Hammerhood: Difference between revisions

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[[Image:Hammerman.png2|100px|right]]
The '''Hammerhood''' (originally '''Hammerman/HammerMan''', '''Whackamole''' in fan-translations) is a recurring monster in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest V]]'', it is a gnome-like creature armed with a large, wooden mallet.
The '''Hammerhood''' (originally '''Hammerman/HammerMan''', '''Whackamole''' in fan-translations) is a recurring monster in the ''[[Dragon Quest (series)|Dragon Quest]]'' series. Introduced in ''[[Dragon Quest V]]'', it is a gnome-like creature armed with a large, wooden mallet.


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|image = [[Image:Whackamole.gif]]
|image = [[Image:Whackamole.gif]]
|game = Dragon Quest V
|game = Dragon Quest V
|console=DS
|hp = 18
|hp = 18
|attack = 2
|attack = 2
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The introduction of Hammerhoods where they can first be encountered in the lower reaches of Whealbrook Adit. Their normal attacks can only deal a point or so of damage, while their desperate attacks can deal 10, a devastating amount for players who haven't taken the time to gain a few levels on the first floor of the dungeon.
The introduction of Hammerhoods where they can first be encountered in the lower reaches of Whealbrook Adit. Their normal attacks can only deal a point or so of damage, while their desperate attacks can deal 10, a devastating amount for players who haven't taken the time to gain a few levels on the first floor of the dungeon.
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===''[[Dragon Quest VIII]]''===
===''[[Dragon Quest VIII]]''===
{{Enemy
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Hammerhoods show up in the Alexandria region and can prove problematic since their normal attacks can deal decent damage, too, though they can still pull out a crippling desperate attack. A single Hammerhood also appears as a guard in the Waterfall Cave but will quickly stand down if the player decides to confront it. Talking to it afterwards will give you the opportunity of fighting it, though there is liable to be no reward beyond spoils and the knowledge of beating a monster that appears in an area not too far off.
Hammerhoods show up in the Alexandria region and can prove problematic since their normal attacks can deal decent damage, too, though they can still pull out a crippling desperate attack. A single Hammerhood also appears as a guard in the Waterfall Cave but will quickly stand down if the player decides to confront it. Talking to it afterwards will give you the opportunity of fighting it, though there is liable to be no reward beyond spoils and the knowledge of beating a monster that appears in an area not too far off.
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===''[[Dragon Quest IX]]''===
===''[[Dragon Quest IX]]''===
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===''[[Dragon Quest Monsters]]''===
===''[[Dragon Quest Monsters]]''===
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Hammerhoods (then '''Hammermen''') appear as members of the Beast family. A beast pedigree bred with a [[Stump Chump]] will result in a Hammerhood egg.
Hammerhoods (then '''Hammermen''') appear as members of the Beast family. A beast pedigree bred with a [[Stump Chump]] will result in a Hammerhood egg.
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===''[[Dragon Quest Monsters 2]]''===
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===''[[Dragon Quest Monsters: Caravan Heart]]''===
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===''[[Dragon Quest Monsters: Joker]]''===
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Hammerhoods appear as rank F members of the Beast family and can be found inside the shrine on Xeroph Isle. They are noteworthy as being one of a select few monsters in the game that can psyche themselves up, increasing the damage they can deal and their effectiveness when scouting monsters. Synthesizing a Hammerhood with a member of the Nature family can be done to obtain a [[Brownie]].
Hammerhoods appear as rank F members of the Beast family and can be found inside the shrine on Xeroph Isle. They are noteworthy as being one of a select few monsters in the game that can psyche themselves up, increasing the damage they can deal and their effectiveness when scouting monsters. Synthesizing a Hammerhood with a member of the Nature family can be done to obtain a [[Brownie]].
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===''[[Dragon Quest Monsters: Joker 2]]''===
===''[[Dragon Quest Monsters: Joker 2]]''===


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Hammerhoods can be encountered early on in the game and can prove to be formidable both in and outside of tank battles, provided they lose their hammer amidst the battle. While an armed Hammerhood is capable of slow strikes with its hammer, one which has had its hammer knocked from its hands, typically by collision, will proceed to bawl and rush after enemies in a hand-flailing tantrum that can send piles of bricks flying and utterly demolish the insides of an opponent's tank.
Hammerhoods can be encountered early on in the game and can prove to be formidable both in and outside of tank battles, provided they lose their hammer amidst the battle. While an armed Hammerhood is capable of slow strikes with its hammer, one which has had its hammer knocked from its hands, typically by collision, will proceed to bawl and rush after enemies in a hand-flailing tantrum that can send piles of bricks flying and utterly demolish the insides of an opponent's tank.
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==Related Enemies==
==Related Enemies==
*[[Brownie]]
*[[Brownie]]
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[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest VIII enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]{{Wikia}}
[[Category:Dragon Quest Monsters: Joker 2 enemies]]{{Wikia}}

Revision as of 21:14, 20 December 2010

The Hammerhood (originally Hammerman/HammerMan, Whackamole in fan-translations) is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest V, it is a gnome-like creature armed with a large, wooden mallet.

