Kaclang: Difference between revisions

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{{Spell Infobox
{{Spell Infobox
|title = Kaclang
|title = Kaclang
|image = [[Image:DQ3 Spell Kaclang.png]]
|image = [[Image:DQIII Kaclang.png|170px]]
|japanese = アストロン
|japanese = アストロン
|romaji = Asutoron
|romaji = Asutoron
Line 8: Line 8:
}}
}}


'''Kaclang''' (アストロン, Astoron), also known as '''Ironize''', is a spell which renders the object invulnerable, but also unable to act. It was introduced in [[Dragon Quest III]] at first exclusive to the [[hero]] class. Affects the whole party. Some monsters also have the Kaclang spell.
'''Kaclang''' is a spell which renders the recipient invulnerable, but also unable to act. It was introduced in ''[[Dragon Quest III]]'' at first exclusive to the [[hero]] class. Affects the whole party. Some monsters also have the Kaclang spell.
 
Seemingly useless at first glance, the spell is actually quite handy to trick an enemy into wasting all their MP, as well as scouting for their abilities. 


==Appearances==
==Appearances==
===[[Dragon Quest III]]===
===''[[Dragon Quest III]]''===
In Dragon Quest III, Kaclang is learned by the [[Hero (Dragon Quest III)|hero]] at level 12.
Kaclang is learned by the [[Hero (Dragon Quest III)|hero]] at level 12. It has the highest action priority in the game, being cast before all other actions.
===[[Dragon Quest IV]]===
 
===''[[Dragon Quest IV]]''===
Kaclang is learned by [[Hero (Dragon Quest IV)|the hero]] at level 21.
Kaclang is learned by [[Hero (Dragon Quest IV)|the hero]] at level 21.
===[[Dragon Quest V]]===
 
===''[[Dragon Quest V]]''===
Kaclang is only used by monsters.
Kaclang is only used by monsters.
===[[Dragon Quest VI]]===
 
In Dragon Quest VI DS, Kaclang is learned by the recruitable Liquid Metal Slime in level 3, when a [[Luminary]] reaches Learner (rank 2), and when a [[Hero (Class)|Hero]] becomes a Village Hero (rank 1).  
===''[[Dragon Quest VI]]''===
In ''Dragon Quest VI'' DS, Kaclang is learned by the recruitable Liquid Metal Slime in level 3, when a [[Luminary]] reaches Learner (rank 2), and when a [[Hero (Class)|Hero]] becomes a Village Hero (rank 1).  


It can be used by [[Arrghgoyle]]s.  
It can be used by [[Arrghgoyle]]s.  
===[[Dragon Quest VII]]===
===''[[Dragon Quest VII]]''===
 
{{Stub}}
==={{DQ11}}===
The [[Hero (Dragon Quest XI)|Hero]] will learn kaclang after purchasing the spell for 12 points in his ''Luminary'' skill tree. The spell costs 8 MP to cast but now only targets a single ally, with the effect lasting for 2~4 turns.
==Gallery==
<center><gallery>
image:DQ3 Spell Kaclang.png|''DQIII'' Famicom art
</gallery></center>
{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]{{Wikia}}
[[Category:Spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
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[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest XI spells]]

Revision as of 18:10, 13 October 2018

Kaclang is a spell which renders the recipient invulnerable, but also unable to act. It was introduced in Dragon Quest III at first exclusive to the hero class. Affects the whole party. Some monsters also have the Kaclang spell.

Seemingly useless at first glance, the spell is actually quite handy to trick an enemy into wasting all their MP, as well as scouting for their abilities.

Appearances

Dragon Quest III

Kaclang is learned by the hero at level 12. It has the highest action priority in the game, being cast before all other actions.

Dragon Quest IV

Kaclang is learned by the hero at level 21.

Dragon Quest V

Kaclang is only used by monsters.

Dragon Quest VI

In Dragon Quest VI DS, Kaclang is learned by the recruitable Liquid Metal Slime in level 3, when a Luminary reaches Learner (rank 2), and when a Hero becomes a Village Hero (rank 1).

It can be used by Arrghgoyles.

Dragon Quest VII

Dragon Quest XI: Echoes of an Elusive Age

The Hero will learn kaclang after purchasing the spell for 12 points in his Luminary skill tree. The spell costs 8 MP to cast but now only targets a single ally, with the effect lasting for 2~4 turns.

Gallery