Kaclang

From Dragon Quest Wiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Kaclang is a spell which renders the recipient invulnerable, but also unable to act.

It was introduced in Dragon Quest III at first exclusive to the Hero class. Affects the whole party. Some monsters also have the Kaclang spell.

Seemingly useless at first glance, the spell is actually quite handy to trick an enemy into wasting all their MP, as well as scouting for their abilities.

Appearances

Dragon Quest III: The Seeds of Salvation

Kaclang is learned by the Hero at level 12. It has the highest action priority in the game, being cast before all other actions.

Dragon Quest IV: Chapters of the Chosen

Kaclang is learned by Hero at level 21.

Peepers can use it on themselves.

Dragon Quest V: Hand of the Heavenly Bride

Kaclang is only used by the enemies Wyrtoise and Hippopotamiss.

Dragon Quest VI: Realms of Revelation

In VI DS, Kaclang is learned by the recruitable Liquid metal slime Mercury at level 3, when a Luminary reaches Learner (rank 2), when a Hero becomes a Village Hero (rank 1) and upon reaching Rank 2 of the Liquid metal slime vocation.

It can be used by Arrghgoyles.

Dragon Quest VII: Fragments of the Forgotten Past

Kaclang is learned by advancing to Rank 3 of the Luminary, Rank 2 of the Hero vocation, Rank 4 of the Drake slime, and Rank 1 of the Platinum king jewel vocations. It costs 2 MP to cast. In the 3DS remake, it can be learned by advancing to Rank 1 of the Hero and Druid vocations.

It can be cast by Rotten eggs as enemies.

Dragon Quest XI: Echoes of an Elusive Age

The Luminary will learn Kaclang after purchasing the spell for 12 points in his Luminary skill tree. The spell costs 8 MP to cast but now only targets a single ally, with the effect lasting for 2~4 turns.

Dragon Quest Monsters

Called Ironize in this game, it requires the monster to reach level 15 with 62 MP and 58 Intelligence. It is naturally learned by the DarkCrab, EvilBeast, EyeBall, MetalKing, Tortragon and WhipBird.

Dragon Quest Monsters 2

Ironize now requires 87 Intelligence to learn. It is naturally learned by the WonderEgg. It is no longer naturally learned by the EyeBall

Dragon Quest Tact

Kaclang can be learned by Hero, Erdrick through his Character Builder and costs 107 MP to cast. It has a range of up to two squares away from him and can also be self-cast. It fully protects the target from any damage they may receive until the start of their next turn. Although it can only be cast one time per battle. Upgrading the spell reduces the amount of MP it costs to cast.

Kaclang (アストロン Asutoron)Tactlogo.png
Ability information
Kaclang
Role * Type * Element MP cost
Support Spell DQTact Non-elemental.png 107
Times usable: 1
Range Additional effects
DQTact Range1.png
1-2 (+self)
DQTact Kaclang.png
Kaclang
Description
Grants 1 ally Kaclang until start of next action
Naturally learnt by
Hero, Erdrick


Super Smash Bros. Ultimate

Kaclang is randomly available through the Hero's Down-B move, Command Selection. It renders the Hero immune to all damage and knockback, but also means he will be instantly slain by Metal Slash. Additionally, casting the spell while in the air will cause the Hero to inflict 15% damage on anyone he falls upon.

In Other Languages

Language Translation Meaning
ICON-FLAG-ES.png EspañolMetalizaciónSpanish for "metallization",
ICON-FLAG-FR.png FrançaisImmoblindageFrom the French immobile and blindage.
ICON-FLAG-DE.png DeutschAbhärtungGerman for "hardening".
ICON-FLAG-IT.png ItalianoMetalpelleItalian for "metal hide/skin".
ICON-FLAG-KO.png 한국어아스트론Transliteration of the Japanese name Astron.
ICON-FLAG-CN.png 中文亚斯特隆Transliteration of the Japanese name Astron.

Gallery