Hammerhood: Difference between revisions
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{{Clear}} | {{Clear}} | ||
==Related Enemies== | ==Related Enemies== | ||
===Black woodchuck=== | |||
{{Monster Infobox | |||
|title=Black woodchuck | |||
|image=[[Image:DQX Black woodchuck artwork.png|270px]] | |||
|caption=Art by [[Akira Toriyama]] | |||
|kanji=ブラックチャック | |||
|romanji=Burakkuchakku | |||
|firstappear=''[[Dragon Quest X]]'' | |||
}} | |||
'''Black woodchucks''' are little humanoid monsters with black skin. They wear a white furred mask that cover their little faces, all we know about it is that they have a little pair of black eyes on it. ''Black woodchucks'' also wield a yellow wooden spiked club, more dangerous that the hammer that hammerhoods and brownies use to attack. | |||
===''[[Dragon Quest X]]''=== | |||
{{Stub}} | |||
===''[[Dragon Quest Monsters: Joker 3]]''=== | |||
In this game, ''black woodchucks'' are S-rank and are obtained by synthetizing a spiked clubber''''' with a '''''[[Dark sabrecat|dark sabrecat]]'''''. | |||
===Brownie=== | |||
{{Monster Infobox | |||
|title=Brownie | |||
|image=[[File:DQV_Brownie.png|250px]] | |||
|caption=Art by [[Akira Toriyama]] | |||
|kanji={{tt|ブラウニー|Brunie}} | |||
|romanji=buraunī | |||
|firstappear={{DQ5}} | |||
}} | |||
<center><small>'''Brownie''' ''links here. If, for some odd reason, you were expecting the chocolate fudge confection, see'' [http://en.wikipedia.org/wiki/Chocolate_brownie here]. ''Oh, go ahead! Take a quick peek!''</small></center> | |||
Brownies are yellow-skinned palette swaps of hammerhoods, bearing an orange-brown coloring and wielding a dark, grayish blue hammer. | |||
Comparatively, brownies aren't too different from hammerhoods, the two monsters essentially having the same purpose as being mostly incompetent creatures that occasionally get off a lucky shot. Brownies tend to have more HP and greater attack power since they have to fulfill this role against players that are no longer troubled by hammerhoods. | |||
===={{DQ5}}==== | |||
The initial debut of brownies, they are likely to be encountered around the time the player obtains the wagon and can start recruiting certain monsters. The brownie is one of these possible monsters, though it is nothing spectacular beyond having extremely high HP and attack strength growth. | |||
{{Enemy | |||
|name = Brownie | |||
|image = [[Image:Brownie DQV SNES.gif]][[File:BrownieMUG DQV DS.png]][[File:Brownie DQV PS2.png]] | |||
|game = Dragon Quest V | |||
|console = DS | |||
|hp = 47 | |||
|attack = 15 | |||
|defense = 33 | |||
|agility = 16 | |||
|experience = 21 | |||
|gold = 15 | |||
|droppedItem = [[Monster munchies]] | |||
|skills = Desperation Attack<br>[[Muster Strength]] | |||
|locations=[[Ancient Ruins]]<br>[[Whealbrook Adit]] (G2)<br>[[Fortuna]] area<br>Desert near [[Talon Tower]] | |||
|bestiaryNumber = 39 | |||
|captureRate= [[Brownie (Recruit)|1/2]] | |||
}} | |||
===={{DQ8}}==== | |||
The player is liable to encounter brownies while traveling between [[Maella Abbey]] and [[Ascantha]]. They are capable of psyching up to 100 in a single turn, though they usually waste this on trying to perform a desperate attack that seems to always fail. A roaming brownie that can be recruited to the player's monster team can also be found north of Peregrin Quay. | |||
{{DQ8Enemy | |||
|name= | |||
|kanji= | |||
|romanji= | |||
|sprite= | |||
|hp=53 | |||
|mp=0 | |||
|exp=43 | |||
|gold=12 | |||
|attack=36 | |||
|defense=36 | |||
|agility=34 | |||
|bestiaryNumber=39 | |||
|family=[[Humanoid family|Humanoid]] | |||
|description=Usually calm and timid, these monsters psyche themselves up to be vicious foes when provoked. Their tiny bodies conceal incredible power. | |||
|spells=None | |||
