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'''Heal''' is a recurring spell in the | '''Heal''' is a recurring spell in the {{DQSeries}}. As its name suggests, it functions to restore the [[Hit Points]] of the character it is used on. As the seminal spell of the franchise, Heal is almost always the first spell learned by the [[Hero|Hero/Heroine]] in their adventure. It is related to the more powerful spells [[Midheal]], [[Moreheal]], [[Multiheal]], [[Fullheal]], and [[Omniheal]]. | ||
Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]]. | Heal and its variations are commonly learned by [[Priest]]s and the game's [[Hero]]. | ||
Certain monsters (e.g. a [[Healslime | Certain monsters (e.g. a [[Healslime]]) can also know this spell, with more powerful palette swaps knowing improved versions of the spell. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ}}=== | ||
Heal is learned by | Heal is learned by {{Hero 1}} at Level 3. In the original version it will restore 10~17 HP for 4 MP, and 25~30 for 3 MP in the remakes. | ||
=== | ==={{DQ2}}=== | ||
The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 hit points in the original, and 25~30 in the remakes. Both versions cost 3 MP. | The [[Prince of Cannock]] knows the spell upon being recruited. It restores 23~42 hit points in the original, and 25~30 in the remakes. Both versions cost 3 MP. | ||
=== | ==={{DQ3}}=== | ||
Heal restores 30~40 HP for 3 MP, and is learned by the following characters: | Heal restores 30~40 HP for 3 MP, and is learned by the following characters: | ||
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | {{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | ||
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! style{{=}}"background:#77479B; color: white;"{{!}}Level | ! style{{=}}"background:#77479B; color: white;"{{!}}Level | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}}{{Hero 3}}{{!}}{{!}}4 | ||
{{!}}- | {{!}}- | ||
{{!}}[[Priest]]{{!}}{{!}}2 | {{!}}[[Priest]]{{!}}{{!}}2 | ||
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Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey (Dragon Quest III)|Alltrades Abbey]] need to advance one level to learn it. In the mobile port, this is changed so that anyone who becomes a Priest or Sage automatically knows the spell at level 1. | Heal is automatically learned by one who is a Priest from the beginning, but those who become a Priest or Sage in the [[Alltrades Abbey (Dragon Quest III)|Alltrades Abbey]] need to advance one level to learn it. In the mobile port, this is changed so that anyone who becomes a Priest or Sage automatically knows the spell at level 1. | ||
The Hero can learn it much sooner for use in battle in the [[ | The Hero can learn it much sooner for use in battle in the [[NES]] Version if a [[List of glitches in Dragon Quest III#Companion overload glitch|glitch]] is exploited in [[Ruida's Tavern]] where too many companions are registered, though it will prevent The Hero from being able to learn it for use on the world map. | ||
The spell can cause damage to [[Zoma]] after the [[Ball of Light|Sphere of Light]] is used on him. | The spell can cause damage to [[Zoma]] after the [[Ball of Light|Sphere of Light]] is used on him. | ||
=== | ==={{DQ4}}=== | ||
The basic heal spell is known by [[Kiryl]] and [[Meena]] at level 1. [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to party members. | The basic heal spell is known by [[Kiryl]] and [[Meena]] at level 1. [[Healie]] and [[Laurel]] also know the spell. It costs 2 [[MP]] to cast and Heals 30~40 [[HP]] (unless it heals the target completely) to party members. | ||
=== | ==={{DQ5}}=== | ||
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | {{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | ||
! style{{=}}"background:#77479B; color: white;"{{!}}Name | ! style{{=}}"background:#77479B; color: white;"{{!}}Name | ||
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{{!}}[[Dwight]]{{!}}{{!}}-- | {{!}}[[Dwight]]{{!}}{{!}}-- | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}}{{Hero 5}}{{!}}{{!}}4 | ||
{{!}}- | {{!}}- | ||
{{!}}[[Conkuistador/recruit|Conkuistador]]{{!}}{{!}}5 | {{!}}[[Conkuistador/recruit|Conkuistador]]{{!}}{{!}}5 | ||
{{!}}} | {{!}}} | ||
=== | ==={{DQ6}}=== | ||
{{Spell | {{Spell | ||
|console=DS | |console=DS | ||
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{{!}}[[Kingsley]]{{!}}{{!}}-- | {{!}}[[Kingsley]]{{!}}{{!}}-- | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}}{{Hero 6}}{{!}}{{!}}4 | ||
{{!}}} | {{!}}} | ||
