Kasizz: Difference between revisions

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==Localization Differences==
==Localization Differences==
''Begiragon'' had previously been localized as Kasizzle until ''X'', with the localized name being passed on to ''Giragrade''. In other words, the Japanese games received new fourth-tier spells with new names and the English localizations gained new third-tier spells.
''Begiragon'' had previously been localized as Kasizzle until ''X'', with the localized name being passed on to ''Giragrade''. In other words, the Japanese games received new fourth-tier spells with new names and the English localizations gained new third-tier spells.
==Battle Visuals==
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Kasizz.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/End}}
{{DQSpells}}
{{DQSpells}}
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]

Revision as of 21:38, 3 October 2018

Kasizz is a spell first introduced in the Joker sub-series. As with the other Sizz spells, it roasts a group of enemies in roaring flames.

Appearances

Dragon Quest X

Dancers will learn Kasizz at level 45. The spell's damage calculation is Magical Might x 0.33 +55 with a maximum range of 256~268. The spell costs 21 MP to cast, and will fire in a straight line from the conjurer for ten meters.

Dragon Quest XI: Echoes of an Elusive Age

The Hero and Veronica will learn kasizz at level 40 and 38, respectively. The spell costs 16 MP to cast and will deal a base range of 100~116 before capping at 216~232

Dragon Quest Monsters: Joker 2

Kasizz's base range is 114~126, and the maximum cap is 209~231. The follower skillsets teach the spell to a monster: Frizz & Sizz 2, Frizz & Sizz 3, Bang & Sizz 2, Bang & Sizz 3, Woosh & Sizz 2 ,Woosh & Sizz 3, Crack & Sizz 2, Crack & Sizz 3, Sizz & Zap 2, Sizz & Zap 3, Sizz & Zam 2, Sizz & Zam 3, Exorsus, Uber Zapologist.

Localization Differences

Begiragon had previously been localized as Kasizzle until X, with the localized name being passed on to Giragrade. In other words, the Japanese games received new fourth-tier spells with new names and the English localizations gained new third-tier spells.

Battle Visuals