Infern Isle: Difference between revisions

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'''Infern Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank C island and the fifth location discovered in the game, after [[Palaish Isle]]. It is home to mostly zombie type monsters. Unlike most of the other locations, Infern Isle does not contain a Scoutpost. Instead, there is a Medical Console not far from the jetty, where the player may return if they find themselves in trouble.  
'''Infern Isle''' is one of the seven islands in the [[Green Bays]] archipelago in ''[[Dragon Quest Monsters: Joker]]''. It is a Danger Rank C island and the fifth location discovered in the game, after [[Palaish Isle]]. It is home to mostly zombie type monsters. Unlike most of the other locations, Infern Isle does not contain a Scoutpost. Instead, there is a Medical Console not far from the jetty, where the player may return if they find themselves in trouble.  


The third of many shrines is here on Infern Isle, where the [[Cluboon]] can transform into a [[Diamagon]] if brought to the shrine's Nexus. Guarding this sacred place is a dangerous [[Great dragon|Great Dragon]].
==Monsters==
==Monsters==
===<small>Common</small>===
===<small>Common</small>===

Revision as of 10:58, 17 June 2016

Infern Isle is one of the seven islands in the Green Bays archipelago in Dragon Quest Monsters: Joker. It is a Danger Rank C island and the fifth location discovered in the game, after Palaish Isle. It is home to mostly zombie type monsters. Unlike most of the other locations, Infern Isle does not contain a Scoutpost. Instead, there is a Medical Console not far from the jetty, where the player may return if they find themselves in trouble.

Monsters

Common

Rare