Heal is already known by several party members upon their joining the party or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation. | Heal is already known by several party members upon their joining the party or after leveling up. Everyone else can obtain it at the first rank of the [[Priest]] vocation. | ||
=== | ==={{DQ7}}=== | ||
{{Spell | {{Spell | ||
|console=PSX | |console=PSX | ||
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! style{{=}}"background:#77479B; color: white;"{{!}}Level | ! style{{=}}"background:#77479B; color: white;"{{!}}Level | ||
{{!}}- | {{!}}- | ||
{{!}} | {{!}}{{Hero 7}}{{!}}{{!}}3 | ||
{{!}}- | {{!}}- | ||
{{!}}[[Maribel]]{{!}}{{!}}10 | {{!}}[[Maribel]]{{!}}{{!}}10 | ||
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In addition to the Hero and Maribel, any character that becomes a priest at Alltrades learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Florajay (Class)|Florajay]] monster class at rank 2, and the [[Healer (Class)|Healslime]] monster class at rank 2. | In addition to the Hero and Maribel, any character that becomes a priest at Alltrades learns the spell at the first rank. It is also learned by [[Shepherd]]s at rank 3, the [[Florajay (Class)|Florajay]] monster class at rank 2, and the [[Healer (Class)|Healslime]] monster class at rank 2. | ||
=== | ==={{DQ8}}=== | ||
The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by | The basic Heal spell is already known by [[Angelo]] upon joining, and is learned by The {{Hero 8}} at level 3. By investing 10 points into the Humanity skill, [[Yangus]] can also learn this spell. | ||
=== | ==={{DQ9}}=== | ||
{{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | {{{!}} cellspacing{{=}}"0" cellpadding{{=}}"2" border{{=}}"1" | ||
! style{{=}}"background:#77479B; color: white;"{{!}}Name | ! style{{=}}"background:#77479B; color: white;"{{!}}Name | ||
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==={{DQ11}}=== | ==={{DQ11}}=== | ||
The | The {{Hero 11}} learns Heal at level 5, and [[Serena (Dragon Quest XI)|Serena]] will join the party having already mastered the spell. It costs 3 MP to cast, has a base range of 25~35, and a maximum range of 35~45. | ||
=== | ==={{DQM}}=== | ||
Heal restores around 30~40 HP to a single ally for 3 MP. It can be learned naturally by many monsters, including [[BigEye]], [[DeadNite]], [[Eyeder]], [[Gremlin]], [[Healslime|Healer]], [[KingSlime]], [[Mudron]], and [[RogueNite]] as long as they have 7 maximum MP and 6 INT. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[HealAll]] as the monster levels up and their attributes increase. | Heal restores around 30~40 HP to a single ally for 3 MP. It can be learned naturally by many monsters, including [[BigEye]], [[DeadNite]], [[Eyeder]], [[Gremlin]], [[Healslime|Healer]], [[KingSlime]], [[Mudron]], and [[RogueNite]] as long as they have 7 maximum MP and 6 INT. Heal will automatically upgrade to [[Midheal|HealMore]] and eventually [[HealAll]] as the monster levels up and their attributes increase. | ||
=== | ==={{DQM2}}=== | ||
{{Stub}} | {{Stub}} | ||
===''[[Dragon Quest Monsters: Caravan Heart]]''=== | ===''[[Dragon Quest Monsters: Caravan Heart]]''=== | ||
{{Stub}} | {{Stub}} | ||
=== | ==={{DQMJ}}=== | ||
Heal restores around 30 HP to a single ally for 2 MP. It can be learned from various skillsets, which includes Aquapothecary, Cleanser, Cure-all, Defender, Fortifier, Green Finger, Hawkhart III, Healer, Priest, Slimer, and Speedster. | Heal restores around 30 HP to a single ally for 2 MP. It can be learned from various skillsets, which includes Aquapothecary, Cleanser, Cure-all, Defender, Fortifier, Green Finger, Hawkhart III, Healer, Priest, Slimer, and Speedster. | ||
=== | ==={{DQMJ2}}=== | ||
{{Stub}} | {{Stub}} | ||
=== | ==={{DQH}}=== | ||
Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random party member if their HP is low. If a character is equipped with one of the [[Slime weapon]]s and/or [[Slime earrings]], they have a higher chance of being healed randomly by Healix. As the story progresses, Healix is also able to cast stronger healing spells on his friends. | Heal cannot be learned by any of the playable characters, but [[Healix]] will occasionally cast Heal on a random party member if their HP is low. If a character is equipped with one of the [[Slime weapon]]s and/or [[Slime earrings]], they have a higher chance of being healed randomly by Healix. As the story progresses, Healix is also able to cast stronger healing spells on his friends. | ||
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