Difference between revisions of "Hero (Dragon Quest VIII)"

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{{Character
 
{{Character
 
|Name=Hero
 
|Name=Hero
|Game=''[[Dragon Quest VIII]]''
+
|Game={{Dragon Quest VIII}}
 
|Image=[[File:DQVIII_Hero_artwork.png|240px|center]]
 
|Image=[[File:DQVIII_Hero_artwork.png|240px|center]]
|Sprite=
+
|Jap={{tt|エイト|Eight}}
|Japanese name=エイト
+
|Romaji=Eito
|Roumaji=Eito
 
 
|Title= Captain of the Guard
 
|Title= Captain of the Guard
 
|Class=Hero
 
|Class=Hero
 
|Race= {{spoiler|start}}Half-human, half-Dragovian{{spoiler|end}}
 
|Race= {{spoiler|start}}Half-human, half-Dragovian{{spoiler|end}}
 
|Age=18
 
|Age=18
|Family= {{spoiler|start}}[[Eltrio]] (father)<br>[[Xia]] (mother)<br>Chen Mui (grandfather)<br>King [[Clavius]] (uncle)<br>Prince [[Charmles]] (cousin), [[Medea]] (potential wife),<br> [[Trode]] (potential father-in-law),<br> [[Jessica]] (potential wife) Rosalind (potential mother-in-law){{spoiler|end}}
+
|Family= {{spoiler|start}}[[Eltrio]] (father)<br>[[Xia]] (mother)<br>Chen Mui (grandfather)<br>[[Clavius|King Clavius]] (uncle)<br>[[Charmles|Prince Charmles]] (cousin)<br>[[Princess Medea]] (potential wife)<br> [[Trode]] (potential father-in-law)<br> {{Jessica}} (potential wife)<br> {{Rosalind}} (potential mother-in-law){{spoiler|end}}
|Voice Actor= [https://www.imdb.com/name/nm2569233/ Yuki Kaji] ([[Super Smash Bros. Ultimate]])
+
|Voice Actor= [https://www.imdb.com/name/nm2569233/ Yuki Kaji] ({{SSB5}})
 
|}}
 
|}}
The '''Hero''' of ''Dragon Quest VIII'' is a 18 year-old low-ranking royal guardsman at [[Trodain|Castle Trodain]], before becoming a refugee of the kingdom in the prologue of ''[[Dragon Quest VIII]]''. He was one of the small band who survived [[Dhoulmagus]]' deadly attack, along with King [[Trode]], [[Princess Medea|Medea]] and his pet mouse, [[Munchie]]. As is the series' tradition, the Hero is a silent protagonist whom the player is meant to project themselves upon, using him as an avatar to explore and interact with the game's world.
+
The '''Hero''' of {{DQ8}} is a 18-year old low-ranking royal guardsman at [[Trodain|Castle Trodain]], before becoming a refugee of the kingdom in the prologue. He was one of the small band who survived [[Dhoulmagus]]' deadly attack, along with King [[Trode]], [[Princess Medea]] and his pet mouse, {{Munchie}}. As is the series' tradition, The Hero is a silent protagonist whom the player is meant to project themselves upon, using him as an avatar to explore and interact with the game's world.
  
In promotional screenshots and the instruction manual for the PS2 version of the game, as well as in ''[[Super Smash Bros. Ultimate]]'', the Hero of ''Dragon Quest VIII'' is given the default name '''Eight'''.  
+
In promotional screenshots and the instruction manual for the {{PlayStation 2}} Version and {{SSB5}}, the Hero is given the default name '''Eight'''.  
  
The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. His preferred weapons are [[sword]]s, [[spear]]s and [[Boomerang weapon family|boomerang]]s. With the help of his trusty companion Munchie, he is also able to unleash [[List_of_cheeses_in_Dragon_Quest_VIII|breaths]] with various effects with the help of cheese.
+
The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. His preferred weapons are {{Sword}}s, {{Spear}}s and {{Boomerang}}s. Once Rank E of the [[Monster Arena]] is cleared, he will gain the ability to call upon a monster team at the cost of 10 {{MP}}. Each monster team can only be summoned once per battle. With the help of his trusty companion Munchie and a variety of cheeses, he is also able to unleash [[List of cheeses in Dragon Quest VIII|breath attacks]] with various effects.
  
 
==Appearance and Personality==
 
==Appearance and Personality==
 
Due to his aforementioned status as a silent protagonist, very little can be said of the man's character that isn't decided by the player. That being said, the youth has demonstrated a remarkably humane nature in certain cutscenes. This is most apparent in the flashback to his meeting with Yangus, who accidentally broke the rope bridge that he was blocking while attempting to extort money from King Trode. Instead of letting the bellicose bandit fall to his death, the former guard pulled him to safety despite Trode's considerable umbrage.
 
Due to his aforementioned status as a silent protagonist, very little can be said of the man's character that isn't decided by the player. That being said, the youth has demonstrated a remarkably humane nature in certain cutscenes. This is most apparent in the flashback to his meeting with Yangus, who accidentally broke the rope bridge that he was blocking while attempting to extort money from King Trode. Instead of letting the bellicose bandit fall to his death, the former guard pulled him to safety despite Trode's considerable umbrage.
  
In contrast to heroes of previous games, this Hero dresses very casually and historically coherent, wearing a saffron overcoat with a blue tunic, simple red bandana, and plain grey trousers with brown boots. He is also the first Hero in the series whose outfit can be changed in the game if he wears certain pieces of equipment.
+
In contrast to heroes of previous games, this Hero dresses very casually and historically coherent, wearing a saffron overcoat with a blue tunic, simple red bandana, and plain grey trousers with brown boots. He is also the second Hero in the series whose outfit can be changed in the game if he wears certain pieces of equipment.
  
==Background==
+
==Appearances==
{{Spoiler|start}}He is the son of [[Eltrio]] and [[Xia]], making him half-[[human]] and half-[[Dragovian]]. This union came about when the latter became curious of the human world, and decided to explore it. After encountering Eltrio, Xia fell in love with the young man and spent much time with him. Unfortunately, her father Chen Mui did not approve of the joining of human and Dragovian, feeling that the two races could never develop true love between them, and forced his daughter back to the Dragovian Sanctuary. Some time after this, the body of Eltrio was found near the sanctuary's outskirts, having braved the immense dangers alone to reach his beloved. The death of her loved devastated Xia, and day by day her very life force began to fade. Before joining Eltrio in the afterlife, however, Xia delivered their child in the sanctuary. The boy would live among the Dragovians for several years as the council of elders debated what to do with the anomaly, until one day it was decided that his memories would be sealed, and that he would be banished from his people. His grandfather, realizing the youth was his last connection to his daughter, begged for permission to accompany his grandson. It was decided that he could do so, but only if he took the form of a innocuous mouse, and never spoke a word to him.
+
==={{DQ8}}===
 +
{{Spoiler|start}}He is the son of [[Eltrio]] and [[Xia]], making him Half-[[Human]] and Half-[[Dragovian]]. This union came about when the latter became curious of the human world, and decided to explore it. After encountering Eltrio, Xia fell in love with the young man and spent much time with him. Unfortunately, her father Chen Mui did not approve of the joining of human and Dragovian, feeling that the two races could never develop true love between them, and forced his daughter back to the Dragovian Sanctuary. Some time after this, the body of Eltrio was found near the sanctuary's outskirts, having braved the immense dangers alone to reach his beloved. The death of her loved devastated Xia, and day by day her very life force began to fade. Before joining Eltrio in the afterlife, however, Xia delivered their child in the sanctuary. The boy would live among the Dragovians for several years as the council of elders debated what to do with the anomaly, until one day it was decided that his memories would be sealed, and that he would be banished from his people. His grandfather, realizing the youth was his last connection to his daughter, begged for permission to accompany his grandson. It was decided that he could do so, but only if he took the form of a innocuous mouse, and never spoke a word to him.
  
One day while exploring the forest outskirts of the castle, Princess Medea of Trodain finds the young boy collapsed with a fever with the help of Munchie. The young princess pleads with King Trode to help the boy since he could die out in the woods. Eventually, the castle guards bring the Hero back in order to nurse him back to health. Medea stays at his bedside until he awakes, and the two would become close friends afterwards.
+
One day while exploring the forest outskirts of the castle, Princess Medea of Trodain finds the young boy collapsed with a fever with the help of Munchie. The young princess pleads with King Trode to help the boy since he could die out in the woods. Eventually, the castle guards bring The Hero back in order to nurse him back to health. Medea stays at his bedside until he awakes, and the two would become close friends afterwards.
  
As the son of Eltrio, the Hero is also the nephew of [[Clavius|King Clavius]] of [[Argonia]]. This blood connection is what enables him to superseded Prince [[Charmles]] in the right to marry the heir to Trodain. By the end of the game, he has become captain of the guard and, depending on the player's actions in the 3DS version, is either the son-in-law of King Trode after marrying Princess Medea or the son-in-law of Rosalind Albert after marrying Jessica.{{spoiler|end}}
+
As the son of Eltrio, The Hero is also the nephew of King [[Clavius]] of [[Argonia]]. This blood connection is what enables him to superseded Prince [[Charmles]] in the right to marry the heir to Trodain. By the end of the game, he has become captain of the guard and, depending on the player's actions in the [[Nintendo 3DS]] Version, is either the son-in-law of King Trode after marrying Princess Medea or the son-in-law of Rosalind Albert after marrying {{Jessica}}.{{spoiler|end}}
  
An amnesiac since his early youth, the Hero grew up in Castle Trodain, eventually serving as a guard for some time before the events of the prologue took place. For much of ''Dragon Quest VIII'', the hero journeys with his faithful mouse friend, Munchie, [[Trode|King Trode]], [[Medea]], and [[Yangus]]. The hero is eventually joined by [[Jessica]] and [[Angelo]], enlisting their aid in pursuing and confronting the wicked [[Dhoulmagus]].
+
An amnesiac since his early youth, The Hero grew up in Castle Trodain, eventually serving as a guard for some time before the events of the prologue took place. For much of {{Dragon Quest VIII}}, The Hero journeys with his faithful mouse friend, {{Munchie}}, King [[Trode]], [[Princess Medea]], and [[Yangus]]. The Hero is eventually joined by [[Jessica Albert]] and [[Angelo]], enlisting their aid in pursuing and confronting the wicked [[Dhoulmagus]].
  
==Munchie==
+
====Munchie====
 
[[File:DQVIII Munchie.png|thumb|250px|Munchie]]
 
[[File:DQVIII Munchie.png|thumb|250px|Munchie]]
The Hero carries around his pet, Munchie, wherever he goes. A highly intelligent Pig-Rat, Munchie is capable of entering small spaces and exploring areas the party would otherwise have no access to. If you give Munchie [[List of cheeses in Dragon Quest VIII|cheese items]], he gains special abilities. Munchie rides in the pocket of the Hero's coat most of the time. Munchie will show his [[Chen Mui|true significance]] only after the game.
+
The Hero carries around his pet, Munchie, wherever he goes. A highly intelligent Pig-Rat, Munchie is capable of entering small spaces and exploring areas the party would otherwise have no access to, allowing the player to temporarily control him. If you give Munchie [[List of cheeses in Dragon Quest VIII|cheese items]], he gains special abilities. However, this can only be done twice per battle. Munchie rides in the pocket of The Hero's coat most of the time. Munchie will show his [[Chen Mui|true significance]] only after the game.
 
