Hero (Dragon Quest VIII): Difference between revisions

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|Game={{DQ8}}
|Game={{DQ8}}
|Image=[[File:DQVIII_Hero_artwork.png|240px|center]]
|Image=[[File:DQVIII_Hero_artwork.png|240px|center]]
|Sprite=
|Jap={{tt|エイト|Eight}}
|Japanese name={{tt|エイト|Eight}}
|Romaji=Eito
|Roumaji=Eito
|Title= Captain of the Guard
|Title= Captain of the Guard
|Class=Hero
|Class=Hero
|Race= {{spoiler|start}}Half-human, half-Dragovian{{spoiler|end}}
|Race= {{spoiler|start}}Half-human, half-Dragovian{{spoiler|end}}
|Age=18
|Age=18
|Family= {{spoiler|start}}[[Eltrio]] (father)<br>[[Xia]] (mother)<br>Chen Mui (grandfather)<br>[[Clavius|King Clavius]] (uncle)<br>[[Charmles|Prince Charmles]] (cousin)<br>[[Medea]] (potential wife)<br> [[Trode]] (potential father-in-law)<br> [[Jessica]] (potential wife)<br> Rosalind (potential mother-in-law){{spoiler|end}}
|Family= {{spoiler|start}}[[Eltrio]] (father)<br>[[Xia]] (mother)<br>Chen Mui (grandfather)<br>[[Clavius|King Clavius]] (uncle)<br>[[Charmles|Prince Charmles]] (cousin)<br>[[Medea]] (potential wife)<br> [[Trode]] (potential father-in-law)<br> {{Jessica}} (potential wife)<br> {{Rosalind}} (potential mother-in-law){{spoiler|end}}
|Voice Actor= [https://www.imdb.com/name/nm2569233/ Yuki Kaji] ({{SSB5}})
|Voice Actor= [https://www.imdb.com/name/nm2569233/ Yuki Kaji] ({{SSB5}})
|}}
|}}
The '''Hero''' of {{DQ8}} is a 18 year-old low-ranking royal guardsman at [[Trodain|Castle Trodain]], before becoming a refugee of the kingdom in the prologue. He was one of the small band who survived [[Dhoulmagus]]' deadly attack, along with [[Trode|King Trode]], [[Princess Medea]] and his pet mouse, [[Munchie]]. As is the series' tradition, The Hero is a silent protagonist whom the player is meant to project themselves upon, using him as an avatar to explore and interact with the game's world.
The '''Hero''' of {{DQ8}} is a 18-year old low-ranking royal guardsman at [[Trodain|Castle Trodain]], before becoming a refugee of the kingdom in the prologue. He was one of the small band who survived [[Dhoulmagus]]' deadly attack, along with [[Trode|King Trode]], [[Princess Medea]] and his pet mouse, {{Munchie}}. As is the series' tradition, The Hero is a silent protagonist whom the player is meant to project themselves upon, using him as an avatar to explore and interact with the game's world.


In promotional screenshots and the instruction manual for the {{PlayStation 2}} Version of the game, as well as in {{SSB5}}, The Hero of {{DQ8}} is given the default name '''Eight'''.  
In promotional screenshots and the instruction manual for the [[PlayStation 2]] version and {{SSB5}}, the Hero is given the default name '''Eight'''.  


The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. His preferred weapons are [[Sword Weapon Family|sword]]s, [[Spear Weapon Family|spear]]s and [[Boomerang Weapon Family|boomerang]]s. Once Rank E of the [[Monster Arena]] is cleared, he will gain the ability to call upon a monster team at the cost of 10 MP. Each monster team can only be summoned once per battle. With the help of his trusty companion Munchie and a variety of cheeses, he is also able to unleash [[List_of_cheeses_in_Dragon_Quest_VIII|breath attacks]] with various effects.
The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. His preferred weapons are {{Swords}}, {{Spears}} and {{Boomerangs}}. Once Rank E of the [[Monster Arena]] is cleared, he will gain the ability to call upon a monster team at the cost of 10 {{MP}}. Each monster team can only be summoned once per battle. With the help of his trusty companion Munchie and a variety of cheeses, he is also able to unleash [[List of cheeses in Dragon Quest VIII|breath attacks]] with various effects.


