High djinks

The High djinks is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest VI.

Its name is a play on the term high jinks and the mythological djinni.

DescriptionEdit

The High djinks are genies with the appearance of rotund mustachioed men with purple skin and pointy ears riding on grey clouds. They wear blue vests, baggy white trousers with an orange sash tied around their waist, pointy blue slippers, and gold bracelets. On their heads, the genies wear a white turban with a red jewel in the front and an orange plume. They think far too highly of their fantastical battle abilities, hovering above adventurers and launching attacks while cackling or puffing up their clouds before striking. Boasting a huge health pool and the ability to cast Kaswoosh, these grinning goons post a surprisingly frightful threat. However, in some games, the genies do not possess any spellcasting ability whatsoever, instead using their ability to manipulate the wind by sending out howling gales to slice enemies apart and sending breath attacks back at their users.

AppearancesEdit

Dragon Quest IV: Chapters of the ChosenEdit

High djinks (ランプのまおう Ranpunomaō) 
Remake Exclusive (PSX, DS, Mobile)
Sprite HP MP Attack Defense Agility Experience Gold
  350 0 170 105 88 710 117
Bestiary No. #164
Spell(s) None
Skill(s) Smothers character. (125% damage)
Wind Sickles (67~90 damage)
Location(s) Fungeon (Chapter 6)
Item Dropped Boxer shorts(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
164 0% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
0% 75% 0% 100%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
100% 100% 100% 75%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
75% 75% 0% 100%



Dragon Quest VI: Realms of RevelationEdit

High djinks (ランプのまおう Ranpunomaō)  
Original (SFC)
Sprite HP * MP Attack Defense
  696 48 194 113
Agility Experience * Gold Tame Rate
114 1104 300 1256
Bestiary No. #154
Spell(s) Kaswoosh
Multiheal
Skill(s) Attacks while laughing (125% damage.)
Backdraft
Wind Sickles
Location(s) Pillar of Pegasus
Prison of Sorrow
Fungeon
Item(s) Dropped Glombolero1256
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
0% 0% 25% 25%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
25% 0% 0% 100%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
25% 0% 50% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 50% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
50% 50% 50% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 100% 0%
Remakes (DS, Mobile)
Sprites Notable Changes
  None



Dragon Quest VII: Fragments of the Forgotten PastEdit

High djinks (ランプのまおう Ranpunomaō)  
Sprite HP MP Attack Defense
  350 0 170 105
Agility Experience Gold Tame Rate
88 200 (PS1)
300 (3DS)
117 (PS1)
176 (3DS)
1128
Bestiary No. #176
Spell(s) None
Skill(s) Cackles insanely and launches an attack. (125% damage)
Puffs up and smothers party member. (125% damage)
Wind Sickles
Backdraft
Location(s) Ventus Tower
Summoned by Malevolantern
Item(s) Dropped Noble garb1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 60%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
50% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 90% 50%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
50% 50% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 0% 50%
3DS version changes
None


Dragon Quest Monsters 2Edit

LampGenie (ランプのまおう Ranpunomaō)  
Sprite Level cap * HP growth MP growth
  60 6/10 7/10
Strength growth Resilience growth Wisdom growth Agility growth
6/10 6/10 6/10 5/10
Family Devil
In-game description
Abilities Heal, Sleep, TailWind
Habitat
Breeding chart Centasaur x ??? family
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak Weak Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
None Weak Weak Weak
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong None None None
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Weak Immune Immune Weak
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong Weak Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Weak None None None
Sap Resistance * Decelerate Resistance * Curse Resistance
Weak Weak Weak



Dragon Quest Monsters: Caravan HeartEdit

  The Lamp Genie is a four-star member of the Demon family with a weight of 4. It naturally learns Heal, Sleep and Fire Breath. Its in-game description reads "It's a ghostly genie that was summoned from a lamp."


Dragon Quest Monsters: Joker 2 ProfessionalEdit

High djinks
Family Demon
Rank B
Size S
Weapons Axes, Hammers, Claws, Staves
Traits Artful Dodger, Zapmeister, Crafty Woosher, Perilous Parrier
Resistances Vulnerable to Zap, Paralysis, and Dim
Resistant to Crack, Confusion, and Decelerate
Immune to Woosh and Donk
Skill Sizz & Zap
Location -
Breeding chart Malevolamp x Cumulus rex, Winky x Knight Aberrant


Dragon Quest Monsters: Terry's Wonderland 3DEdit

Dragon Quest Monsters: Super LightEdit

Dragon Quest Heroes II: Twin Kings and the Prophecy's EndEdit

High djinks (ランプのまおう Ranpunomaō) 
Model Experience Gold Marked Version?
  32,091 841g Yes
List No. #154
Field Notes A monstrous monarch who was sealed inside a magic lamp. He'll grant your wishes, but at a painful price. Though he's called a 'high' djinks, his position in the pecking order of powerful monsters is pretty low overall.
Location(s) The Grand Dunes
Item(s) Dropped Royal soil, Allure ring



In Other LanguagesEdit

Language Translation Meaning
  EspañolGenio traviesoSpanish for "mischievious genie/genie troublemaker".
  FrançaisDjinn-fizz
  DeutschDschinnsalabimFrom the German word for "djinn" and "Sim Sala Bim", an incantation used by the Danish magician Harry August Jansen, also known as Dante the Magician.
  ItalianoGenio puzzoneItalian for "genie stinker".

Related EnemiesEdit

Similar SpeciesEdit

Close CousinsEdit

See AlsoEdit

GalleryEdit