+
{{clear}}
==Stats==
+
====Stats====
 
{| style="width:65%; height:100px; text-align:center" border="1"  
 
{| style="width:65%; height:100px; text-align:center" border="1"  
 
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
 
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
Line 44: Line 44:
 
| Level || 1 || 99
 
| Level || 1 || 99
 
|-
 
|-
| HP || 22 || 806
+
| {{HP}} || 22 || 806
 
|-
 
|-
| MP || 0 || 478
+
| {{MP}} || 0 || 478
 
|-
 
|-
| Strength || 8 || 400
+
| {{Strength}} || 8 || 400
 
|-
 
|-
| Agility || 6 || 200
+
| {{Agility}} || 6 || 200
 
|-
 
|-
| Resilience || 6 || 215
+
| {{Resilience}} || 6 || 215
 
|-
 
|-
| Wisdom || 5 || 366
+
| {{Wisdom}} || 5 || 366
 
|-
 
|-
 
| Initial gear ||colspan=2|[[Soldier's sword]], [[Plain clothes]], [[Bandana]]
 
| Initial gear ||colspan=2|[[Soldier's sword]], [[Plain clothes]], [[Bandana]]
 
|}
 
|}
*the Hero also has a 25% resistance to zap
+
*The Hero also possesses a 25% resistance to zap-based spells and abilities and a near total immunity to [[Curses]]
 +
 
 +
====Spells====
 +
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 +
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
 +
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 +
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
 +
|-
 +
!bgcolor="#fa8072"|[[Heal]]
 +
|2
 +
|3
 +
|one
 +
|yes
 +
|Restores 30-40 {{HP}} to one character.
 +
|-
 +
!bgcolor="#fa8072"|[[Squelch]]
 +
|2
 +
|4
 +
|one
 +
|no
 +
|Cures one character of poison and envenomation.
 +
|-
 +
!bgcolor="#fa8072"|[[Evac]]
 +
|2
 +
|6
 +
|party
 +
|no
 +
|Teleports player back to dungeon entrance.
 +
|-
 +
!bgcolor="#fa8072"|[[Sizz]]
 +
|4
 +
|11
 +
|group
 +
|yes
 +
|Inflicts up to 29~35 fire damage on each member of a group.
 +
|-
 +
!bgcolor="#fa8072"|[[Midheal]]
 +
|3
 +
|18
 +
|one
 +
|yes
 +
|Restores 75-90 {{HP}} to one character.
 +
|-
 +
!bgcolor="#fa8072"|[[Sizzle]]
 +
|6
 +
|20
 +
|group
 +
|yes
 +
|Inflicts up to 53~62 fire damage on each member of a group.
 +
|-
 +
!bgcolor="#fa8072"|[[Fullheal]]
 +
|6
 +
|27
 +
|one
 +
|no
 +
|Restores all {{HP}} to one character.
 +
|-
 +
!bgcolor="#fa8072"|[[Zing]]
 +
|8
 +
|29
 +
|one
 +
|no
 +
|Revives a dead character with 50% of {{HP}} (50% success rate).
 +
|-
 +
!bgcolor="#fa8072"|[[Kasizzle]]
 +
|10
 +
|32
 +
|group
 +
|yes
 +
|Inflicts up to 150~170 fire damage on each member of a group.
 +
|-
 +
|}
  
==Abilities==
+
====Misc. skills====
===Sword===
 
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
 
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
+
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Method</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
+
|-
 +
!bgcolor="#fa8072"|[[Call Team]]
 +
| 10
 +
|At [[Monster Arena]]
 +
| --
 +
| --
 +
|Summons the Hero's monster team for at least three turns.
 +
|-
 +
!bgcolor="#fa8072"|[[Dragon Soul]]
 +
|64
 +
|Level 65/70*
 +
|one
 +
|yes
 +
|Inflicts 420~520 non-elemental damage to one enemy.
 +
|}
 +
*Dragon Soul was first created for the international version of ''VIII'' and does not appear in the original Japanese {{PS2}} release.
 +
**Dragon Soul is learned at level 70 in the {{3DS}} Version and deals 375~450 damage.
 +
 
 +
 
 +
====Swords====
 +
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 +
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
 +
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
 +
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +5
 
!bgcolor="#fa8072"|Attack +5
 +
| 4
 +
| --
 +
| --
 
| --
 
| --
|4
 
 
| --
 
| --
|no
 
 
|Increase the sword attack +5.
 
|Increase the sword attack +5.
|no
+
|None
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Dragon Slash]]
 
!bgcolor="#fa8072"|[[Dragon Slash]]
|0
 
 
|9
 
|9
|one
+
| --
|yes
+
|One enemy
|Inflicts 150% damage on dragons (otherwise normal damage).
+
|Yes
|yes
+
| Yes
 +
|Inflicts 150% damage on dragons.
 +
|Proficient swordsman
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Flame Slash]]
 
!bgcolor="#fa8072"|[[Flame Slash]]
|0
 
 
|15
 
|15
|one
+
| --
|yes
+
|One enemy
 +
|Yes
 +
|Yes
 
|Inflicts 130% damage (reduced if enemy is resistant to fire).
 
|Inflicts 130% damage (reduced if enemy is resistant to fire).
|yes
+
|Renowned swordsman
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +10
 
!bgcolor="#fa8072"|Attack +10
 +
| 22
 +
| --
 +
| --
 
| --
 
| --
|22
 
 
| --
 
| --
|no
 
 
|Increase attack by ten when a sword is equipped.
 
|Increase attack by ten when a sword is equipped.
|no
+
|Expert swordsman
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Metal Slash]]
 
!bgcolor="#fa8072"|[[Metal Slash]]
|0
 
 
|30
 
|30
|one
+
| --
|yes
+
|One enemy
|Inflicts 1~2 damage to metal slimes.
+
|Yes
|no
+
| Yes
 +
|Inflicts 1~2 damage to [[Metal slime family|metal slimes]].
 +
|Supreme swordsman
 
|-
 
|-
!bgcolor="#fa8072"|Attack +15
+
!bgcolor="#fa8072"|Critical Hit rate up
 +
| 40
 
| --
 
| --
|40
 
 
| --
 
| --
|no
 
|Increase attack by fifteen when a sword is equipped.
 
|no
 
|-
 
!bgcolor="#fa8072"|Critical Hit rate up
 
 
| --
 
| --
|40
 
 
| --
 
| --
|no
+
|Increase the critical hit rate from 1/64th to 1/32nd.
|Increase the critical hit rate from 1/64 to 1/32.
+
|Ace of the sword
|no
 
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Falcon Slash]]
 
!bgcolor="#fa8072"|[[Falcon Slash]]
|0
 
 
|52
 
|52
|one
+
| --
|yes
+
|One enemy
 +
|Yes
 +
|First hit
 
|Slashes one enemy twice, each cut dealing 75% damage for 150% total.
 
|Slashes one enemy twice, each cut dealing 75% damage for 150% total.
|First hit
+
|Master of the sword
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +25
 
!bgcolor="#fa8072"|Attack +25
 +
| 66
 +
| --
 +
| --
 
| --
 
| --
|66
 
 
| --
 
| --
|no
 
 
|Increases attack by twenty five when a sword is equipped.
 
|Increases attack by twenty five when a sword is equipped.
|no
+
|Star of the sword
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Miracle Slash]]
 
!bgcolor="#fa8072"|[[Miracle Slash]]
 +
|82
 
|4
 
|4
|82
+
|One enemy
|one
+
|Yes
|yes
+
|Yes
|Inflicts 125% damage and restores HP by 50% of damage inflicted.
+
|Inflicts 125% damage and restores {{HP}} by 50% of damage inflicted.
|yes
+
|Sword of legend
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Gigaslash]]
 
!bgcolor="#fa8072"|[[Gigaslash]]
 +
|100
 
|20
 
|20
|100
+
|Enemy group
|group
+
|Yes
|yes
+
| --
|Inflicts up to 207~239 damage to each member of a group.
+
|Inflicts up to 207~239 lightning damage to a group.
|no
+
|God of the sword
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Gigagash]]
 
!bgcolor="#fa8072"|[[Gigagash]]
 +
|100*
 
|20
 
|20
|100*
+
|Enemy group
|group
+
|Yes
|yes
+
| --
|Inflicts up to 271~331 damage to each member of a group.
+
|Inflicts up to 271~331 lightning damage to a group.
|
+
|None
no
 
 
|}
 
|}
 
*Requires 100 points in both swords and courage
 
*Requires 100 points in both swords and courage
  
===Spear===
+
====Spears====
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
+
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
+
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
+
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +5
 
!bgcolor="#fa8072"|Attack +5
|0
 
 
|3
 
|3
 
| --
 
| --
|no
+
| --
 +
| --
 +
| --
 
|Increase attack by five when a spear is equipped.
 
|Increase attack by five when a spear is equipped.
|no
+
|None
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Mercurial Thrust]]
 
!bgcolor="#fa8072"|[[Mercurial Thrust]]
|0
 
 
|7
 
|7
|one
+
| --
|yes
+
|One enemy
|Strike first at 80% power.
+
|Yes
|yes
+
|Yes
 +
|Strikes first at 80% power.
 +
|Proficient spearman
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Thunder Thrust]]
 
!bgcolor="#fa8072"|[[Thunder Thrust]]
 +
|12
 
|3
 
|3
|12
+
|One enemy
|one
+
| --
|yes
+
| --
 
|25% for a critical hit, 25% for a normal stab, 50% to miss altogether.
 
|25% for a critical hit, 25% for a normal stab, 50% to miss altogether.
|no
+
|Expert spearman
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +10
 
!bgcolor="#fa8072"|Attack +10
|no
 
 
|18
 
|18
 
| --
 
| --
|no
+
| --
 +
| --
 +
| --
 
|Increase attack by ten when equipped with a spear.
 
|Increase attack by ten when equipped with a spear.
|no
+
|Master spearman
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Multithrust]]
 
!bgcolor="#fa8072"|[[Multithrust]]
 +
|25
 
|4
 
|4
|25
+
|Random
|random
+
|Yes
|yes
+
|First hit
 
|Skewers 3~4 targets at half strength per jab.
 
|Skewers 3~4 targets at half strength per jab.
|first hit
+
|Famed lancer
 
|-
 
|-
 
!bgcolor="#fa8072"|Critical Hit rate up
 
!bgcolor="#fa8072"|Critical Hit rate up
|no
 
 
|40
 
|40
|auto
+
| --
|no
+
| --
|Increase the critical hit rate from 1/64 to 1/32.
+
| --
|no
+
| --
 +
|Increase the critical hit rate from 1/64th to 1/32th.
 +
|Legendary lancer
 
|-
 
|-
 
!bgcolor="#fa8072"|Clean Sweep
 
!bgcolor="#fa8072"|Clean Sweep
|0*
+
| 45
|45
+
| 0*
|group
+
|Enemy group
|yes
+
|Yes
|Strike/rock element with decreasing damage range: 80% -> 64% -> 56% -> 40% -> 25% -> 16%.<br>Chance for [[Demon spear]]'s effect to trigger on each enemy.
+
|First hit
|first hit
+
|Strike/rock damage with decreasing range: 80% -> 64% -> 56% -> 40% -> 25% -> 16%.<br>Chance for [[Demon spear]]'s effect to trigger on each enemy.
 +
|Star lancer
 
|-
 
|-
 
!bgcolor="#fa8072"|Lightning Thrust
 
!bgcolor="#fa8072"|Lightning Thrust
|0
 
 
|59
 
|59
|one
+
| --
|no
+
|One enemy
 +
| --
 +
| --
 
|More powerful version of Thunder Thrust, 50% to land a critical hit.
 
|More powerful version of Thunder Thrust, 50% to land a critical hit.
|no
+
| Grand lancer
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +25
 
!bgcolor="#fa8072"|Attack +25
 +
| 77
 +
| --
 +
| --
 
| --
 
| --
|77
 
 
| --
 
| --
|no
 
 
|Increases attack by twenty five when equipped with a spear.
 
|Increases attack by twenty five when equipped with a spear.
|no
+
|Heavenly lancer
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Lightning Storm]]
 
!bgcolor="#fa8072"|[[Lightning Storm]]
 +
|100
 
|25
 
|25
|100
+
|All enemies
|all
+
|Yes
|yes
+
| --
 
|Inflicts 190-220 damage to all enemies.
 
|Inflicts 190-220 damage to all enemies.
|no
+
|Almighty lancer
 
|}
 
|}
*Clean Sweep costs 2 MP in the 3DS version.
+
*Clean Sweep costs 2 {{MP}} in the {{3DS}} Version.
===Boomerang===
+
 
 +
====Boomerangs====
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
+
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
+
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
+
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Crosscutter Throw]]
 
!bgcolor="#fa8072"|[[Crosscutter Throw]]
 +
|6
 
|2
 
|2
|6
+
|All enemies
|all
+
|Yes
|yes
+
|First hit
 
|The first enemy is hit twice. Strike/rock element.
 
|The first enemy is hit twice. Strike/rock element.
|first hit
+
|None
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +5
 