|skills=[[Psyche Up]]<br>Desperate Attacks | |||
|locations=[[Ascantha Region]] | |||
|items= | |||
|evasion={{fraction|0|64}} | |||
|attack-resist=0% | |||
|frizz-resist=0% | |||
|sizz-resist=0% | |||
|bang-resist=0% | |||
|woosh-resist=0% | |||
|crack-resist=0% | |||
|zap-resist=0% | |||
|flame-resist=0% | |||
|ice-resist=0% | |||
|grapple-resist=0% | |||
|troop-resist=0% | |||
|death-resist=50% | |||
|poison-resist=0% | |||
|paralysis-resist=15% | |||
|shock-resist=15% | |||
|sleep-resist=0% | |||
|confusion-resist=0% | |||
|dazzle-resist=0% | |||
|fizzle-resist=100% | |||
|dance-resist=100% | |||
|sap-resist=0% | |||
|drain-resist=100% | |||
|remake-sprite= | |||
|remake-changes= | |||
}} | |||
===={{DQ9}}==== | |||
{{Enemy | |||
|float= | |||
|image= | |||
|name=Brownie | |||
|game=Dragon Quest IX | |||
|hp=40 | |||
|mp=255 | |||
|attack=29 | |||
|defense=26 | |||
|agility=40 | |||
|experience=56 | |||
|gold=32 | |||
|droppedItem=[[Leather kilt]] (common, 3.13%)<br>[[Seed of strength]] (rare, 0.39%) | |||
|skills=[[Psyche Up]] | |||
|bestiaryNumber=022 | |||
|description= | |||
|location=[[Zere]], [[Doomingale Forest]] | |||
|}} | |||
Brownies are notable in ''Dragon Quest IX'' as being an early source of [[seed of strength|seeds of strength]], though the drop rate is ''quite'' low. | |||
====''[[Dragon Quest Monsters: Joker]]''==== | |||
{{Enemy | |||
|float= | |||
|image=[[File:Brownie DQMJ DS.png]] | |||
|name=Brownie | |||
|game=Dragon Quest Monsters: Joker | |||
|romanji= | |||
|hp=??? | |||
|experience=??? | |||
|gold=??? | |||
|droppedItem= | |||
|skills= | |||
|spells= | |||
|description= | |||
|location=??? | |||
|}} | |||
Brownies appear as rank D members of the Beast family and must be synthesized using a hammerhood and a member of the Nature family. | |||
====''[[Dragon Quest Monsters: Joker 2]]''==== | |||
The brownie is a Rank D monster in ''Dragon Quest Monsters: Joker 2''. One can be created by synthesizing a hammerhood and a spiked hare. | |||
===Spiked clubber=== | |||
{{Monster Infobox | |||
|title=Spiked clubber | |||
|image=[[Image:DQMJ3 Spiked Clubber.png|275px]] | |||
|caption=Art by [[Akira Toriyama]] | |||
|kanji=とげこんぼう | |||
|romanji=Toge konbō | |||
|firstappear=''[[Dragon Quest X]]'' | |||
}} | |||
'''Spiked clubbers''' are little humanoid monsters with blue skin. They wear a green furred mask that cover their little faces, all we know about it is that they have a little pair of black eyes on it. They all also wield a wooden '''spiked club''', with spikes on the top of it; more dangerous than [[Giant mallet|the hammer]] that hammerhoods and brownies use to attack. | |||
====''[[Dragon Quest X]]''==== | |||
'''Spiked clubbers''' are [[Reincarnated monster|reincarnated monsters]] so they only appear along with '''''brownies''''' and their level is a bit high, so the player must avoid them at every cost if they are still weak in comparison with them. | |||
====''[[Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key]]''==== | |||
{{Stub}} | |||
====''[[Dragon Quest Monsters: Joker 3]]''==== | |||
In this game, ''spiked clubs'' are A-rank and are obtained by synthesizing a '''''[[Liquid metal slime|liquid metal slime]]''''' with a '''''[[Hybird|hybird]]''''', or a '''''[[Lleviathan|lleviathan]]''''' with a '''''[[Hybird|hybird]]'''''. They are also needed to create the '''black woodchuck'''. | |||
==Trivia== | |||
* In the Nintendo DS release of {{DQ5}}, a recruited brownie might be named Bangerz, the name of a minor character from {{DQ8}}. | |||
===Etymology=== | |||
Brownies are a part of English and Scottish folklore. They are household spirits, being diminutive little helpers who assist in house maintenance in exchange for small offerings of food. They do not like to be seen, and usually only perform their tasks in the quiet of night. | |||
