Kadonk is a recurring spell in the Dragon Quest series, first appearing in the Joker sub series of the Monsters spin off games, that damages enemies with a crushing gravity well. It is superior to Donk and inferior to Kadonkle.

AppearancesEdit

Dragon Quest XEdit

Kadonk makes its main series debut as an enemy-exclusive spell used by some bosses. It costs 8 MP to cast and, much like Donk, will deal 75% of a character's maximum HP as damage and has a wider area of effect.

Dragon Quest Monsters: Joker 2Edit

Kadonk costs 32 MP to cast. It affects all enemies on screen, and damage inflicted is 1/6th of their current HP. It can be learned from:

Dragon Quest Monsters: Joker 3Edit

Kadonk's damage calculation is the same, but now only targets one foe. MP cost has been reduced to 8.

Dragon Quest TactEdit

Kadonk can be learned by Wildcard at level 38 and costs 146 MP to use. It inflicts major typeless spell damage to all enemies in a 3x3 square in front of it with a high chance of binding them, too. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast.

Kadonk (ベタドロン Betadron) 
Ability information
Kadonk
Role * Type * Element MP cost
Debuff Spell   146
Range Additional effects
 
Front
 
Bind
Description
Deals major spell damage to all enemies in area of effect, often binds
Naturally learnt by
Wildcard


Dragon Quest TreasuresEdit

GameDescription
Creates a powerful gravity well around an enemy. Inflicts gravitational magic damage on any enemy that enters it.[1]

Kadonk can be learned by Umbras, Emerald king slimes, and Wight kings at level 18. It costs 10 MP to cast and creates a powerful gravity well centered around a single enemy, dealing moderate gravitational magic damage to any enemies caught within it.


ReferencesEdit

  1. Nintendo Switch version.