Hawkhart ace

AppearancesEdit

Dragon Quest Monsters: JokerEdit

Hawkhart ace
Family Incarni
Rank ???
Description A mighty bird whose wings beast with the force of a firestorm.
Weapons Swords, Spears, Axes, Claws, Staves
Traits Psycho, Magic Regenerator
Resistances Vulnerable to Water, Healed by Fire, Whackproof
Skill Hawkhart III
Location -
Breeding chart Incarnus x Demon family rank A or higher


Dragon Quest Monsters: Joker 2Edit

Hawkhart ace
Family  ???
Rank ???
Size S
Weapons Swords, Axes, Spears, Claws, Staves
Traits Psycho, Early Bird, Foot Dragger
Resistances Vulnerable to Poison and Sleep, Immune to Frizz, Bang, Woosh, Crack, Zap, Zam, Sizz, and Whack
Skill Hawkhart III
Location -
Breeding chart Incarnus x Demon family (rank S or higher)


Dragon Quest Monsters: Joker 2 ProfessionalEdit

#417 - Hawkhart ace
HP MP Experience Gold
680 560
Attack Defense Speed
Bestiary # 417
Game Dragon Quest Monsters: Joker 2 Professional
Console DS

Dragon Quest TactEdit

The Hawkhart Ace appears as a S-rank member of the ??? family as part of the limited Dragon Quest Monsters: Joker event on its own banner alongside Wulfspade ace, Diamagon ace, and Cluboon ace. It can participate in Wulfspade's Battle Road as a party member.

Hawkhart Ace (クインガルハート Kuingaruhāto) 
Stats


 
Family Rank Role
 
???
   
Support
Max Level HP MP Move
130 818 323 4
Attack Defense Agility Wisdom Weight
219 246 429 290 55
Basic Skills
First Second Third
Kasnooze Healing Arts* Ace Volcano*
Awakening Skills
First Second Third
Instant Prezing / Stats Up Woosh Res +25 / Stats Up Ace Volcano Potency +5% / Stats Up
Healing Flap: Action start: Heals 100 HP for user and all allies in the surrounding rhombus.
Fourth Fifth
Zam Res +25 / Stats Up Ace Volcano Potency +5% / Stats Up
Max HP +100
Leader Perks
First
Raises breath potency of all ??? allies, including itself, by 20% in a 5x5 square around it.
Basic Perks
First Second Third
Max HP +30
Max MP +15
Incarnus's Blessing: Action start on even turns until turn 6: Removes some status ailments. Ace Volcano Potency +2%
Perk Details
First
Instant Prezing: Battle start: Enacts Auto Revive (50% of max HP) for 99 turns.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Half Res Immune
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Half Res Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Super Weak Normal Normal



GalleryEdit