Characteristics

Hammerhoods are fairly diminutive creatures, often reaching only knee-high to the average person. They have tan-colored bodies and wear purple fur masks, or a hood as its name would suggest, and have small eyes and small limbs. One of their most outstanding traits is the wooden hammer they carry, often considered larger than the Hammerhood holding it.

Since their introduction, Hammerhoods have been portrayed as incompetent monsters that deal laughable damage but, often when given the chance, can inflict crushing blows to their enemies. With this in mind, players have to be genuinely unlucky or very careless for these monsters to pose a threat.

Hammerhoods are typically portrayed as being timid and easily shaken in their resolve, something especially noticeable with the Hammerhood in Waterfall Cave of Dragon Quest VIII. They tend to studder syllables in their speech, though if this is due to their nerves or done as a form of emphasis is unknown.

Appearances

Dragon Quest V

#5 - Hammerhood (Whackamole)
Whackamole.gif
HP MP Experience Gold
18 6 3
Attack Defense Speed
2 2 10
Dropped Item Herb
Locations Whealbrook Adit
Roundbeck outskirts
Talon Tower outskirts
Skills Desperation Attack
Bestiary # 5
Game Dragon Quest V
Console DS

The introduction of Hammerhoods where they can first be encountered in the lower reaches of Whealbrook Adit. Their normal attacks can only deal a point or so of damage, while their desperate attacks can deal 10, a devastating amount for players who haven't taken the time to gain a few levels on the first floor of the dungeon.

Dragon Quest VIII

Hammerhood
Hammerhood.png
HP MP Experience Gold
??? ??? ???
Attack Defense Speed
Skills Desperate Attacks
Game Dragon Quest VIII

Hammerhoods show up in the Alexandria region and can prove problematic since their normal attacks can deal decent damage, too, though they can still pull out a crippling desperate attack. A single Hammerhood also appears as a guard in the Waterfall Cave but will quickly stand down if the player decides to confront it. Talking to it afterwards will give you the opportunity of fighting it, though there is liable to be no reward beyond spoils and the knowledge of beating a monster that appears in an area not too far off.

Dragon Quest IX

#013 - Hammerhood
HP MP Experience Gold
20 20 20
Attack Defense Speed
12 18 17
Dropped Item Leather kilt (common, 1.56%)
Oaken club (rare, 1.56%)
Locations Western Stornway, Zere
Family Humanoid
Bestiary # 013
Game Dragon Quest IX
Console DS


Dragon Quest Monsters

Hammerhood (Hammerman)
Hammerman.png
HP MP Experience Gold
??? ??? ???
Attack Defense Speed
Game Dragon Quest Monsters

Hammerhoods (then Hammermen) appear as members of the Beast family. A beast pedigree bred with a Stump Chump will result in a Hammerhood egg.

Dragon Quest Monsters 2

Hammerhood (Hammerman)
File:Hammerman.png1
HP MP Experience Gold
??? ??? ???
Attack Defense Speed
Game Dragon Quest Monsters 2



Dragon Quest Monsters: Caravan Heart

Hammerhood (Hammerman)
File:Hammerman.png2
HP MP Experience Gold
??? ??? ???
Attack Defense Speed
Game Dragon Quest Monsters: Caravan Heart



Dragon Quest Monsters: Joker

Hammerhood
File:Beast-hammerhood.jpg
HP MP Experience Gold
??? ??? ???
Attack Defense Speed
Game Dragon Quest Monsters: Joker

Hammerhoods appear as rank F members of the Beast family and can be found inside the shrine on Xeroph Isle. They are noteworthy as being one of a select few monsters in the game that can psyche themselves up, increasing the damage they can deal and their effectiveness when scouting monsters. Synthesizing a Hammerhood with a member of the Nature family can be done to obtain a Brownie.

Dragon Quest Monsters: Joker 2

Dragon Quest Heroes: Rocket Slime

Hammerhood
Nopic.png
HP MP Experience Gold
3 ??? ???
Attack Defense Speed
Game Dragon Quest Heroes: Rocket Slime

Hammerhoods can be encountered early on in the game and can prove to be formidable both in and outside of tank battles, provided they lose their hammer amidst the battle. While an armed Hammerhood is capable of slow strikes with its hammer, one which has had its hammer knocked from its hands, typically by collision, will proceed to bawl and rush after enemies in a hand-flailing tantrum that can send piles of bricks flying and utterly demolish the insides of an opponent's tank.

Related Enemies

Gallery

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