Heliodor Region

The Heliodor Region is a section of land located roughly in the center of the land of Erdrea and south of Yggdrasil, the World Tree. It contains the Kingdom of Heliodor and the village of Cobblestone to the south.

StoryEdit

The Luminary first sets out on his journey here from the Parting Place after leaving his hometown. One of the villagers from Cobblestone can teach the player about the basics of overworld travel and how to use bells to summon a horse. After traveling north a bit, you will eventually reach a camp, where a man will give a tutorial on how to use campfires and set up camp for the night. The kingdom of Heliodor can be reached after crossing the river and a small tunnel to the north.

Shops & ServicesEdit

  Roving Emporium 
Item Price Attributes
 
Cypress stick
10+7 Attack
 
Zombiesbane
6,300+54 Attack
 
Bastard sword
8,800+61 Attack
 
Razer-wing
9,300+93 Attack
+2% Parry Chance
 
Nightcleaver
12,000+115 Attack
+2% Parry Chance
 
Pot lid
40+2 Defence
+5% Block Chance
 
Magic shield
5,000+27 Defence
+6% Block Chance
+12 Magical Might
+11 Magical Mending
+5% Elemental Resistance
 
Bandana
45+1 Defence
 
Iron headgear
5,500+32 Defence
 
Plain clothes
10+4 Defence
 
Wayfarer's clothes
70+7 Defence
 
Heavy armour
5,000+54 Defence
+15% Fire and Ice Resistance
 
Strong medicine
36Restores at least 60 HP to a single ally.
 
Strong antidote
45Cures one party member of poison and restores at least 30 HP.
 
Softwort
95Cures one party member of paralysis and restores at least 60 HP.
 
Panacea
240Cures one party member of paralysis and poison, and restores at least 90 HP.
 
Holy water
20A sacred substance that scares off weaker monsters.
 
Chimaera wing
25Whisks the user away to the last place they prayed or the last important location they visited.
 
Water sedge
160A weed wreathed in mystery that's found by the sea. Fun-Size Forge material.
 
Royal soil
360Enchanted earth in which magical energies lurk. Fun-Size Forge material.

  Roving Emporium 
Item Price Attributes
 
Cypress stick
10+7 Attack
 
Zombiesbane
6,300+54 Attack
 
Bastard sword
8,800+61 Attack
 
Razer-wing
9,300+93 Attack
+2% Parry Chance
 
Nightcleaver
12,000+115 Attack
+2% Parry Chance
 
Pot lid
40+2 Defence
+5% Block Chance
 
Magic shield
5,000+27 Defence
+6% Block Chance
+12 Magical Might
+11 Magical Mending
+5% Elemental Resistance
 
Bandana
45+1 Defence
 
Iron headgear
5,500+32 Defence
 
Plain clothes
10+4 Defence
 
Wayfarer's clothes
70+7 Defence
 
Heavy armour
5,000+54 Defence
+15% Fire and Ice Resistance
 
Special medicine
70Restores at least 90 HP to a single ally.
 
Special antidote
87Cures one party member of poison and restores at least 60 HP.
 
Lunaria
180Cures an ally of paralysis and restores at least 90 HP.
 
Perfect panacea
490Cures an ally of most ailments and restores at least 90 HP.
 
Holy water
20A sacred substance that scares off weaker monsters.
 
Chimaera wing
25Whisks the user away to the last place they prayed or the last important location they visited.
 
Water sedge
160A weed wreathed in mystery that's found by the sea. Fun-Size Forge material.
 
Royal soil
360Enchanted earth in which magical energies lurk. Fun-Size Forge material.

Other notable attributesEdit

        This is a location where the party can set up camp for the night.

        This is a location where a horse can be called.

        This is a location where the game can be saved.

        This location can be reached using the Zoom spell.

TreasuresEdit

Treasures
Item Location
Seed of life Treasure chest against eastern wall after crossing bridge.
80 Gold Treasure chest behind cabin near campsite.
12 Gold Pot inside of cabin.
Small scale Pot inside of cabin.
Toad oil Pot on dock near river.
Single phial Treasure chest behind wall on northeastern path.
Chimaera wing Pot near Path to the Emerald Coast.
Perfect panacea Barrel near entrance to Last Bastion during second act.
Sage's elixir Barrel near entrance to Last Bastion during second act.


Sparkly SpotsEdit

Sparkly Spots
Item Location
 Chimaera wing Stone ruins on left after leaving Cobblestone.
 Medicinal herb Against eastern wall after crossing bridge.
 Strong medicine At the bottom of well near camp.
 Flintstone Cliff northeast of camp.
 Fresh water Eastern end of the river.
 Cottontop Northwestern bluff after crossing river.
 Pink pine x2
 Chimaera wing
Fruit tree at center of road after crossing tunnel.
 Pink pine Near fallen trunk after crossing stone bridge to the north
 Antidotal herb Left side of eastern path near south stone bridge
 Copper ore x2
 Flintstone
Crystal located in central tunnel between both paths
 Cottontop x2
 Medicinal herb
Plants located southwest of entrance to Heliodor.
 Rockbomb shard East side of path near entrance to the Emerald Coast during second act.
 Fatalistick South side of ruins on west side near the Last Bastion during second act.
 Fatalistick Base of burned tree after crossing bridge during second act.
 Rockbomb shard Base of burned tree near southern riverbank.
 Fatalistick Burned patch of turf near entrance to Heliodor during second act.
 Rockbomb shard West side of eastern path during second act.


MonstersEdit

First ActEdit

Second ActEdit

Third ActEdit

BossEdit

LandmarksEdit

  • Parting Place - A rocky area with ruins located just outside the exit to Cobblestone, separated from the rest of the region by a rope bridge. The Manglegrove is located to the west, while the Emerald Coast is on the east.

GalleryEdit