==Appearance and personality==
==Appearance and personality==
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In contrast to heroes of previous games, this Hero dresses very casually and historically coherent, wearing a saffron overcoat with a blue tunic, simple red bandana, and plain grey trousers with brown boots. He is also the second Hero in the series whose outfit can be changed in the game if he wears certain pieces of equipment.
In contrast to heroes of previous games, this Hero dresses very casually and historically coherent, wearing a saffron overcoat with a blue tunic, simple red bandana, and plain grey trousers with brown boots. He is also the second Hero in the series whose outfit can be changed in the game if he wears certain pieces of equipment.


{{clear}}
==Background==
==Background==
{{Spoiler|start}}He is the son of [[Eltrio]] and [[Xia]], making him half-[[human]] and half-[[Dragovian]]. This union came about when the latter became curious of the human world, and decided to explore it. After encountering Eltrio, Xia fell in love with the young man and spent much time with him. Unfortunately, her father Chen Mui did not approve of the joining of human and Dragovian, feeling that the two races could never develop true love between them, and forced his daughter back to the Dragovian Sanctuary. Some time after this, the body of Eltrio was found near the sanctuary's outskirts, having braved the immense dangers alone to reach his beloved. The death of her loved devastated Xia, and day by day her very life force began to fade. Before joining Eltrio in the afterlife, however, Xia delivered their child in the sanctuary. The boy would live among the Dragovians for several years as the council of elders debated what to do with the anomaly, until one day it was decided that his memories would be sealed, and that he would be banished from his people. His grandfather, realizing the youth was his last connection to his daughter, begged for permission to accompany his grandson. It was decided that he could do so, but only if he took the form of a innocuous mouse, and never spoke a word to him.
{{Spoiler|start}}He is the son of [[Eltrio]] and [[Xia]], making him half-[[human]] and half-[[Dragovian]]. This union came about when the latter became curious of the human world, and decided to explore it. After encountering Eltrio, Xia fell in love with the young man and spent much time with him. Unfortunately, her father Chen Mui did not approve of the joining of human and Dragovian, feeling that the two races could never develop true love between them, and forced his daughter back to the Dragovian Sanctuary. Some time after this, the body of Eltrio was found near the sanctuary's outskirts, having braved the immense dangers alone to reach his beloved. The death of her loved devastated Xia, and day by day her very life force began to fade. Before joining Eltrio in the afterlife, however, Xia delivered their child in the sanctuary. The boy would live among the Dragovians for several years as the council of elders debated what to do with the anomaly, until one day it was decided that his memories would be sealed, and that he would be banished from his people. His grandfather, realizing the youth was his last connection to his daughter, begged for permission to accompany his grandson. It was decided that he could do so, but only if he took the form of a innocuous mouse, and never spoke a word to him.
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One day while exploring the forest outskirts of the castle, Princess Medea of Trodain finds the young boy collapsed with a fever with the help of Munchie. The young princess pleads with King Trode to help the boy since he could die out in the woods. Eventually, the castle guards bring The Hero back in order to nurse him back to health. Medea stays at his bedside until he awakes, and the two would become close friends afterwards.
One day while exploring the forest outskirts of the castle, Princess Medea of Trodain finds the young boy collapsed with a fever with the help of Munchie. The young princess pleads with King Trode to help the boy since he could die out in the woods. Eventually, the castle guards bring The Hero back in order to nurse him back to health. Medea stays at his bedside until he awakes, and the two would become close friends afterwards.