!bgcolor="#fa8072"|Attack +5
 +
| 12
 +
| --
 
| --
 
| --
|12
 
 
| --
 
| --
 
| --
 
| --
 
|Increases attack by five when a boomerang is equipped.
 
|Increases attack by five when a boomerang is equipped.
| --
+
| Baby boomer
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Power Throw]]
 
!bgcolor="#fa8072"|[[Power Throw]]
 +
|18
 
|4
 
|4
|18
+
|All enemies
|all
+
|Yes
|yes
+
|First hit
 
|80% strength, but damage does not decrease per bonked monster. Strike/rock element.
 
|80% strength, but damage does not decrease per bonked monster. Strike/rock element.
|first hit
+
|Big boomer
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +10
 
!bgcolor="#fa8072"|Attack +10
 +
| 25
 +
| --
 
| --
 
| --
|25
 
 
| --
 
| --
 
| --
 
| --
 
|Increases attack by ten when a boomerang is equipped.
 
|Increases attack by ten when a boomerang is equipped.
| --
+
| Iron boomer
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Firebird Throw]]
 
!bgcolor="#fa8072"|[[Firebird Throw]]
 +
|32
 
|6
 
|6
|32
+
|All enemies
|all
+
|Yes
|yes
+
| --
 
|36-44 fire damage to all enemies.
 
|36-44 fire damage to all enemies.
|no
+
|Great boomer
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +15
 
!bgcolor="#fa8072"|Attack +15
 +
| 40
 +
| --
 
| --
 
| --
|40
 
 
| --
 
| --
 
| --
 
| --
 
|Increases attack by fifteen when a boomerang is equipped.
 
|Increases attack by fifteen when a boomerang is equipped.
| --
+
| Boomer knight
 
|-
 
|-
!bgcolor="#fa8072"|[[Power Throw|Super Throw]]
+
!bgcolor="#fa8072"|[[Super Throw]]
 +
|52
 
|4
 
|4
|52
+
|All enemies
|all
+
|Yes
|yes
+
| First hit
 
|120% damage, does not decrease per monster. Strike/rock element.
 
|120% damage, does not decrease per monster. Strike/rock element.
|first hit
+
|Boomer lord
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +20
 
!bgcolor="#fa8072"|Attack +20
 +
| 66
 +
| --
 
| --
 
| --
|66
 
 
| --
 
| --
 
| --
 
| --
 
|Increase the boomerang attack +20.
 
|Increase the boomerang attack +20.
| --
+
| Boomer star
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Starburst Throw]]
 
!bgcolor="#fa8072"|[[Starburst Throw]]
 +
|82
 
|8
 
|8
|82
+
|All enemies
|all
+
|Yes
|yes
+
| --
|76-84 [[bang]] damage to all enemies.
+
|76-84 [[Bang]] damage to all enemies.
|no
+
|Boomeranger
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Gigathrow]]
 
!bgcolor="#fa8072"|[[Gigathrow]]
 +
|100
 
|15
 
|15
|100
+
|One enemy
|one
+
|Yes
|yes
+
| --
 
|Inflicts up to 233~284 zap damage to a single enemy.
 
|Inflicts up to 233~284 zap damage to a single enemy.
|no
+
|King boomeranger
 
|}
 
|}
  
===Fisticuffs===
+
====Fisticuffs====
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|valign="top" width="20%" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
+
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
|valign="top" width="5%" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
+
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
|valign="top" width="10%" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
+
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|valign="top" width="5%" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
+
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|valign="top" width="5%" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
+
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
|valign="top" width="50%" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
+
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
|valign="top" width="15%" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
+
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
 +
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +5
 
!bgcolor="#fa8072"|Attack +5
 +
| 4
 +
| --
 
| --
 
| --
|4
 
 
| --
 
| --
 
| --
 
| --
 
|Increases attack by five when unarmed.
 
|Increases attack by five when unarmed.
| --
+
| None
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Defending Champion]]
 
!bgcolor="#fa8072"|[[Defending Champion]]
|0
 
 
|11
 
|11
|self
+
| --
|yes
+
|Self
 +
|Yes
 +
| --
 
|More powerful defending action (damage reduced by 90%).
 
|More powerful defending action (damage reduced by 90%).
|no
+
|Brawler
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Stone's Throw]]
 
!bgcolor="#fa8072"|[[Stone's Throw]]
|0
 
 
|17
 
|17
|group
+
| --
|yes
+
|Enemy group
 +
|Yes
 +
| --
 
|8-20 strike/rock damage to a group of enemies.
 
|8-20 strike/rock damage to a group of enemies.
|no
+
|Brawny brawler
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Knuckle Sandwich]]
 
!bgcolor="#fa8072"|[[Knuckle Sandwich]]
 +
|24
 
|2
 
|2
|24
+
|One enemy
|one
+
|Yes
|no
+
|Yes
|Inflicts 150% points of strike/rock damage.
+
|Inflicts 150% strike/rock damage.
|yes
+
|Black belt brawler
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +20
 
!bgcolor="#fa8072"|Attack +20
|no
 
 
|33
 
|33
|auto
+
| --
|no
+
| --
 +
| --
 +
| --
 
|Increases attack by twenty when unarmed.
 
|Increases attack by twenty when unarmed.
|no
+
|Famous fistfighter
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Thin Air]]
 
!bgcolor="#fa8072"|[[Thin Air]]
 +
|42
 
|2
 
|2
|42
+
|All enemies
|all
+
|Yes
|yes
+
| --
|Inflicts up to 108~132 points of damage on all enemies.
+
|Inflicts up to 108~132 points of wind damage on all enemies.
|no
+
|Fighting mentor
 
|-
 
|-
 
!bgcolor="#fa8072"|Critical Hit rate up
 
!bgcolor="#fa8072"|Critical Hit rate up
|no
 
 
|52
 
|52
|auto
+
| --
|no
+
| --
|Increase the critical hit rate from 1/64 to 1/32.
+
| --
|no
+
| --
 +
|Increase the critical hit rate from 1/64th to 1/32nd.
 +
|Fighting instructor
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Multifists]]
 
!bgcolor="#fa8072"|[[Multifists]]
|0
 
 
|70
 
|70
|random
+
| --
|yes
+
|Random
 +
|Yes
 +
|First hit
 
|Four random swings at 33% power each.
 
|Four random swings at 33% power each.
|first hit
+
|Fighting master
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Boulder Toss]]
 
!bgcolor="#fa8072"|[[Boulder Toss]]
 +
|82
 
|4
 
|4
|82
+
|All enemies
|all
+
|Yes
|yes
+
| --
 
|Inflicts 72-104 strike/rock damage on all enemies.
 
|Inflicts 72-104 strike/rock damage on all enemies.
|no
+
|Fabled fighter
 
|-
 
|-
 
!bgcolor="#fa8072"|Attack +50
 
!bgcolor="#fa8072"|Attack +50
 +
| 100
 +
| --
 
| --
 
| --
|100
 
 
| --
 
| --
 
| --
 
| --
 
|Increases attack by fifty when unarmed.
 
|Increases attack by fifty when unarmed.
| --
+
| Fist of legend
 
|}
 
|}
  
===Courage===
+
====Courage====
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
 
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
+
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Skill</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Points</font>'''
+
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Range</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
 
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
 +
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>'''
+
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Zoom]]
 
!bgcolor="#fa8072"|[[Zoom]]
 +
|8
 
|1
 
|1
|8
+
|Self
|party
+
| --
|no
+
| --
 
|Teleports player to entrance of known location (outdoors only).
 
|Teleports player to entrance of known location (outdoors only).
|no
+
|None
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Tingle]]
 
!bgcolor="#fa8072"|[[Tingle]]
 +
|16
 
|2
 
|2
|16
+
|All allies
|party
+
| --
|no
+
| --
 
|Cures party of sleep and parlyzed status changes.
 
|Cures party of sleep and parlyzed status changes.
|no
+
|Brave
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Holy Protection]]
 
!bgcolor="#fa8072"|[[Holy Protection]]
 +
|28
 
|3
 
|3
|28
+
|Self
|party
+
| --
|no
+
| --
|Random encounters with enemies whose level is lower than the hero are avoided.
+
|Random encounters with enemies whose level is lower than The Hero are avoided.
|no
+
|Intrepid
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Fizzle]]
 
!bgcolor="#fa8072"|[[Fizzle]]
 +
|40
 
|4
 
|4
|40
+
|Enemy group
|group
+
| --
|no
+
| --
 
|Prevents enemy group from using magic.
 
|Prevents enemy group from using magic.
|no
+
|Courageous
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Zap]]
 
!bgcolor="#fa8072"|[[Zap]]
 +
|48
 
|6
 
|6
|48
+
|All enemies
|all
+
|Yes
|yes
+
| --
|Inflicts up to 72~88 damage on all enemies.
+
|Inflicts up to 72~88 lightning damage on all enemies.
|no
+
|Dauntless
 
|-
 
|-
!bgcolor="#fa8072"|MP discount
+
!bgcolor="#fa8072"|{{MP}} discount
 +
| 56
 
| --
 
| --
|56
 
 
| --
 
| --
 
| --
 
| --
|Reduces the MP cost to 3/4.
 
 
| --
 
| --
 +
|Reduces the {{MP}} cost of all spells to 3/4.
 +
| Fearless
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Kamikazee]]
 
!bgcolor="#fa8072"|[[Kamikazee]]
 +
|70
 
|1
 
|1
|70
+
|All enemies
|all
+
| --
|no
+
| --
 
|The Hero sacrifices himself to deal high damage to all enemies.
 
|The Hero sacrifices himself to deal high damage to all enemies.
|no
+
|Bravehearted
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Omniheal]]
 
!bgcolor="#fa8072"|[[Omniheal]]
 +
|82
 
|36
 
|36
|82
+
|All allies
|party
+
| --
|no
+
| --
|Restores full HP to all party members.
+
|Restores full {{HP}} to all party members.
|no
+
|Lionhearted
 
|-
 
|-
!bgcolor="#fa8072"|MP discount
+
!bgcolor="#fa8072"|{{MP}} discount
|no
 
 
|90
 
|90
|auto
+
| --
|no
+
| --
|Reduces the MP cost to 1/2.
+
| --
|no
+
| --
 +
|Reduces the {{MP}} cost to 1/2.
 +
|Dragonhearted
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Kazap]]
 
!bgcolor="#fa8072"|[[Kazap]]
|15
 
 
|100
 
|100
|group
+
|115
|yes
+
|Enemy group
 +
|Yes
 +
| --
 
|Inflicts up to 180~220 damage to a group of monsters.
 
|Inflicts up to 180~220 damage to a group of monsters.
|no
+
|Truly valiant
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Gigaslash]]
 
!bgcolor="#fa8072"|[[Gigaslash]]
 +
|100
 
|20
 
|20
|100
+
|Enemy group
|group
+
|Yes
|yes
+
| --
 
|Inflicts up to 207~239 damage to each member of a group.
 
|Inflicts up to 207~239 damage to each member of a group.
|yes
+
| None
 
|-
 
|-
 
!bgcolor="#fa8072"|[[Gigagash]]
 
!bgcolor="#fa8072"|[[Gigagash]]
 +
|100*
 
|20
 
|20
|100*
+
|Enemy group
|group
+
|Yes
|yes
+
| --
 
|Inflicts up to 271~331 damage to each member of a group.
 
|Inflicts up to 271~331 damage to each member of a group.
|no
+
|None
 
|}
 
|}
 
*Requires 100 points in both swords and courage
 
*Requires 100 points in both swords and courage
  
===Magic===
+
====Skill Tips====
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
+
'''Swords''' pay off if the player is focusing on dealing extra damage, such as with ''Dragon Slash'' (9 points) and ''Falcon Slash'' (52 points) being particularly useful. If the player accumulates 100 points in swords and courage, the almighty gigagash is learned--although this does take quite some time to achieve.
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
+
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
+
'''Spears''' are ideal for hunters of metal monsters in particular, with ''Thunder Thrust'' (12 points) and ''Lightning Thrust'' (59 points). The ''Multithrust'' (25 points) is also worth a try against single enemies.
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
+
 
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
+
'''Boomerangs''' are a real boon in the beginning of the game because they attack all enemies. Later, however, this skill becomes less useful (over 40 points: ''Attack + 15), so it is advisable to switch to developing different skills.''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Tension</font>'''
+
 
