Harvest Moon
Harvest Moon | |
---|---|
Japanese | ムーンサルト |
Rōmaji | Moonsault |
Type | Skill |
Older names | Moonsault |
Harvest Moon is a recurring ability in the franchise. It slices all enemies with a spinning attack, dealing damage equal to a normal attack multiplied by (3/(Enemy number + 1)) in nearly every appearance.
Contents
Appearances
Dragon Quest IV
In the remakes, Harvest Moon is one of the special abilities that Psaro has upon joining in Chapter 6.
Dragon Quest VI
Harvest Moon is learned by advancing to rank 7 of the Luminary vocation.
Dragon Quest VII
Harvest moon is learned by reaching rank 3 of the Luminary, rank 1 of the Druid, rank 8 of the Jawtoise, rank 3 of the Delusionist, rank 6 of the Dingbat, and rank 4 of the Slaughtomation vocations. The damage multiplier has been tweaked slightly, changing to (2/(Enemy number)) and needing 3 MP to perform.
Dragon Quest VIII
Harvest Moon is a fisticuffs technique that both Jessica and Angelo can learn. It requires 45 skill points by Jessica, and 42 skill points by Angelo and both need 6 MP to use it. The multiplier changes back to (3/(Enemy number +1).
Dragon Quest XI: Echoes of an Elusive Age
Jade unlocks harvest moon for 6 points in her Fisticuffs panel. It costs 3 MP to use and deals 250% damage to bird monsters, 130% damage to all other types.
See Also
Miracle Moon, a superior, self-healing version of Harvest Moon found in titles developed by Level-5.