As the son of Eltrio, The Hero is also the nephew of King [[Clavius]] of [[Argonia]]. This blood connection is what enables him to superseded Prince [[Charmles]] in the right to marry the heir to Trodain. By the end of the game, he has become captain of the guard and, depending on the player's actions in the [[Nintendo 3DS]] Version, is either the son-in-law of King Trode after marrying Princess Medea or the son-in-law of Rosalind Albert after marrying Jessica.{{spoiler|end}}
As the son of Eltrio, The Hero is also the nephew of King [[Clavius]] of [[Argonia]]. This blood connection is what enables him to superseded Prince [[Charmles]] in the right to marry the heir to Trodain. By the end of the game, he has become captain of the guard and, depending on the player's actions in the [[Nintendo 3DS]] Version, is either the son-in-law of King Trode after marrying Princess Medea or the son-in-law of Rosalind Albert after marrying {{Jessica}}.{{spoiler|end}}


An amnesiac since his early youth, The Hero grew up in Castle Trodain, eventually serving as a guard for some time before the events of the prologue took place. For much of {{Dragon Quest VIII}}, The Hero journeys with his faithful mouse friend, Munchie, [[Trode|King Trode]], [[Princess Medea]], and [[Yangus]]. The Hero is eventually joined by [[Jessica Albert]] and [[Angelo]], enlisting their aid in pursuing and confronting the wicked [[Dhoulmagus]].
An amnesiac since his early youth, The Hero grew up in Castle Trodain, eventually serving as a guard for some time before the events of the prologue took place. For much of {{Dragon Quest VIII}}, The Hero journeys with his faithful mouse friend, Munchie, [[Trode|King Trode]], [[Princess Medea]], and [[Yangus]]. The Hero is eventually joined by [[Jessica Albert]] and [[Angelo]], enlisting their aid in pursuing and confronting the wicked [[Dhoulmagus]].
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{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
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|one
|one
|yes
|yes
|Inflicts 125% damage and restores HP by 50% of damage inflicted.
|Inflicts 125% damage and restores {{HP}} by 50% of damage inflicted.
|yes
|yes
|-
|-
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{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
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{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
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{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|valign="top" width="20%" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|valign="top" width="20%" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|valign="top" width="5%" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|valign="top" width="5%" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|valign="top" width="10%" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|valign="top" width="10%" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|valign="top" width="5%" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|valign="top" width="5%" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
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{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
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|no
|no
|-
|-
!bgcolor="#fa8072"|MP discount
!bgcolor="#fa8072"|{{MP}} discount
| --
| --
|56
|56
| --
| --
| --
| --
|Reduces the MP cost to 3/4.
|Reduces the {{MP}} cost to 3/4.
| --
| --
|-
|-
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|party
|party
|no
|no
|Restores full HP to all party members.
|Restores full {{HP}} to all party members.
|no
|no
|-
|-
!bgcolor="#fa8072"|MP discount
!bgcolor="#fa8072"|{{MP}} discount
|no
|no
|90
|90
|auto
|auto
|no
|no
|Reduces the MP cost to 1/2.
|Reduces the {{MP}} cost to 1/2.
|no
|no
|-
|-
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{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">{{MP}}</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
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|one
|one
|yes
|yes
|Restores 30-40 HP to one character.
|Restores 30-40 {{HP}} to one character.
|-
|-
!bgcolor="#fa8072"|[[Squelch]]
!bgcolor="#fa8072"|[[Squelch]]
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|one
|one
|yes
|yes
|Restores 75-90 HP to one character.
|Restores 75-90 {{HP}} to one character.
|-
|-
!bgcolor="#fa8072"|[[Sizzle]]
!bgcolor="#fa8072"|[[Sizzle]]
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|one
|one
|no
|no
|Restores all HP to one character.
|Restores all {{HP}} to one character.
|-
|-
!bgcolor="#fa8072"|[[Zing]]
!bgcolor="#fa8072"|[[Zing]]
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|one
|one
|no
|no
|Revives a dead character with 50% of HP (50% success rate).
|Revives a dead character with 50% of {{HP}} (50% success rate).
|-
|-
!bgcolor="#fa8072"|[[Kasizzle]]
!bgcolor="#fa8072"|[[Kasizzle]]
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|Inflicts 420~520 non-elemental damage to one enemy.
|Inflicts 420~520 non-elemental damage to one enemy.
|}
|}
*Dragon Soul was first created for the {{PS2}} Version of ''VIII''
*Dragon Soul was first created for the international version of ''VIII'' and does not appear in the original Japanese {{PS2}} release.
**Dragon Soul is learned at level 70 in the {{3DS}} Version and deals 375~450 damage.
**Dragon Soul is learned at level 70 in the {{3DS}} Version and deals 375~450 damage.