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
+
'''Fisticuffs''' is largely ineffectual to the other skills, although ''Defending Champion'' (11 points) is a very useful ability and some actions are worth a try like ''Thin Air'' (42 points) for cheap moves that target all foes. The Hero can only make a real impression when he learns ''Attack + 50'' (100 points).
|-
+
 
!bgcolor="#fa8072"|[[Heal]]
+
'''Courage''' is extremely useful as a means of learning traits that reduce {{MP}} consumption (at 56 and 90 points) and utility spells that free Angelo's turns up. Zap and Kazap deal incredible damage for the periods they are learned in, and Omniheal can turn a battle around like no other spell.
|2
+
 
|3
+
'''Suggested Strategies:''' Learn Courage up to 8 points (''Zoom'') initially, then learn Boomerangs up to 40 points (''Attack + 15'') followed by courage up to 100. Next, increase your Swords skill to 66 (''Attack + 25'') or Spears up to 59 (''Critical Hit'').
|one
+
 
|yes
+
Another option would be to forgo Boomerangs altogether and start by dividing points equally between Swords and Courage (up to Swords 66), then switching to Spears and Courage. However, since one can come across some extremely effective spears in the opening stages of the game, it may be advized to concentrate on mastering spears from the outset.
|Restores 30-40 HP to one character.
 
|-
 
!bgcolor="#fa8072"|[[Squelch]]
 
|2
 
|4
 
|one
 
|no
 
|Cures one character of poison and envenomation.
 
|-
 
!bgcolor="#fa8072"|[[Evac]]
 
|2
 
|6
 
|party
 
|no
 
|Teleports player back to dungeon entrance.
 
|-
 
!bgcolor="#fa8072"|[[Sizz]]
 
|4
 
|11
 
|group
 
|yes
 
|Inflicts up to 29~35 fire damage on each member of a group.
 
|-
 
!bgcolor="#fa8072"|[[Midheal]]
 
|3
 
|18
 
|one
 
|yes
 
|Restores 75-90 HP to one character.
 
|-
 
!bgcolor="#fa8072"|[[Sizzle]]
 
|6
 
|20
 
|group
 
|yes
 
|Inflicts up to 53~62 fire damage on each member of a group.
 
|-
 
!bgcolor="#fa8072"|[[Fullheal]]
 
|6
 
|27
 
|one
 
|no
 
|Restores all HP to one character.
 
|-
 
!bgcolor="#fa8072"|[[Zing]]
 
|8
 
|29
 
|one
 
|no
 
|Revives a dead character with 50% of HP (50% success rate).
 
|-
 
!bgcolor="#fa8072"|[[Kasizzle]]
 
|10
 
|32
 
|group
 
|yes
 
|Inflicts up to 150~170 fire damage on each member of a group.
 
|-
 
!bgcolor="#fa8072"|Dragon Soul
 
|64
 
|65/70*
 
|one
 
|yes
 
|Inflicts 420~520 non-elemental damage to one enemy.
 
|}
 
*Dragon Soul is learned at level 70 in the 3DS version and deals 375~450 damage.
 
  
==Equipment==
+
====Equipment====
 
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Weapon}}
 
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Weapon}}
{{CharacterEquipmentList|entry|item=[[Cypress Stick]]|statModifier=Attack +4}}
+
{{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack +4}}
{{CharacterEquipmentList|entry|item=[[Soldier's Sword ]]|statModifier=Attack +8}}
+
{{CharacterEquipmentList|entry|item=[[Soldier's sword ]]|statModifier=Attack +8}}
{{CharacterEquipmentList|entry|item=[[Stone Sword]]|statModifier=Attack +12}}
+
{{CharacterEquipmentList|entry|item=[[Stone sword]]|statModifier=Attack +12}}
{{CharacterEquipmentList|entry|item=[[Copper Sword]]|statModifier=Attack +13}}
+
{{CharacterEquipmentList|entry|item=[[Copper sword]]|statModifier=Attack +13}}
{{CharacterEquipmentList|entry|item=[[Boomerang]]|statModifier=Attack +19}}
+
{{CharacterEquipmentList|entry|item={{Boomerang W}}|statModifier=Attack +19}}
{{CharacterEquipmentList|entry|item=[[Ye Olde Sword of Erdrick]] (3DS only)|statModifier=Attack +20}}
+
{{CharacterEquipmentList|entry|item={{Ye Olde Sword of Erdrick}}‡|statModifier=Attack +20}}
{{CharacterEquipmentList|entry|item=[[Iron Lance]]|statModifier=Attack +24}}
+
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack +24}}
{{CharacterEquipmentList|entry|item=[[Edged Boomerang]]|statModifier=Attack +27}}
+
{{CharacterEquipmentList|entry|item=[[Edged boomerang]]|statModifier=Attack +27}}
{{CharacterEquipmentList|entry|item=[[Long Spear]]|statModifier=Attack +30}}
+
{{CharacterEquipmentList|entry|item=[[Long spear]]|statModifier=Attack +30}}
{{CharacterEquipmentList|entry|item=[[Reinforced Boomerang]]|statModifier=Attack +32}}
+
{{CharacterEquipmentList|entry|item=[[Reinforced boomerang]]|statModifier=Attack +32}}
{{CharacterEquipmentList|entry|item=[[Steel Broadsword]]|statModifier=Attack +35}}
+
{{CharacterEquipmentList|entry|item=[[Steel broadsword]]|statModifier=Attack +35}}
{{CharacterEquipmentList|entry|item=[[Falcon Blade]]|statModifier=Attack +37}}
+
{{CharacterEquipmentList|entry|item=[[Falcon blade]]|statModifier=Attack +37}}
{{CharacterEquipmentList|entry|item=[[Holy Lance]]|statModifier=Attack +39}}
+
{{CharacterEquipmentList|entry|item=[[Holy lance]]|statModifier=Attack +39}}
{{CharacterEquipmentList|entry|item=[[Platinum Sword]]|statModifier=Attack +40}}
+
{{CharacterEquipmentList|entry|item=[[Platinum sword]]|statModifier=Attack +40}}
{{CharacterEquipmentList|entry|item=[[Battle Fork]]|statModifier=Attack +42}}
+
{{CharacterEquipmentList|entry|item=[[Battle fork]]|statModifier=Attack +42}}
{{CharacterEquipmentList|entry|item=[[Razor Wing Boomerang]]|statModifier=Attack +42}}
+
{{CharacterEquipmentList|entry|item=[[Razor wing boomerang]]|statModifier=Attack +42}}
{{CharacterEquipmentList|entry|item=[[Dream Blade]]|statModifier=Attack +43}}
+
{{CharacterEquipmentList|entry|item=[[Dream blade]]|statModifier=Attack +43}}
 
{{CharacterEquipmentList|entry|item=[[Partisan]]|statModifier=Attack +44}}
 
{{CharacterEquipmentList|entry|item=[[Partisan]]|statModifier=Attack +44}}
{{CharacterEquipmentList|entry|item=[[Rusty Old Sword]]|statModifier=Attack +45}}
+
{{CharacterEquipmentList|entry|item=[[Rusty sword|Rusty old sword]]|statModifier=Attack +45}}
 
{{CharacterEquipmentList|entry|item=[[Swallowtail]]|statModifier=Attack +53}}
 
{{CharacterEquipmentList|entry|item=[[Swallowtail]]|statModifier=Attack +53}}
 
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +54}}
 
{{CharacterEquipmentList|entry|item=[[Zombiesbane]]|statModifier=Attack +54}}
{{CharacterEquipmentList|entry|item=[[Über Falcon Blade]]|statModifier=Attack +55}}
+
{{CharacterEquipmentList|entry|item=[[Über falcon blade]]|statModifier=Attack +55}}
{{CharacterEquipmentList|entry|item=[[Bastard Sword]]|statModifier=Attack +61}}
+
{{CharacterEquipmentList|entry|item=[[Bastard sword]]|statModifier=Attack +61}}
{{CharacterEquipmentList|entry|item=[[Flametang Boomerang]]|statModifier=Attack +63}}
+
{{CharacterEquipmentList|entry|item=[[Flametang boomerang]]|statModifier=Attack +63}}
{{CharacterEquipmentList|entry|item=[[Sandstorm Spear]]|statModifier=Attack +67}}
+
{{CharacterEquipmentList|entry|item=[[Zombie slayer]]|statModifier=Attack +65}}
 +
{{CharacterEquipmentList|entry|item=[[Sandstorm spear]]|statModifier=Attack +67}}
 +
{{CharacterEquipmentList|entry|item=[[Black buzzard]]‡|statModifier=Attack +71}}
 
{{CharacterEquipmentList|entry|item=[[Dragonsbane]]|statModifier=Attack +72}}
 
{{CharacterEquipmentList|entry|item=[[Dragonsbane]]|statModifier=Attack +72}}
{{CharacterEquipmentList|entry|item=[[Zombie Slayer]]|statModifier=Attack +65}}
+
{{CharacterEquipmentList|entry|item=[[Double-edged sword]]|statModifier=Attack +76}}
{{CharacterEquipmentList|entry|item=[[Double-edged Sword]]|statModifier=Attack +76}}
+
{{CharacterEquipmentList|entry|item=[[Über double-edge]]|statModifier=Attack +76}}
{{CharacterEquipmentList|entry|item=[[Über Double-edged Sword]]|statModifier=Attack +76}}
+
{{CharacterEquipmentList|entry|item=[[Miracle sword]]|statModifier=Attack +80}}
{{CharacterEquipmentList|entry|item=[[Miracle Sword]]|statModifier=Attack +80}}
+
{{CharacterEquipmentList|entry|item=[[Dragon slayer]]|statModifier=Attack +83}}
{{CharacterEquipmentList|entry|item=[[Dragon Slayer]]|statModifier=Attack +83}}
+
{{CharacterEquipmentList|entry|item=[[Demon spear]]|statModifier=Attack +86}}
{{CharacterEquipmentList|entry|item=[[Demon Spear]]|statModifier=Attack +86}}
+
{{CharacterEquipmentList|entry|item=[[Blizzard blade]]|statModifier=Attack +90}}
{{CharacterEquipmentList|entry|item=[[Blizzard Blade]]|statModifier=Attack +90}}
+
{{CharacterEquipmentList|entry|item=[[Metal wing boomerang]]|statModifier=Attack +90}}
{{CharacterEquipmentList|entry|item=[[Metal Wing Boomerang]]|statModifier=Attack +90}}
+
{{CharacterEquipmentList|entry|item=[[Über miracle sword]]|statModifier=Attack +95}}
{{CharacterEquipmentList|entry|item=[[Über Miracle Sword]]|statModifier=Attack +95}}
+
{{CharacterEquipmentList|entry|item=[[Hero spear]]|statModifier=Attack +100}}
{{CharacterEquipmentList|entry|item=[[Hero Spear]]|statModifier=Attack +100}}
+
{{CharacterEquipmentList|entry|item={{Dragovian sword}}|statModifier=Attack +107}}
{{CharacterEquipmentList|entry|item=[[Dragovian Sword]]|statModifier=Attack +107}}
+
{{CharacterEquipmentList|entry|item=[[Liquid metal sword]]|statModifier=Attack +118}}
{{CharacterEquipmentList|entry|item=[[Liquid Metal Sword]]|statModifier=Attack +118}}
+
{{CharacterEquipmentList|entry|item=[[Erdrick's sword]]|statModifier=Attack +120}}
{{CharacterEquipmentList|entry|item=[[Metal King Spear]]|statModifier=Attack +120}}
+
{{CharacterEquipmentList|entry|item=[[Metal king spear]]|statModifier=Attack +120}}
{{CharacterEquipmentList|entry|item=[[Dragovian King Sword]]|statModifier=Attack +137}}
+
{{CharacterEquipmentList|entry|item={{Dragovian king sword}}|statModifier=Attack +137}}
 