==In Other Languages== | |||
{{OtherLanguages | |||
|es=Macero|es-meaning= | |||
}} | |||
==Gallery== | ==Gallery== | ||
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File:Hammerhood Time.png| | File:Hammerhood Time.png| | ||
File:Hammerhood tired.png| | File:Hammerhood tired.png| | ||
Image:DQX Black woodchuck model.jpg|Black woodchuck model from ''Dragon Quest X'' | |||
Image:Brownie Super Famicom.png|Brownie Super Famicom art | |||
Image:DQV Brownies Urnexpected.png|Brownie from the JP manual | |||
Image:DQ V SFC Bianca and Brownie.jpg| | |||
Image:PsaroBrownies.jpg|[[Psaro (Character)|Psaro]] fighting brownies in ''Dragon Quest Heroes'' | |||
Image:DQB Brownie.png|''Dragon Quest Builders'' | |||
Image:DQX Spiked clubber model.jpg|Spiked clubber model from ''Dragon Quest X'' | |||
Image:DQM2-3D Spiked Clubber Icon.jpg|Spiked clubber icon in ''Monsters 2: 3D'' | |||
</gallery></center> | </gallery></center> | ||
[[Category:Faeries]] | |||
[[Category:Dragon Quest V enemies]] | [[Category:Dragon Quest V enemies]] | ||
[[Category:Dragon Quest VIII enemies]] | [[Category:Dragon Quest VIII enemies]] | ||
[[Category:Dragon Quest IX enemies]] | [[Category:Dragon Quest IX enemies]] | ||
[[Category:Dragon Quest X enemies]] | |||
[[Category:Dragon Quest XI enemies]] | [[Category:Dragon Quest XI enemies]] | ||
[[Category:Dragon Quest Monsters enemies]] | [[Category:Dragon Quest Monsters enemies]] |
Revision as of 14:45, 8 September 2017
Dragon Quest monster | |
---|---|
Hammerhood | |
File:DQV Hammerhood.png Art by Akira Toriyama | |
Japanese | おおきづち |
First appearance | Dragon Quest V |
The Hammerhood (originally Hammerman/HammerMan, Whackamole in fan-translations) is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest V, it is a gnome-like creature armed with a large, wooden mallet.
Characteristics
Hammerhoods are fairly diminutive creatures, often reaching only knee-high to the average person. They have tan-colored bodies and wear purple fur masks, or a hood as its name would suggest, and have small eyes and small limbs. One of their most outstanding traits is the wooden hammer they carry, often considered larger than the Hammerhood holding it.
Since their introduction, Hammerhoods have been portrayed as incompetent monsters that deal laughable damage but, often when given the chance, can inflict crushing blows to their enemies. With this in mind, players have to be genuinely unlucky or very careless for these monsters to pose a threat.
Hammerhoods are typically portrayed as being timid and easily shaken in their resolve, something especially noticeable with the Hammerhood in Waterfall Cave of Dragon Quest VIII. They tend to stutter syllables in their speech, though if this is due to their nerves or done as a form of emphasis is unknown.
Appearances
Dragon Quest V
#5 - Hammerhood | |||||||||||||||||||||||||||||||||||||||||||
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| |||||||||||||||||||||||||||||||||||||||||||
Dropped Item | Herb | ||||||||||||||||||||||||||||||||||||||||||
Locations | Whealbrook Adit Roundbeck outskirts Talon Tower outskirts | ||||||||||||||||||||||||||||||||||||||||||
Skills | Desperation Attack | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 5 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest V | ||||||||||||||||||||||||||||||||||||||||||
Console | DS |
The introduction of Hammerhoods where they can first be encountered in the lower reaches of Whealbrook Adit. Their normal attacks can only deal a point or so of damage, while their desperate attacks can deal 10, a devastating amount for players who haven't taken the time to gain a few levels on the first floor of the dungeon.
