Editing Hiroshi Miyaoka

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[[File:Hiroshi Miyaoka.jpeg|thumb|upright=0.8|Hiroshi Miyaoka]]
{{ja|'''Hiroshi Miyaoka'''|宮岡 寛||born 1958}} is a staff of the Famicom ''[[Dragon Quest (series)|Dragon Quest]]'' triology. He is later known for the post-apocalyptic role-playing game series ''[[wikipedia:Metal Max|Metal Max]]''.
{{ja|'''Hiroshi Miyaoka'''|宮岡 寛||born 1958}} is a staff of the Famicom ''[[Dragon Quest (series)|Dragon Quest]]'' triology. He is later known for the post-apocalyptic role-playing game series ''[[wikipedia:Metal Max|Metal Max]]''.


== Relevant to ''Dragon Quest'' ==
== Relvance to ''Dragon Quest'' ==


Miyaoka is a co-editor of {{ja|"Famicom Shinken"|ファミコン神拳}}—a Famicom column in manga magazine ''[[wikipedia:Shūkan Shōnen Jump|Shūkan Shōnen Jump]]'' from 1985 to 1989—with [[Yuji Horii]].
Miyaoka is a co-editor of {{ja|"Famicom Shinken"|ファミコン神拳}}—a Famicom column in manga magazine ''[[wikipedia:Shūkan Shōnen Jump|Shūkan Shōnen Jump]]'' from 1985 to 1989—with [[Yuji Horii]].
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In the Famicom ''Dragon Quest'' triology, he served as a scenario assistant. He also designed dungeons including the [[Cave to Rendarak]]. After ''Dragon Quest II'' released, he joked that "now I'm the most hated person in Japan".
In the Famicom ''Dragon Quest'' triology, he served as a scenario assistant. He also designed dungeons including the [[Cave to Rendarak]]. After ''Dragon Quest II'' released, he joked that "now I'm the most hated person in Japan".


He quited the Dragon Quest team after {{Dragon Quest III}} released. In 1991, his post-apocalyptic role-playing game ''[[wikipedia:Metal Max (video game)|Metal Max]]'', one of the latest Famicom titles, was released. The game slogan was "of dragon-slaying has been tired", though Miyaoka personally objected as he "couldn't face Mr. Horii".
He quited the Dragon Quest team after ''[[Dragon Quest III]]'' released. In 1991, his post-apocalyptic role-playing game ''[[wikipedia:Metal Max (video game)|Metal Max]]'', one of the latest Famicom titles, was released. The game slogan was "of dragon-slaying has been tired", though Miyaoka personally objected as he "couldn't face Mr. Horii".
 
== Works ==
 
'''''Dragon Quest'' titles'''
* {{Dragon Quest (1986, {{Famicom}}) — Scenario assistant
* {{Dragon Quest II}} (1987, Famicom) — Scenario assistant
* {{Dragon Quest III}} (1988, Famicom) — Scenario assistant
* {{Dragon Quest I & II}} (1993, {{Super Famicom}}) — Scenario assistant
 
'''Other titles'''
* ''[https://www.lostmediawiki.com/RuneMaster_(lost_build_of_unreleased_Famicom_role-playing_game;_1988-1991) Rune Master]'' (cancelled in 1991) — scenario and directior (supervised by Yuji Horii)
* ''Metal Max'' series (since 1991)
* ''Tower Dream'' series (1996 to 1998)
* ''[[wikipedia:Genjū Ryodan|Genjū Ryodan]]'' (1998)


[[Category:Staff]]
[[Category:People]]
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