{{CharacterEquipmentList|note|text=}}
 
{{CharacterEquipmentList|note|text=}}
 
{{CharacterEquipmentList|footer}}|Helmets|
 
{{CharacterEquipmentList|footer}}|Helmets|
 
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Helmet}}
 
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Helmet}}
{{CharacterEquipmentList|entry|item=[[Bandana]]|statModifier=Defense +1}}
+
{{CharacterEquipmentList|entry|item=[[Bandana]]|statModifier=Defence +1}}
{{CharacterEquipmentList|entry|item=[[Leather Hat]]|statModifier=Defense +3}}
+
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defence +3}}
{{CharacterEquipmentList|entry|item=[[Turban]]|statModifier=Defense +8}}
+
{{CharacterEquipmentList|entry|item=[[Healie hat]]‡|statModifier=Defence +5}}
{{CharacterEquipmentList|entry|item=[[Feathered Cap]]|statModifier=Defense +9}}
+
{{CharacterEquipmentList|entry|item=[[Turban]]|statModifier=Defence +8}}
{{CharacterEquipmentList|entry|item=[[Iron Helmet]]|statModifier=Defense +16}}
+
{{CharacterEquipmentList|entry|item=[[Feathered cap]]|statModifier=Defence +9}}
{{CharacterEquipmentList|entry|item=[[Bronze Helmet]]|statModifier=Defense +20}}
+
{{CharacterEquipmentList|entry|item=[[Iron helmet]]|statModifier=Defence +16}}
{{CharacterEquipmentList|entry|item=[[Hermes' Hat]]|statModifier=Defense +20}}
+
{{CharacterEquipmentList|entry|item=[[Bronze helmet]]|statModifier=Defence +20}}
{{CharacterEquipmentList|entry|item=[[Mercury's Bandana]]|statModifier=Defense +23}}
+
{{CharacterEquipmentList|entry|item=[[Hermes' hat]]|statModifier=Defence +20}}
{{CharacterEquipmentList|entry|item=[[Iron Mask]]|statModifier=Defense +25}}
+
{{CharacterEquipmentList|entry|item=[[Mercury's bandana]]|statModifier=Defence +23}}
{{CharacterEquipmentList|entry|item=[[Pirate's Hat]]|statModifier=Defense +30}}
+
{{CharacterEquipmentList|entry|item=[[Iron mask]]|statModifier=Defence +25}}
{{CharacterEquipmentList|entry|item=[[Platinum Headgear]]|statModifier=Defense +30}}
+
{{CharacterEquipmentList|entry|item=[[Pirate's hat]]|statModifier=Defence +30}}
{{CharacterEquipmentList|entry|item=[[Iron Headgear]]|statModifier=Defense +32}}
+
{{CharacterEquipmentList|entry|item=[[Platinum headgear]]|statModifier=Defence +30}}
{{CharacterEquipmentList|entry|item=[[Hades' Helm]]|statModifier=Defense +33}}
+
{{CharacterEquipmentList|entry|item=[[Iron headgear]]|statModifier=Defence +32}}
{{CharacterEquipmentList|entry|item=[[Mythril Helm]]|statModifier=Defense +38}}
+
{{CharacterEquipmentList|entry|item=[[Mad cap]]‡|statModifier=Defence +32}}
{{CharacterEquipmentList|entry|item=[[Great Helm]]|statModifier=Defense +45}}
+
{{CharacterEquipmentList|entry|item={{Hades' helm E}}|statModifier=Defence +33}}
{{CharacterEquipmentList|entry|item=[[Dragovian Helm]]|statModifier=Defense +50}}
+
{{CharacterEquipmentList|entry|item=[[Gothic mitre]]|statModifier=Defence +36}}
{{CharacterEquipmentList|entry|item=[[Sun Crown]]|statModifier=Defense +52}}
+
{{CharacterEquipmentList|entry|item=[[Mythril helm]]|statModifier=Defence +38}}
{{CharacterEquipmentList|entry|item=[[Metal king Helm]]|statModifier=Defense +55}}
+
{{CharacterEquipmentList|entry|item=[[Great helm]]|statModifier=Defence +45}}
 +
{{CharacterEquipmentList|entry|item={{Dragovian helmet}}|statModifier=Defence +50}}
 +
{{CharacterEquipmentList|entry|item=[[Sun crown]]|statModifier=Defence +52}}
 +
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defence +55}}
 
{{CharacterEquipmentList|note|text=}}
 
{{CharacterEquipmentList|note|text=}}
 
{{CharacterEquipmentList|footer}}|Armor|
 
{{CharacterEquipmentList|footer}}|Armor|
 
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Armor}}
 
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Armor}}
{{CharacterEquipmentList|entry|item=[[Plain Clothes]]|statModifier=Defense+4}}
+
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defence+4}}
{{CharacterEquipmentList|entry|item=[[Wayfarer's Clothes]]|statModifier=Defense+7}}
+
{{CharacterEquipmentList|entry|item=[[Wayfarer's clothes]]|statModifier=Defence+7}}
{{CharacterEquipmentList|entry|item=[[Leather Armour]]|statModifier=Defense+11}}
+
{{CharacterEquipmentList|entry|item=[[Leather armour]]|statModifier=Defence+11}}
{{CharacterEquipmentList|entry|item=[[Scale Armour]]|statModifier=Defense+17}}
+
{{CharacterEquipmentList|entry|item=[[Scale armour]]|statModifier=Defence+17}}
{{CharacterEquipmentList|entry|item=[[Bronze Armour]]|statModifier=Defense+24}}
+
{{CharacterEquipmentList|entry|item=[[Healie t-shirt]]‡|statModifier=Defence+18}}
{{CharacterEquipmentList|entry|item=[[Iron Armour]]|statModifier=Defense+32}}
+
{{CharacterEquipmentList|entry|item=[[Bronze armour]]|statModifier=Defence+24}}
{{CharacterEquipmentList|entry|item=[[Full Plate Armour]]|statModifier=Defense+39}}
+
{{CharacterEquipmentList|entry|item=[[Iron armour]]|statModifier=Defence+32}}
{{CharacterEquipmentList|entry|item=[[Silver Mail]]|statModifier=Defense+50}}
+
{{CharacterEquipmentList|entry|item=[[Full plate armour]]|statModifier=Defence+39}}
{{CharacterEquipmentList|entry|item=[[Magic Armour]]|statModifier=Defense+55}}
+
{{CharacterEquipmentList|entry|item=[[Silver mail]]|statModifier=Defence+50}}
{{CharacterEquipmentList|entry|item=[[Dragon Mail]]|statModifier=Defense+60}}
+
{{CharacterEquipmentList|entry|item=[[Magic armour]]|statModifier=Defence+55}}
{{CharacterEquipmentList|entry|item=[[Spiked Armour]]|statModifier=Defense+68}}
+
{{CharacterEquipmentList|entry|item=[[Dragon mail]]|statModifier=Defence+60}}
{{CharacterEquipmentList|entry|item=[[Platinum Mail]]|statModifier=Defense+72}}
+
{{CharacterEquipmentList|entry|item=[[Spiked armour]]|statModifier=Defence+68}}
{{CharacterEquipmentList|entry|item=[[Alistair's Armour]]|statModifier=Defense+80}}
+
{{CharacterEquipmentList|entry|item=[[Gothic vestment]]‡|statModifier=Defence+72}}
{{CharacterEquipmentList|entry|item=[[Sacred Armour]]|statModifier=Defense+84}}
+
{{CharacterEquipmentList|entry|item=[[Platinum mail]]|statModifier=Defence+72}}
{{CharacterEquipmentList|entry|item=[[Mirror Armour]]|statModifier=Defense+92}}
+
{{CharacterEquipmentList|entry|item=[[Alistair's armour]]|statModifier=Defence+80}}
{{CharacterEquipmentList|entry|item=[[Liquid Metal Armour]]|statModifier=Defense+101}}
+
{{CharacterEquipmentList|entry|item=[[Sacred armour]]|statModifier=Defence+84}}
{{CharacterEquipmentList|entry|item=[[Dragovian Armour]]|statModifier=Defense+110}}
+
{{CharacterEquipmentList|entry|item=[[Mirror armour]]|statModifier=Defence+92}}
{{CharacterEquipmentList|entry|item=[[Metal King Armour]]|statModifier=Defense+120}}
+
{{CharacterEquipmentList|entry|item=[[Liquid metal armour]]|statModifier=Defence+101}}
 +
{{CharacterEquipmentList|entry|item={{Dragovian armour}}|statModifier=Defence+110}}
 +
{{CharacterEquipmentList|entry|item=[[Metal king armour]]|statModifier=Defence+120}}
 
{{CharacterEquipmentList|note|text=}}
 
{{CharacterEquipmentList|note|text=}}
 
{{CharacterEquipmentList|footer}}|Shields|
 
{{CharacterEquipmentList|footer}}|Shields|
 
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Shields}}
 
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Shields}}
{{CharacterEquipmentList|entry|item=[[Leather Shield]]|statModifier=Defense+4}}
+
{{CharacterEquipmentList|entry|item=[[Leather shield]]|statModifier=Defence+4}}
{{CharacterEquipmentList|entry|item=[[Scale Shield]]|statModifier=Defense+7}}
+
{{CharacterEquipmentList|entry|item=[[Scale shield]]|statModifier=Defence+7}}
{{CharacterEquipmentList|entry|item=[[Bronze Shield]]|statModifier=Defense+10}}
+
{{CharacterEquipmentList|entry|item=[[Metal slime platter]]‡|statModifier=Defence+8}}
{{CharacterEquipmentList|entry|item=[[Iron Shield]]|statModifier=Defense+15}}
+
{{CharacterEquipmentList|entry|item=[[Bronze shield]]|statModifier=Defence+10}}
{{CharacterEquipmentList|entry|item=[[Light Shield]]|statModifier=Defense+17}}
+
{{CharacterEquipmentList|entry|item=[[Iron shield]]|statModifier=Defence+15}}
{{CharacterEquipmentList|entry|item=[[Steel Shield]]|statModifier=Defense+22}}
+
{{CharacterEquipmentList|entry|item=[[Light shield]]|statModifier=Defence+17}}
{{CharacterEquipmentList|entry|item=[[Magic Shield]]|statModifier=Defense+27}}
+
{{CharacterEquipmentList|entry|item=[[Steel shield]]|statModifier=Defence+22}}
{{CharacterEquipmentList|entry|item=[[Dragon Shield]]|statModifier=Defense+30}}
+
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defence+27}}
{{CharacterEquipmentList|entry|item=[[Ice Shield]]|statModifier=Defense+33}}
+
{{CharacterEquipmentList|entry|item=[[Dragon shield]]|statModifier=Defence+30}}
{{CharacterEquipmentList|entry|item=[[Power Shield]]|statModifier=Defense+38}}
+
{{CharacterEquipmentList|entry|item=[[Ice shield]]|statModifier=Defence+33}}
{{CharacterEquipmentList|entry|item=[[Mirror Shield]]|statModifier=Defense+43}}
+
{{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defence+38}}
{{CharacterEquipmentList|entry|item=[[Ogre Shield]]|statModifier=Defense+45}}
+
{{CharacterEquipmentList|entry|item=[[Mirror shield]]|statModifier=Defence+43}}
{{CharacterEquipmentList|entry|item=[[Silver Shield]]|statModifier=Defense+48}}
+
{{CharacterEquipmentList|entry|item=[[Ogre shield]]|statModifier=Defence+45}}
{{CharacterEquipmentList|entry|item=[[Ruinous Shield]]|statModifier=Defense+50}}
+
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defence+48}}
{{CharacterEquipmentList|entry|item=[[Thanatos' Shield]]|statModifier=Defense+55}}
+
{{CharacterEquipmentList|entry|item=[[Ruinous shield]]|statModifier=Defence+50}}
{{CharacterEquipmentList|entry|item=[[Dragovian Shield]]|statModifier=Defense+60}}
+
{{CharacterEquipmentList|entry|item=[[Thanatos' shield]]|statModifier=Defence+55}}
{{CharacterEquipmentList|entry|item=[[Metal King Shield]]|statModifier=Defense+65}}
+
{{CharacterEquipmentList|entry|item={{Dragovian shield}}|statModifier=Defence+60}}
 +
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defence+65}}
 