Dragon Quest VIII
Sprite | HP | MP | Attack |
33 | 0 | 32 | |
Defense | Agility | Experience | Gold |
16 | 10 | 21 | 9 |
Bestiary no. | 22 |
Family | Humanoid |
In-game description | Not the largest monster in the world, but amongst the strongest. Their bodies seem even smaller next to the massive wooden mallets they carry. The unwieldness of these weapons mean they frequently miss. |
Spell(s) | None |
Skill(s) | Desperate attack |
Location(s) | Alexandria Region |
Item(s) dropped |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 0% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
0% | 0% | 15% | 0% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
0% | 0% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
15% | 0% | 0% |
Hammerhoods show up in the Alexandria region and can prove problematic since their normal attacks can deal decent damage, too, though they can still pull out a crippling desperate attack. A single Hammerhood also appears as a guard in the Waterfall Cave but will quickly stand down if the player decides to confront it. Talking to it afterwards will give you the opportunity of fighting it, though there is liable to be no reward beyond spoils and the knowledge of beating a monster that appears in an area not too far off.
Dragon Quest IX
#013 - Hammerhood | |||||||||||||||||||||||||||||||||||||||||||
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| |||||||||||||||||||||||||||||||||||||||||||
Dropped Item | Leather kilt (common, 1.56%) Oaken club (rare, 1.56%) | ||||||||||||||||||||||||||||||||||||||||||
Locations | Western Stornway, Zere | ||||||||||||||||||||||||||||||||||||||||||
Family | Humanoid | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 013 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS |
Dragon Quest Monsters
Hammerhood (Hammerman) | |||||||||||||||||||||||||||||||||||||||||||
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Game | Dragon Quest Monsters |
Hammerhoods (then Hammermen) appear as members of the Beast family. A beast pedigree bred with a Stump Chump will result in a Hammerhood egg.
Dragon Quest Monsters 2
Hammerhood (Hammerman) | |||||||||||||||||||||||||||||||||||||||||||
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File:Hammerman.png1 | |||||||||||||||||||||||||||||||||||||||||||
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Game | Dragon Quest Monsters 2 |
Dragon Quest Monsters: Caravan Heart
Hammerhood (Hammerman) | |||||||||||||||||||||||||||||||||||||||||||
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File:Hammerman.png2 | |||||||||||||||||||||||||||||||||||||||||||
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Game | Dragon Quest Monsters: Caravan Heart |
Dragon Quest Monsters: Joker
Hammerhood | |||||||||||||||||||||||||||||||||||||||||||
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File:Beast-hammerhood.jpg | |||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest Monsters: Joker |
Hammerhoods appear as rank F members of the Beast family and can be found inside the shrine on Xeroph Isle. They are noteworthy as being one of a select few monsters in the game that can psyche themselves up, increasing the damage they can deal and their effectiveness when scouting monsters. Synthesizing a Hammerhood with a member of the Nature family can be done to obtain a Brownie.
Dragon Quest Monsters: Joker 2
The hammerhood is a Rank F monster in Dragon Quest Monsters: Joker 2.
Dragon Quest Heroes: Rocket Slime
Hammerhood | |||||||||||||||||||||||||||||||||||||||||||
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Game | Dragon Quest Heroes: Rocket Slime |
Hammerhoods can be encountered early on in the game and can prove to be formidable both in and outside of tank battles, provided they lose their hammer amidst the battle. While an armed Hammerhood is capable of slow strikes with its hammer, one which has had its hammer knocked from its hands, typically by collision, will proceed to bawl and rush after enemies in a hand-flailing tantrum that can send piles of bricks flying and utterly demolish the insides of an opponent's tank.
Related Enemies
Black woodchuck
Dragon Quest monster | |
---|---|
Black woodchuck | |
Art by Akira Toriyama | |
Japanese | ブラックチャック |
Romaji | Burakkuchakku |
First appearance | Dragon Quest X |
Black woodchucks are little humanoid monsters with black skin. They wear a white furred mask that cover their little faces, all we know about it is that they have a little pair of black eyes on it. Black woodchucks also wield a yellow wooden spiked club, more dangerous that the hammer that hammerhoods and brownies use to attack.
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3
In this game, black woodchucks are S-rank and are obtained by synthetizing a spiked clubber with a dark sabrecat.
Brownie
Dragon Quest monster | |
---|---|
Brownie | |
File:DQV Brownie.png Art by Akira Toriyama | |
Japanese | ブラウニー |
Romaji | buraunī |
First appearance | Dragon Quest V: Hand of the Heavenly Bride |
Brownies are yellow-skinned palette swaps of hammerhoods, bearing an orange-brown coloring and wielding a dark, grayish blue hammer. Comparatively, brownies aren't too different from hammerhoods, the two monsters essentially having the same purpose as being mostly incompetent creatures that occasionally get off a lucky shot. Brownies tend to have more HP and greater attack power since they have to fulfill this role against players that are no longer troubled by hammerhoods.