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{{CharacterEquipmentList|entry|item=[[Stone sword]]|statModifier=Attack +12}}
{{CharacterEquipmentList|entry|item=[[Stone sword]]|statModifier=Attack +12}}
{{CharacterEquipmentList|entry|item=[[Copper sword]]|statModifier=Attack +13}}
{{CharacterEquipmentList|entry|item=[[Copper sword]]|statModifier=Attack +13}}
{{CharacterEquipmentList|entry|item=[[Boomerang (weapon)|Boomerang]]|statModifier=Attack +19}}
{{CharacterEquipmentList|entry|item={{Boomerang}}|statModifier=Attack +19}}
{{CharacterEquipmentList|entry|item={{Ye Olde Sword of Erdrick}} ({{3DS}} only)|statModifier=Attack +20}}
{{CharacterEquipmentList|entry|item={{Ye Olde Sword of Erdrick}} ({{3DS}} only)|statModifier=Attack +20}}
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack +24}}
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack +24}}
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{{CharacterEquipmentList|entry|item=[[Über falcon blade]]|statModifier=Attack +55}}
{{CharacterEquipmentList|entry|item=[[Über falcon blade]]|statModifier=Attack +55}}
{{CharacterEquipmentList|entry|item=[[Bastard sword]]|statModifier=Attack +61}}
{{CharacterEquipmentList|entry|item=[[Bastard sword]]|statModifier=Attack +61}}
{{CharacterEquipmentList|entry|item=[[Flametang Boomerang|Flametang boomerang]]|statModifier=Attack +63}}
{{CharacterEquipmentList|entry|item=[[Flametang boomerang]]|statModifier=Attack +63}}
{{CharacterEquipmentList|entry|item=[[Sandstorm spear]]|statModifier=Attack +67}}
{{CharacterEquipmentList|entry|item=[[Sandstorm spear]]|statModifier=Attack +67}}
{{CharacterEquipmentList|entry|item=[[Dragonsbane]]|statModifier=Attack +72}}
{{CharacterEquipmentList|entry|item=[[Dragonsbane]]|statModifier=Attack +72}}
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{{CharacterEquipmentList|entry|item=[[Platinum headgear]]|statModifier=Defense +30}}
{{CharacterEquipmentList|entry|item=[[Platinum headgear]]|statModifier=Defense +30}}
{{CharacterEquipmentList|entry|item=[[Iron headgear]]|statModifier=Defense +32}}
{{CharacterEquipmentList|entry|item=[[Iron headgear]]|statModifier=Defense +32}}
{{CharacterEquipmentList|entry|item=[[Hades' Helm (Equipment)|Hades' helm]]|statModifier=Defense +33}}
{{CharacterEquipmentList|entry|item={{Hades' helm E}}|statModifier=Defense +33}}
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +38}}
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defense +38}}
{{CharacterEquipmentList|entry|item=[[Great helm]]|statModifier=Defense +45}}
{{CharacterEquipmentList|entry|item=[[Great helm]]|statModifier=Defense +45}}
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'''Fisticuffs''' is largely ineffectual to the other skills, although ''Defending Champion'' (11 points) is a very useful ability and some actions are worth a try like ''Thin Air'' (42 points). The Hero can only make a real impression when he learns ''Attack + 50'' (100 points).
'''Fisticuffs''' is largely ineffectual to the other skills, although ''Defending Champion'' (11 points) is a very useful ability and some actions are worth a try like ''Thin Air'' (42 points). The Hero can only make a real impression when he learns ''Attack + 50'' (100 points).