{{CharacterEquipmentList|note|text=}}
 
{{CharacterEquipmentList|note|text=}}
 
{{CharacterEquipmentList|footer}}|Accessories|
 
{{CharacterEquipmentList|footer}}|Accessories|
 
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Accessories}}
 
{{CharacterEquipmentList|header|title=Dragon Quest VIII|subtitle=All|equipmentType=Accessories}}
{{CharacterEquipmentList|entry|item=[[Agility Ring]]|statModifier=Agility +15}}
+
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility +15}}
{{CharacterEquipmentList|entry|item=[[Argon Ring]]|statModifier=Attack +20<br>Agility +20}}
+
{{CharacterEquipmentList|entry|item=[[Argon ring]]|statModifier=Attack +20<br>Agility +20}}
{{CharacterEquipmentList|entry|item=[[Catholicon Ring]]|statModifier=Defence +15}}
+
{{CharacterEquipmentList|entry|item=[[Catholicon ring]]|statModifier=Defence +15}}
{{CharacterEquipmentList|entry|item=[[Devil's Tail]]|statModifier=Agility +10}}
+
{{CharacterEquipmentList|entry|item=[[Devil's tail]]|statModifier=Agility +10}}
{{CharacterEquipmentList|entry|item=[[Dragon Scale]]|statModifier=Defence +5}}
+
{{CharacterEquipmentList|entry|item=[[Dragon's scale]]|statModifier=Defence +5}}
{{CharacterEquipmentList|entry|item=[[Elevating Shoes]]|statModifier=Agility +5}}
+
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Agility +5}}
{{CharacterEquipmentList|entry|item=[[Full moon Ring]]|statModifier=Defence +10}}
+
{{CharacterEquipmentList|entry|item=[[Full moon ring]]|statModifier=Defence +10}}
{{CharacterEquipmentList|entry|item=[[Goddess Ring]]|statModifier=Wisdom +20}}
+
{{CharacterEquipmentList|entry|item=[[Goddess ring]]|statModifier=Wisdom +20}}
{{CharacterEquipmentList|entry|item=[[Gold Bracer]]|statModifier=Defence +4}}
+
{{CharacterEquipmentList|entry|item=[[Gold bracer]]|statModifier=Defence +4}}
{{CharacterEquipmentList|entry|item=[[Gold Ring]]|statModifier=Defence +10}}
+
{{CharacterEquipmentList|entry|item=[[Gold ring]]|statModifier=Defence +10}}
{{CharacterEquipmentList|entry|item=[[Gold Rosary]]|statModifier=Wisdom +5}}
+
{{CharacterEquipmentList|entry|item=[[Gold rosary]]|statModifier=Wisdom +5}}
{{CharacterEquipmentList|entry|item=[[Gospel Ring]]|statModifier=Defence +5}}
+
{{CharacterEquipmentList|entry|item=[[Golden slippers]]‡|statModifier=Defence +1}}
{{CharacterEquipmentList|entry|item=[[Holy Talisman]]|statModifier=Defence +10}}
+
{{CharacterEquipmentList|entry|item=[[Gospel ring]]|statModifier=Defence +5}}
{{CharacterEquipmentList|entry|item=[[Life Bracer]]|statModifier=Defence +5<br>Max HP +30}}
+
{{CharacterEquipmentList|entry|item=[[Hearty ring]]‡|statModifier=Defence +1<br>Max HP +10<br>Max MP +10}}
{{CharacterEquipmentList|entry|item=[[Meteorite Bracer]]|statModifier=Agility +50}}
+
{{CharacterEquipmentList|entry|item=[[Holy talisman]]|statModifier=Defence +10}}
{{CharacterEquipmentList|entry|item=[[Mighty Armlet]]|statModifier=Attack +15}}
+
{{CharacterEquipmentList|entry|item=[[Light dragon charm]]‡|statModifier=Defence +5}}
{{CharacterEquipmentList|entry|item=[[Prayer Ring]]|statModifier=Defence +5}}
+
{{CharacterEquipmentList|entry|item=[[Life bracer]]|statModifier=Defence +5<br>Max HP +30}}
{{CharacterEquipmentList|entry|item=[[Recovery Ring]]|statModifier=Defence +15}}
+
{{CharacterEquipmentList|entry|item=[[Lord's bracer]]‡|statModifier=Attack +5}}
{{CharacterEquipmentList|entry|item=[[Ring of Awakening]]|statModifier=Defence +10}}
+
{{CharacterEquipmentList|entry|item=[[Lucky pendant]]‡|statModifier=Defence +8}}
{{CharacterEquipmentList|entry|item=[[Ring of Clarity]]|statModifier=Defence +10}}
+
{{CharacterEquipmentList|entry|item=[[Metal slime earrings]]‡|statModifier=Agility +8}}
{{CharacterEquipmentList|entry|item=[[Ring of Immunity]]|statModifier=Defence +10}}
+
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agility +50}}
{{CharacterEquipmentList|entry|item=[[Ring of Truth]]|statModifier=Defence +10}}
+
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Attack +15}}
{{CharacterEquipmentList|entry|item=[[Ruby of Protection]]|statModifier=Defence +15}}
+
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defence +5}}
{{CharacterEquipmentList|entry|item=[[Scholar's Specs]]|statModifier=Wisdom +15}}
+
{{CharacterEquipmentList|entry|item=[[Recovery ring]]|statModifier=Defence +15}}
{{CharacterEquipmentList|entry|item=[[Skull Ring]]|statModifier=Agility +15}}
+
{{CharacterEquipmentList|entry|item=[[Ring of awakening]]|statModifier=Defence +10}}
{{CharacterEquipmentList|entry|item=[[Slime Earrings]]|statModifier=Defence +4}}
+
{{CharacterEquipmentList|entry|item=[[Ring of clarity]]|statModifier=Defence +10}}
{{CharacterEquipmentList|entry|item=[[Sorcerer's Ring]]|statModifier=Wisdom +10<br>Max MP +30}}
+
{{CharacterEquipmentList|entry|item=[[Ring of immunity]]|statModifier=Defence +10}}
{{CharacterEquipmentList|entry|item=[[Strength Ring]]|statModifier=Attack +5}}
+
{{CharacterEquipmentList|entry|item=[[Ring of truth]]|statModifier=Defence +10}}
{{CharacterEquipmentList|entry|item=[[Templar's Ring]]|statModifier=Defence +5}}
+
{{CharacterEquipmentList|entry|item=[[Ruby of protection]]|statModifier=Defence +15}}
{{CharacterEquipmentList|entry|item=[[Templar Captain's Ring]]|statModifier=Attack +10<br>Wisdom +10}}
+
{{CharacterEquipmentList|entry|item=[[Scholar's specs]]|statModifier=Wisdom +15}}
{{CharacterEquipmentList|entry|item=[[Titan Belt]]|statModifier=Attack +10}}
+
{{CharacterEquipmentList|entry|item=[[Skull ring]]|statModifier=Agility +15}}
{{CharacterEquipmentList|entry|item=[[Tough Guy Tattoo]]|statModifier=Attack +8}}
+
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defence +4}}
 +
{{CharacterEquipmentList|entry|item=[[Sorcerer's ring]]|statModifier=Wisdom +10<br>Max MP +30}}
 +
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack +5}}
 +
{{CharacterEquipmentList|entry|item=[[Templar's Equipment#Templar's ring|Templar's ring]]|statModifier=Defence +5}}
 +
{{CharacterEquipmentList|entry|item=[[Templar's Equipment#Templar Captain's ring|Templar Captain's ring]]|statModifier=Attack +10<br>Wisdom +10}}
 +
{{CharacterEquipmentList|entry|item=[[Titan belt]]|statModifier=Attack +10}}
 +
{{CharacterEquipmentList|entry|item=[[Tough guy tattoo]]|statModifier=Attack +8}}
 
{{CharacterEquipmentList|footer}}}}
 
{{CharacterEquipmentList|footer}}}}
 +
* ‡[[3DS]] version only.
  
==Skill Tips==
+
===''[[Dragon Quest Monsters: Terry's Wonderland 3D]]''===
'''Swords''' pay off if you are in pursuit of metal monsters, with ''Metal Slash'' (30 points) being particularly useful. If you accumulate 100 points in swords and courage you learn the almighty gigagash, although this takes quite some time to achieve.
+
The Hero's pet Munchie appears as an obtainable SS rank monster, alongside [[Trode]].
 +
==={{SSB5}}===
 +
The Hero of ''VIII'', under the name Eight, appears as one of four {{Hero Smash}}es, alongside the Heroes of ''[[Hero (Dragon Quest XI)|XI]]'', ''[[Hero (Dragon Quest III)|III]]'', and ''[[Hero (Dragon Quest IV)|IV]]''. He wields the {{Dragovian king sword}} and {{Dragovian shield}}. Unlike in his home game, Eight does not retain his curse immunity in ''Ultimate'', presumably because of his status as an alternate character and/or for gameplay balance.
  
'''Spears''' are ideal for hunters of metal monsters in particular, with ''Thunder Thrust'' (12 points) and ''Lightning Thrust'' (59 points). The ''Multithrust'' (25 points) is also worth a try against single enemies.
+
While playing as the Hero in Classic Mode, Eight appears as Round 5's opponent and is fought on the Battlefield form of Gaur Plains. He is allied with a tiny Pikachu, in reference to {{Munchie}}.
  
'''Boomerangs''' are a real boon in the beginning of the game because they attack all enemies. Later, however, this skill becomes less useful (over 40 points: ''Attack + 15), so it is advisable to switch to developing different skills.''
+
==Trivia==
 +
*In the {{PS2}} version of the game, when The Hero's [[Tension]] is maxed, his appearance changes drastically. His bandana flies off and his hair spikes up, making him resemble Super Saiyan Son Goku of ''Dragon Ball Z'' fame. This little feature was added to the Western release of the game, as a shoutout to fans of Toriyama's work.
 +
*Munchie is an obtainable monster in {{DQMJ2P}}.
 +
*In the international versions of {{DQ11}}, the {{Luminary}} can wear an outfit that allows him to dress like the Protagonist of ''VIII''.
 +
*While designing the ''Super Smash Bros. Ultimate'' version of The Hero, series creator Masahiro Sakurai specifically requested permission from Square-Enix to include {{Dragon Quest VIII}}'s Hero as an alternate costume, due to the game being the most popular entry in the West and its role in reintroducing the series to American and European audiences.
 +
**In ''Ultimate,'' Eight is given a voice (albeit largely for various wordless expressions of exertion or pain). His voice actor is [https://en.wikipedia.org/wiki/Yūki_Kaji Yūki Kaji], a popular Japanese VA and singer. According to Masahiro Sakurai, Kaji was very excited to play Eight, and considered roles in both ''Dragon Quest'' and ''Super Smash Bros.'' to be two of his dream jobs.
  
'''Fisticuffs''' is largely ineffectual to the other skills, although some actions are worth a try like ''Thin Air'' (42 points). The Hero can only make a real impression when he learns ''Attack + 50'' (100 points).
+
==Videos==
 
+
{{Videos|''Dragon Quest: Monster Battle Road Victory'' finishing move|{{#ev:youtube|g3m85MFHjS8|250}} }}
'''Courage''' is extremely useful as a means of learning traits that reduce MP consumption (at 56 and 90 points). Don't ignore the advanced attacks either (''Zap'', 48 points and ''Kazap'' at 100 points), or the ''Omniheal'' spell at 82 points.
 
 
 
'''Suggested Strategies:''' Learn Courage up to 8 points (''Zoom'') initially, then learn Boomerangs up to 40 points (''Attack + 15'') followed by courage up to 100. Next, increase your Swords skill to 66 (''Attack + 25'') or Spears up to 59 (''Critical Hit'').
 
 
 
Another option would be to forgo Boomerangs altogether and start by dividing points equally between Swords and Courage (up to Swords 66), then switching to Spears and Courage.
 
 
 
However, since you come across some extremely effective spears in the opening stages of the game, you may prefer to concentrate on mastering spears from the outset.
 
 
 
==Other Appearances==
 
===''[[Super Smash Bros. Ultimate]]''===
 
VIII's hero appears as a costume for the [[Hero (Super Smash Bros.)|Hero]], along with the Heroes of [[Hero (Dragon Quest XI)|XI]], [[Hero (Dragon Quest III)|III]], and [[Hero (Dragon Quest IV)|IV]]. He wields the [[Dragovian king sword]] and [[Dragovian shield]]. In Classic Mode, this costume appears as the main opponent for Stage 5 when playing as the Hero. He is fought on the Battlefield form of Gaur Plains (from ''Xenoblade Chronicles'') alongside a tiny Pikachu, referencing Munchie.
 
