Editing Hiroshi Miyaoka
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{{ja|'''Hiroshi Miyaoka'''|宮岡 寛||born 1958}} is a staff of the Famicom ''[[Dragon Quest (series)|Dragon Quest]]'' triology. He is later known for the post-apocalyptic role-playing game series ''[[wikipedia:Metal Max|Metal Max]]''. | {{ja|'''Hiroshi Miyaoka'''|宮岡 寛||born 1958}} is a staff of the Famicom ''[[Dragon Quest (series)|Dragon Quest]]'' triology. He is later known for the post-apocalyptic role-playing game series ''[[wikipedia:Metal Max|Metal Max]]''. | ||
== | == Relvance to ''Dragon Quest'' == | ||
Miyaoka is a co-editor of {{ja|"Famicom Shinken"|ファミコン神拳}}—a Famicom column in manga magazine ''[[wikipedia:Shūkan Shōnen Jump|Shūkan Shōnen Jump]]'' from 1985 to 1989—with [[Yuji Horii]]. | Miyaoka is a co-editor of {{ja|"Famicom Shinken"|ファミコン神拳}}—a Famicom column in manga magazine ''[[wikipedia:Shūkan Shōnen Jump|Shūkan Shōnen Jump]]'' from 1985 to 1989—with [[Yuji Horii]]. | ||
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In the Famicom ''Dragon Quest'' triology, he served as a scenario assistant. He also designed dungeons including the [[Cave to Rendarak]]. After ''Dragon Quest II'' released, he joked that "now I'm the most hated person in Japan". | In the Famicom ''Dragon Quest'' triology, he served as a scenario assistant. He also designed dungeons including the [[Cave to Rendarak]]. After ''Dragon Quest II'' released, he joked that "now I'm the most hated person in Japan". | ||
He quited the Dragon Quest team after | He quited the Dragon Quest team after ''[[Dragon Quest III]]'' released. In 1991, his post-apocalyptic role-playing game ''[[wikipedia:Metal Max (video game)|Metal Max]]'', one of the latest Famicom titles, was released. The game slogan was "of dragon-slaying has been tired", though Miyaoka personally objected as he "couldn't face Mr. Horii". | ||
[[Category: | [[Category:People]] |