Dragon Quest V: Hand of the Heavenly Bride
The initial debut of brownies, they are likely to be encountered around the time the player obtains the wagon and can start recruiting certain monsters. The brownie is one of these possible monsters, though it is nothing spectacular beyond having extremely high HP and attack strength growth.
#39 - Brownie | |||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
Dropped Item | Monster munchies | ||||||||||||||||||||||||||||||||||||||||||
Locations | Ancient Ruins Whealbrook Adit (G2) Fortuna area Desert near Talon Tower | ||||||||||||||||||||||||||||||||||||||||||
Skills | Desperation Attack Muster Strength | ||||||||||||||||||||||||||||||||||||||||||
Capture Rate | 1/2 | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 39 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest V | ||||||||||||||||||||||||||||||||||||||||||
Console | DS |
Dragon Quest VIII: Journey of the Cursed King
The player is liable to encounter brownies while traveling between Maella Abbey and Ascantha. They are capable of psyching up to 100 in a single turn, though they usually waste this on trying to perform a desperate attack that seems to always fail. A roaming brownie that can be recruited to the player's monster team can also be found north of Peregrin Quay.
Sprite | HP | MP | Attack |
53 | 0 | 36 | |
Defense | Agility | Experience | Gold |
36 | 34 | 43 | 12 |
Bestiary no. | 39 |
Family | Humanoid |
In-game description | Usually calm and timid, these monsters psyche themselves up to be vicious foes when provoked. Their tiny bodies conceal incredible power. |
Spell(s) | None |
Skill(s) | Psyche Up Desperate Attacks |
Location(s) | Ascantha Region |
Item(s) dropped |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 0% | 0% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 0% | 15% | 0% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
0% | 0% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
15% | 0% | 0% |
Dragon Quest IX: Sentinels of the Starry Skies
#022 - Brownie | |||||||||||||||||||||||||||||||||||||||||||
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| |||||||||||||||||||||||||||||||||||||||||||
Dropped Item | Leather kilt (common, 3.13%) Seed of strength (rare, 0.39%) | ||||||||||||||||||||||||||||||||||||||||||
Skills | Psyche Up | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | 022 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX |
Brownies are notable in Dragon Quest IX as being an early source of seeds of strength, though the drop rate is quite low.
Dragon Quest Monsters: Joker
Brownie | |||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest Monsters: Joker |
Brownies appear as rank D members of the Beast family and must be synthesized using a hammerhood and a member of the Nature family.
Dragon Quest Monsters: Joker 2
The brownie is a Rank D monster in Dragon Quest Monsters: Joker 2. One can be created by synthesizing a hammerhood and a spiked hare.
Spiked clubber
Dragon Quest monster | |
---|---|
Spiked clubber | |
Art by Akira Toriyama | |
Japanese | とげこんぼう |
Romaji | Toge konbō |
First appearance | Dragon Quest X |
Spiked clubbers are little humanoid monsters with blue skin. They wear a green furred mask that cover their little faces, all we know about it is that they have a little pair of black eyes on it. They all also wield a wooden spiked club, with spikes on the top of it; more dangerous than the hammer that hammerhoods and brownies use to attack.
Dragon Quest X
Spiked clubbers are reincarnated monsters so they only appear along with brownies and their level is a bit high, so the player must avoid them at every cost if they are still weak in comparison with them.
Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3
In this game, spiked clubs are A-rank and are obtained by synthesizing a liquid metal slime with a hybird, or a lleviathan with a hybird. They are also needed to create the black woodchuck.
Trivia
- In the Nintendo DS release of Dragon Quest V: Hand of the Heavenly Bride, a recruited brownie might be named Bangerz, the name of a minor character from Dragon Quest VIII: Journey of the Cursed King.
Etymology
Brownies are a part of English and Scottish folklore. They are household spirits, being diminutive little helpers who assist in house maintenance in exchange for small offerings of food. They do not like to be seen, and usually only perform their tasks in the quiet of night.
In Other Languages
Gallery
Psaro fighting brownies in Dragon Quest Heroes