 
 
==Trivia==
 
* In the PS2 version of the game, when the hero's tension is maxed, his appearance changes drastically. His bandana flies off and his hair spikes up, making him resemble Super Saiyan Son Goku of ''Dragon Ball Z'' fame. This little feature was added to the Western release of the game, as a shoutout to fans of Toriyama's work.
 
* Munchie is an obtainable monster in ''[[Dragon Quest Monsters: Joker 2|Dragon Quest Monsters: Joker 2 Professional]]''.
 
* In the international versions of ''[[Dragon Quest XI]]'', the [[Luminary (Dragon Quest XI)|Luminary]] can wear an outfit that allows him to dress like the Protagonist of VIII.
 
  
 
==Gallery==
 
==Gallery==
 
<center><gallery>
 
<center><gallery>
Image:Dq8 Hero.jpg|
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Dq8 Hero.jpg|
Image:DQVIII_Hero_front.png|
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DQVIII_Hero_front.png|
Image:DQVIII_Hero_back.png|
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DQVIII_Hero_back.png|
Image:DQVIII Hero Face.png|
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DQVIII Hero Face.png|
Image:DQVIII_Hero_concepts.png|
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DQVIII_Hero_concepts.png|
Image:DQVIII Hero High Tension.png|
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DQVIII Hero High Tension.png|
Image:Dragon-quest-VIII-Dragovian Hero.jpg|Hero's transformation.
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Dragon-quest-VIII-Dragovian Hero.jpg|Hero's transformation.
Image:Munchie.png|Munchie
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Munchie.png|Munchie.
Image:Munchie_pose.png|
+
Munchie_pose.png|
Image:Dragovian equipment set 3ds.JPG|Hero wearing the [[Dragovian Equipment]].
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Dragovian equipment set 3ds.JPG|Hero wearing the [[Dragovian Equipment]].
Image:DQVIII Metal King Equipment.jpg|Hero wearing the [[Metal king armour]], [[Metal king shield|shield]] and [[Metal king helm|helm]].
+
DQVIII Metal King Equipment.jpg|Hero wearing the [[Metal king armour]], [[Metal king shield|Shield]] and [[Metal king helm|Helm]].
Image:DQVIII Hero Gothic.jpg|Hero wearing the [[Gothic mitre]] and [[Gothic vestment]] ([[Nintendo 3DS|3DS Version]] only.).
+
DQVIII Hero Gothic.jpg|Hero wearing the [[Gothic mitre]] and [[Gothic vestment]]. ({{3DS}} Version only)
Image:DQVIIIHeroSSBU.png|Super Smash Bros. Ultimate
+
DQVIIIHeroSSBU.png|{{SSB5}}.
 +
SSBU TerryAlt.png|Alternate costume based on [[Terry]].
 
</gallery></center>
 
</gallery></center>
 
==Videos==
 
{{#ev:youtube|g3m85MFHjS8|250}}''[[Dragon Quest: Monster Battle Road Victory]]'' finishing move
 
  
 
{{Hero}}
 
{{Hero}}
 
{{DQVIII}}
 
{{DQVIII}}
 
{{SSBU}}
 
{{SSBU}}
 +
[[Category:Royalty]]
 +
[[Category:Party members]]
 
[[Category:Dragon Quest VIII characters]]
 
[[Category:Dragon Quest VIII characters]]
 
[[Category:Dragon Quest Rivals characters]]
 
[[Category:Dragon Quest Rivals characters]]
[[Category:Party members]]
+
[[Category:Super Smash Bros. Ultimate characters]]

Latest revision as of 20:31, 31 March 2021

Hero
Dragon Quest VIII
DQVIII Hero artwork.png
Japanese name エイト
Romaji Eito
Title Captain of the Guard
Class Hero
Race
Warning: Spoilers!
Click expand to view content
Half-human, half-Dragovian
Age 18
Family
Warning: Spoilers!
Click expand to view content
Eltrio (father)
Xia (mother)
Chen Mui (grandfather)
King Clavius (uncle)
Prince Charmles (cousin)
Princess Medea (potential wife)
Trode (potential father-in-law)
Jessica (potential wife)
Rosalind (potential mother-in-law)
Voice actor Yuki Kaji (Super Smash Bros. Ultimate)

The Hero of Dragon Quest VIII: Journey of the Cursed King is a 18-year old low-ranking royal guardsman at Castle Trodain, before becoming a refugee of the kingdom in the prologue. He was one of the small band who survived Dhoulmagus' deadly attack, along with King Trode, Princess Medea and his pet mouse, Munchie. As is the series' tradition, The Hero is a silent protagonist whom the player is meant to project themselves upon, using him as an avatar to explore and interact with the game's world.

In promotional screenshots and the instruction manual for the PlayStation 2 Version and Super Smash Bros. Ultimate, the Hero is given the default name Eight.

The Hero is a versatile character, as equally proficient in armed combat as he is in using healing spells and support magic. His preferred weapons are Swords, Spears and Boomerangs. Once Rank E of the Monster Arena is cleared, he will gain the ability to call upon a monster team at the cost of 10 MP. Each monster team can only be summoned once per battle. With the help of his trusty companion Munchie and a variety of cheeses, he is also able to unleash breath attacks with various effects.

Appearance and Personality[edit]

Due to his aforementioned status as a silent protagonist, very little can be said of the man's character that isn't decided by the player. That being said, the youth has demonstrated a remarkably humane nature in certain cutscenes. This is most apparent in the flashback to his meeting with Yangus, who accidentally broke the rope bridge that he was blocking while attempting to extort money from King Trode. Instead of letting the bellicose bandit fall to his death, the former guard pulled him to safety despite Trode's considerable umbrage.

In contrast to heroes of previous games, this Hero dresses very casually and historically coherent, wearing a saffron overcoat with a blue tunic, simple red bandana, and plain grey trousers with brown boots. He is also the second Hero in the series whose outfit can be changed in the game if he wears certain pieces of equipment.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

Warning: Spoilers!
Click expand to view content
He is the son of Eltrio and Xia, making him Half-Human and Half-Dragovian. This union came about when the latter became curious of the human world, and decided to explore it. After encountering Eltrio, Xia fell in love with the young man and spent much time with him. Unfortunately, her father Chen Mui did not approve of the joining of human and Dragovian, feeling that the two races could never develop true love between them, and forced his daughter back to the Dragovian Sanctuary. Some time after this, the body of Eltrio was found near the sanctuary's outskirts, having braved the immense dangers alone to reach his beloved. The death of her loved devastated Xia, and day by day her very life force began to fade. Before joining Eltrio in the afterlife, however, Xia delivered their child in the sanctuary. The boy would live among the Dragovians for several years as the council of elders debated what to do with the anomaly, until one day it was decided that his memories would be sealed, and that he would be banished from his people. His grandfather, realizing the youth was his last connection to his daughter, begged for permission to accompany his grandson. It was decided that he could do so, but only if he took the form of a innocuous mouse, and never spoke a word to him.

One day while exploring the forest outskirts of the castle, Princess Medea of Trodain finds the young boy collapsed with a fever with the help of Munchie. The young princess pleads with King Trode to help the boy since he could die out in the woods. Eventually, the castle guards bring The Hero back in order to nurse him back to health. Medea stays at his bedside until he awakes, and the two would become close friends afterwards.

As the son of Eltrio, The Hero is also the nephew of King Clavius of Argonia. This blood connection is what enables him to superseded Prince Charmles in the right to marry the heir to Trodain. By the end of the game, he has become captain of the guard and, depending on the player's actions in the Nintendo 3DS Version, is either the son-in-law of King Trode after marrying Princess Medea or the son-in-law of Rosalind Albert after marrying Jessica.

An amnesiac since his early youth, The Hero grew up in Castle Trodain, eventually serving as a guard for some time before the events of the prologue took place. For much of Dragon Quest VIII, The Hero journeys with his faithful mouse friend, Munchie, King Trode, Princess Medea, and Yangus. The Hero is eventually joined by Jessica Albert and Angelo, enlisting their aid in pursuing and confronting the wicked Dhoulmagus.

Munchie[edit]

Munchie

The Hero carries around his pet, Munchie, wherever he goes. A highly intelligent Pig-Rat, Munchie is capable of entering small spaces and exploring areas the party would otherwise have no access to, allowing the player to temporarily control him. If you give Munchie cheese items, he gains special abilities. However, this can only be done twice per battle. Munchie rides in the pocket of The Hero's coat most of the time. Munchie will show his true significance only after the game.

Stats[edit]

Attribute Starting Stats Maximum Stats
Level 1 99
HP 22 806
MP 0 478
Strength 8 400
Agility 6 200
Resilience 6 215
Wisdom 5 366
Initial gear Soldier's sword, Plain clothes, Bandana
  • The Hero also possesses a 25% resistance to zap-based spells and abilities and a near total immunity to Curses

Spells[edit]

Name MP Level Target Tension Info
Heal 2 3 one yes Restores 30-40 HP to one character.
Squelch 2 4 one no Cures one character of poison and envenomation.
Evac 2 6 party no Teleports player back to dungeon entrance.
Sizz 4 11 group yes Inflicts up to 29~35 fire damage on each member of a group.
Midheal 3 18 one yes Restores 75-90 HP to one character.
Sizzle 6 20 group yes Inflicts up to 53~62 fire damage on each member of a group.
Fullheal 6 27 one no Restores all HP to one character.
Zing 8 29 one no Revives a dead character with 50% of HP (50% success rate).
Kasizzle 10 32 group yes Inflicts up to 150~170 fire damage on each member of a group.

Misc. skills[edit]

Name MP Method Target Tension Info
Call Team 10 At Monster Arena -- -- Summons the Hero's monster team for at least three turns.
Dragon Soul 64 Level 65/70* one yes Inflicts 420~520 non-elemental damage to one enemy.
  • Dragon Soul was first created for the international version of VIII and does not appear in the original Japanese PS2 release.
    • Dragon Soul is learned at level 70 in the 3DS Version and deals 375~450 damage.


Swords[edit]

Skill Points MP Range Tension Oomph Info Title
Attack +5 4 -- -- -- -- Increase the sword attack +5. None
Dragon Slash 9 -- One enemy Yes Yes Inflicts 150% damage on dragons. Proficient swordsman
Flame Slash 15 -- One enemy Yes Yes Inflicts 130% damage (reduced if enemy is resistant to fire). Renowned swordsman
Attack +10 22 -- -- -- -- Increase attack by ten when a sword is equipped. Expert swordsman
Metal Slash 30 -- One enemy Yes Yes Inflicts 1~2 damage to metal slimes. Supreme swordsman
Critical Hit rate up 40 -- -- -- -- Increase the critical hit rate from 1/64th to 1/32nd. Ace of the sword
Falcon Slash 52 -- One enemy Yes First hit Slashes one enemy twice, each cut dealing 75% damage for 150% total. Master of the sword
Attack +25 66 -- -- -- -- Increases attack by twenty five when a sword is equipped. Star of the sword
Miracle Slash 82 4 One enemy Yes Yes Inflicts 125% damage and restores HP by 50% of damage inflicted. Sword of legend
Gigaslash 100 20 Enemy group Yes -- Inflicts up to 207~239 lightning damage to a group. God of the sword
Gigagash 100* 20 Enemy group Yes -- Inflicts up to 271~331 lightning damage to a group. None
  • Requires 100 points in both swords and courage

Spears[edit]

Skill Points MP Range Tension Oomph Info Title
Attack +5 3 -- -- -- -- Increase attack by five when a spear is equipped. None
Mercurial Thrust 7 -- One enemy Yes Yes Strikes first at 80% power. Proficient spearman
Thunder Thrust 12 3 One enemy -- -- 25% for a critical hit, 25% for a normal stab, 50% to miss altogether. Expert spearman
Attack +10 18 -- -- -- -- Increase attack by ten when equipped with a spear. Master spearman
Multithrust 25 4 Random Yes First hit Skewers 3~4 targets at half strength per jab. Famed lancer
Critical Hit rate up 40 -- -- -- -- Increase the critical hit rate from 1/64th to 1/32th. Legendary lancer
Clean Sweep 45 0* Enemy group Yes First hit Strike/rock damage with decreasing range: 80% -> 64% -> 56% -> 40% -> 25% -> 16%.
Chance for Demon spear's effect to trigger on each enemy.
Star lancer
Lightning Thrust 59 -- One enemy -- -- More powerful version of Thunder Thrust, 50% to land a critical hit. Grand lancer
Attack +25 77 -- -- -- -- Increases attack by twenty five when equipped with a spear. Heavenly lancer
Lightning Storm 100 25 All enemies Yes -- Inflicts 190-220 damage to all enemies. Almighty lancer
  • Clean Sweep costs 2 MP in the 3DS Version.