'''Courage''' is extremely useful as a means of learning traits that reduce MP consumption (at 56 and 90 points). Don't ignore the advanced attacks either (''Zap'', 48 points and ''Kazap'' at 100 points), or the ''Omniheal'' spell at 82 points.
'''Courage''' is extremely useful as a means of learning traits that reduce {{MP}} consumption (at 56 and 90 points). Don't ignore the advanced attacks either (''Zap'', 48 points and ''Kazap'' at 100 points), or the ''Omniheal'' spell at 82 points.


'''Suggested Strategies:''' Learn Courage up to 8 points (''Zoom'') initially, then learn Boomerangs up to 40 points (''Attack + 15'') followed by courage up to 100. Next, increase your Swords skill to 66 (''Attack + 25'') or Spears up to 59 (''Critical Hit'').
'''Suggested Strategies:''' Learn Courage up to 8 points (''Zoom'') initially, then learn Boomerangs up to 40 points (''Attack + 15'') followed by courage up to 100. Next, increase your Swords skill to 66 (''Attack + 25'') or Spears up to 59 (''Critical Hit'').
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==Other appearances==
==Other appearances==
==={{SSB5}}===
==={{SSB5}}===
VIII's hero (referred to as "Eight" by ''Super Smash Bros.'' creator Masahiro Sakurai) appears as a costume for the {{Hero Smash}}, along with the Heroes of ''[[Hero (Dragon Quest XI)|XI]]'', ''[[Hero (Dragon Quest III)|III]]'', and ''[[Hero (Dragon Quest IV)|IV]]''. He wields the {{Dragovian king sword}} and {{Dragovian shield}}. As a palette-swap of The Hero character, and for gameplay-balance reasons, Eight does not retain his curse immunity in ''Smash.''  
The Hero of ''VIII'', under the name Eight, appears as one of four {{Hero Smash}}es, alongside the Heroes of ''[[Hero (Dragon Quest XI)|XI]]'', ''[[Hero (Dragon Quest III)|III]]'', and ''[[Hero (Dragon Quest IV)|IV]]''. He wields the {{Dragovian king sword}} and {{Dragovian shield}}. Unlike in his home game, Eight does not retain his curse immunity in ''Ultimate'', presumably because of his status as an alternate character and/or for gameplay balance.


In Classic Mode, this costume appears as the main opponent for Stage 5 when playing as The Hero. He is fought on the Battlefield form of Gaur Plains (from ''Xenoblade Chronicles'') alongside a tiny Pikachu, referencing Munchie.
While playing as the Hero in Classic Mode, Eight appears as Round 5's opponent and is fought on the Battlefield form of Gaur Plains. He is allied with a tiny Pikachu, in reference to {{Munchie}}.


==Trivia==
==Trivia==
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Image:DQVIII Hero Gothic.jpg|Hero wearing the [[Gothic mitre]] and [[Gothic vestment]]. ({{3DS}} Version only)
Image:DQVIII Hero Gothic.jpg|Hero wearing the [[Gothic mitre]] and [[Gothic vestment]]. ({{3DS}} Version only)
Image:DQVIIIHeroSSBU.png|{{SSB5}}
Image:DQVIIIHeroSSBU.png|{{SSB5}}
Image:SSBU TerryAlt.png|Alternate costume
</gallery></center>
</gallery></center>


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[[Category:Dragon Quest VIII characters]]
[[Category:Dragon Quest VIII characters]]
[[Category:Dragon Quest Rivals characters]]
[[Category:Dragon Quest Rivals characters]]
[[Category:Super Smash Bros. Ultimate characters]]