Boomerangs[edit]

Skill Points MP Range Tension Oomph Info Title
Crosscutter Throw 6 2 All enemies Yes First hit The first enemy is hit twice. Strike/rock element. None
Attack +5 12 -- -- -- -- Increases attack by five when a boomerang is equipped. Baby boomer
Power Throw 18 4 All enemies Yes First hit 80% strength, but damage does not decrease per bonked monster. Strike/rock element. Big boomer
Attack +10 25 -- -- -- -- Increases attack by ten when a boomerang is equipped. Iron boomer
Firebird Throw 32 6 All enemies Yes -- 36-44 fire damage to all enemies. Great boomer
Attack +15 40 -- -- -- -- Increases attack by fifteen when a boomerang is equipped. Boomer knight
Super Throw 52 4 All enemies Yes First hit 120% damage, does not decrease per monster. Strike/rock element. Boomer lord
Attack +20 66 -- -- -- -- Increase the boomerang attack +20. Boomer star
Starburst Throw 82 8 All enemies Yes -- 76-84 Bang damage to all enemies. Boomeranger
Gigathrow 100 15 One enemy Yes -- Inflicts up to 233~284 zap damage to a single enemy. King boomeranger

Fisticuffs[edit]

Skill Points MP Range Tension Oomph Info Title
Attack +5 4 -- -- -- -- Increases attack by five when unarmed. None
Defending Champion 11 -- Self Yes -- More powerful defending action (damage reduced by 90%). Brawler
Stone's Throw 17 -- Enemy group Yes -- 8-20 strike/rock damage to a group of enemies. Brawny brawler
Knuckle Sandwich 24 2 One enemy Yes Yes Inflicts 150% strike/rock damage. Black belt brawler
Attack +20 33 -- -- -- -- Increases attack by twenty when unarmed. Famous fistfighter
Thin Air 42 2 All enemies Yes -- Inflicts up to 108~132 points of wind damage on all enemies. Fighting mentor
Critical Hit rate up 52 -- -- -- -- Increase the critical hit rate from 1/64th to 1/32nd. Fighting instructor
Multifists 70 -- Random Yes First hit Four random swings at 33% power each. Fighting master
Boulder Toss 82 4 All enemies Yes -- Inflicts 72-104 strike/rock damage on all enemies. Fabled fighter
Attack +50 100 -- -- -- -- Increases attack by fifty when unarmed. Fist of legend

Courage[edit]

Skill Points MP Range Tension Oomph Info Title
Zoom 8 1 Self -- -- Teleports player to entrance of known location (outdoors only). None
Tingle 16 2 All allies -- -- Cures party of sleep and parlyzed status changes. Brave
Holy Protection 28 3 Self -- -- Random encounters with enemies whose level is lower than The Hero are avoided. Intrepid
Fizzle 40 4 Enemy group -- -- Prevents enemy group from using magic. Courageous
Zap 48 6 All enemies Yes -- Inflicts up to 72~88 lightning damage on all enemies. Dauntless
MP discount 56 -- -- -- -- Reduces the MP cost of all spells to 3/4. Fearless
Kamikazee 70 1 All enemies -- -- The Hero sacrifices himself to deal high damage to all enemies. Bravehearted
Omniheal 82 36 All allies -- -- Restores full HP to all party members. Lionhearted
MP discount 90 -- -- -- -- Reduces the MP cost to 1/2. Dragonhearted
Kazap 100 115 Enemy group Yes -- Inflicts up to 180~220 damage to a group of monsters. Truly valiant
Gigaslash 100 20 Enemy group Yes -- Inflicts up to 207~239 damage to each member of a group. None
Gigagash 100* 20 Enemy group Yes -- Inflicts up to 271~331 damage to each member of a group. None
  • Requires 100 points in both swords and courage

Skill Tips[edit]

Swords pay off if the player is focusing on dealing extra damage, such as with Dragon Slash (9 points) and Falcon Slash (52 points) being particularly useful. If the player accumulates 100 points in swords and courage, the almighty gigagash is learned--although this does take quite some time to achieve.

Spears are ideal for hunters of metal monsters in particular, with Thunder Thrust (12 points) and Lightning Thrust (59 points). The Multithrust (25 points) is also worth a try against single enemies.

Boomerangs are a real boon in the beginning of the game because they attack all enemies. Later, however, this skill becomes less useful (over 40 points: Attack + 15), so it is advisable to switch to developing different skills.

Fisticuffs is largely ineffectual to the other skills, although Defending Champion (11 points) is a very useful ability and some actions are worth a try like Thin Air (42 points) for cheap moves that target all foes. The Hero can only make a real impression when he learns Attack + 50 (100 points).

Courage is extremely useful as a means of learning traits that reduce MP consumption (at 56 and 90 points) and utility spells that free Angelo's turns up. Zap and Kazap deal incredible damage for the periods they are learned in, and Omniheal can turn a battle around like no other spell.

Suggested Strategies: Learn Courage up to 8 points (Zoom) initially, then learn Boomerangs up to 40 points (Attack + 15) followed by courage up to 100. Next, increase your Swords skill to 66 (Attack + 25) or Spears up to 59 (Critical Hit).

Another option would be to forgo Boomerangs altogether and start by dividing points equally between Swords and Courage (up to Swords 66), then switching to Spears and Courage. However, since one can come across some extremely effective spears in the opening stages of the game, it may be advized to concentrate on mastering spears from the outset.

Equipment[edit]

  • Weapons
  • Helmets
  • Armor
  • Shields
  • Accessories
Dragon Quest VIII (All) 
Weapon Modifier(s)
Cypress stick Attack +4
Soldier's sword Attack +8
Stone sword Attack +12
Copper sword Attack +13
Boomerang Attack +19
Ye Olde Sword of Erdrick Attack +20
Iron lance Attack +24
Edged boomerang Attack +27
Long spear Attack +30
Reinforced boomerang Attack +32
Steel broadsword Attack +35
Falcon blade Attack +37
Holy lance Attack +39
Platinum sword Attack +40
Battle fork Attack +42
Razor wing boomerang Attack +42
Dream blade Attack +43
Partisan Attack +44
Rusty old sword Attack +45
Swallowtail Attack +53
Zombiesbane Attack +54
Über falcon blade Attack +55
Bastard sword Attack +61
Flametang boomerang Attack +63
Zombie slayer Attack +65
Sandstorm spear Attack +67
Black buzzard Attack +71
Dragonsbane Attack +72
Double-edged sword Attack +76
Über double-edge Attack +76
Miracle sword Attack +80
Dragon slayer Attack +83
Demon spear Attack +86
Blizzard blade Attack +90
Metal wing boomerang Attack +90
Über miracle sword Attack +95
Hero spear Attack +100
Dragovian sword Attack +107
Liquid metal sword Attack +118
Erdrick's sword Attack +120
Metal king spear Attack +120
Dragovian king sword Attack +137
Dragon Quest VIII (All) 
Helmet Modifier(s)
Bandana Defence +1
Leather hat Defence +3
Healie hat Defence +5
Turban Defence +8
Feathered cap Defence +9
Iron helmet Defence +16
Bronze helmet Defence +20
Hermes' hat Defence +20
Mercury's bandana Defence +23
Iron mask Defence +25
Pirate's hat Defence +30
Platinum headgear Defence +30
Iron headgear Defence +32
Mad cap Defence +32
Hades' helm Defence +33
Gothic mitre Defence +36
Mythril helm Defence +38
Great helm Defence +45
Dragovian helmet Defence +50
Sun crown Defence +52
Metal king helm Defence +55
Dragon Quest VIII (All) 
Armor Modifier(s)
Plain clothes Defence+4
Wayfarer's clothes Defence+7
Leather armour Defence+11
Scale armour Defence+17
Healie t-shirt Defence+18
Bronze armour Defence+24
Iron armour Defence+32
Full plate armour Defence+39
Silver mail Defence+50
Magic armour Defence+55
Dragon mail Defence+60
Spiked armour Defence+68
Gothic vestment Defence+72
Platinum mail Defence+72
Alistair's armour Defence+80
Sacred armour Defence+84
Mirror armour Defence+92
Liquid metal armour Defence+101
Dragovian armour Defence+110
Metal king armour Defence+120
Dragon Quest VIII (All) 
Shields Modifier(s)
Leather shield Defence+4
Scale shield Defence+7
Metal slime platter Defence+8
Bronze shield Defence+10
Iron shield Defence+15
Light shield Defence+17
Steel shield Defence+22
Magic shield Defence+27
Dragon shield Defence+30
Ice shield Defence+33
Power shield Defence+38
Mirror shield Defence+43
Ogre shield Defence+45
Silver shield Defence+48
Ruinous shield Defence+50
Thanatos' shield Defence+55
Dragovian shield Defence+60
Metal king shield Defence+65
Dragon Quest VIII (All) 
Accessories Modifier(s)
Agility ring Agility +15
Argon ring Attack +20
Agility +20
Catholicon ring Defence +15
Devil's tail Agility +10
Dragon's scale Defence +5
Elevating shoes Agility +5
Full moon ring Defence +10
Goddess ring Wisdom +20
Gold bracer Defence +4
Gold ring Defence +10
Gold rosary Wisdom +5
Golden slippers Defence +1
Gospel ring Defence +5
Hearty ring Defence +1
Max HP +10
Max MP +10
Holy talisman Defence +10
Light dragon charm Defence +5
Life bracer Defence +5
Max HP +30
Lord's bracer Attack +5
Lucky pendant Defence +8
Metal slime earrings Agility +8
Meteorite bracer Agility +50
Mighty armlet Attack +15
Prayer ring Defence +5
Recovery ring Defence +15
Ring of awakening Defence +10
Ring of clarity Defence +10
Ring of immunity Defence +10
Ring of truth Defence +10
Ruby of protection Defence +15
Scholar's specs Wisdom +15
Skull ring Agility +15
Slime earrings Defence +4
Sorcerer's ring Wisdom +10
Max MP +30
Strength ring Attack +5
Templar's ring Defence +5
Templar Captain's ring Attack +10
Wisdom +10
Titan belt Attack +10
Tough guy tattoo Attack +8
  • 3DS version only.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

The Hero's pet Munchie appears as an obtainable SS rank monster, alongside Trode.

Super Smash Bros. Ultimate[edit]

The Hero of VIII, under the name Eight, appears as one of four Heroes, alongside the Heroes of XI, III, and IV. He wields the Dragovian king sword and Dragovian shield. Unlike in his home game, Eight does not retain his curse immunity in Ultimate, presumably because of his status as an alternate character and/or for gameplay balance.

While playing as the Hero in Classic Mode, Eight appears as Round 5's opponent and is fought on the Battlefield form of Gaur Plains. He is allied with a tiny Pikachu, in reference to Munchie.

Trivia[edit]

  • In the PS2 version of the game, when The Hero's Tension is maxed, his appearance changes drastically. His bandana flies off and his hair spikes up, making him resemble Super Saiyan Son Goku of Dragon Ball Z fame. This little feature was added to the Western release of the game, as a shoutout to fans of Toriyama's work.
  • Munchie is an obtainable monster in Dragon Quest Monsters: Joker 2 Professional.
  • In the international versions of Dragon Quest XI: Echoes of an Elusive Age, the Luminary can wear an outfit that allows him to dress like the Protagonist of VIII.
  • While designing the Super Smash Bros. Ultimate version of The Hero, series creator Masahiro Sakurai specifically requested permission from Square-Enix to include Dragon Quest VIII's Hero as an alternate costume, due to the game being the most popular entry in the West and its role in reintroducing the series to American and European audiences.
    • In Ultimate, Eight is given a voice (albeit largely for various wordless expressions of exertion or pain). His voice actor is Yūki Kaji, a popular Japanese VA and singer. According to Masahiro Sakurai, Kaji was very excited to play Eight, and considered roles in both Dragon Quest and Super Smash Bros. to be two of his dream jobs.

Videos[edit]

Gallery[edit]