King cureslime

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Characteristics

The king cureslime is a recurring monster in the Dragon Quest series. Introduced in Dragon Quest IV, they look identical to king slimes, but have green colored ooze and a red and purple striped crown.

Despite their name, they have little in common with normal cureslimes as far as appearances go. They have access to the most potent healing magic available, using spells like Fullheal and even Omniheal to heal their allies in battle, making them a nuisance to fight against.

Appearances


Dragon Quest IV

#130 - King Cureslime
HP MP Experience Gold
150 384 300
Attack Defense Speed
90 25 30
Dropped Item Copper sword (1/128)
Locations Stairway to Zenithia
Skills Waste turn
Spells Omniheal
Bestiary # 130
Game Dragon Quest IV
Console NES, DS, Mobile

Dragon Quest V

#130 - King Cureslime
HP MP Experience Gold
156 120 380 100
Attack Defense Speed
99 99 58
Dropped Item Rebirth stone (1/128)
Locations Stairway to Zenithia
Spells Omniheal
Capture Rate 1/64
Bestiary # 130
Game Dragon Quest V
Console DS

Dragon Quest VI

King cureslime DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
King cureslime VI SNES.png 192 120 143 92
Agility Experience * Gold Tame Rate
88 416 134 NA
Bestiary No. 135
Spell(s) Drain Magic
Omniheal
Skill(s) Watches and waits
Location(s)
Item(s) Dropped Slime helmet164
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 15% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
80% 100% 100% 50%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 0% 50% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 15% 100%
Remakes (DS, Mobile)
Sprites Notable Changes
None


Dragon Quest VII

#137 - King cureSlime
File:Kingcureslime DQVII PSX.gif
HP MP Experience Gold
230 200 130 85
Attack Defense Speed
110 77 48
Dropped Item Yggdrasil dew
Skills Body Slam
Spells Fullheal
Omniheal
Family Slime
Capture Rate Moderate
Bestiary # 137
Game Dragon Quest VII
Console PSX, 3DS


Dragon Quest VIII

King cureslime DQ8-LOGO-ICON.png
Original (PS2)
Sprite HP MP Attack
File:King cureslime.png 180 255 140
Defense Agility Experience Gold
60 80 136 16
Bestiary no. 131
Family Slime
In-game description These massive slimes are theoretically capable of healing all of their allies in one go, but actual recorded cases are quite rare.
Spell(s) Omniheal
Fullheal
Skill(s) Swells up and smothers (125% damage)
Location(s) East Argonia
Item(s) dropped Amor seco essence1128
Yggdrasil dew1256
Evasion Attack Resistance Frizz Resistance * Sizz Resistance *
064 0% 0% 0%
Fire Breath
Resistance
*
Bang Resistance * Woosh Resistance * Crack Resistance *
0% 0% 0% 0%
Ice breath
Resistance
*
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 50%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
100% 50% 100% 50%
Snooze resistance * Dazzle Resistance Fizzle Resistance Ban Dance Resistance
50% 50% 50% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 0% 0%
Remake (3DS, Mobile)
Notable Changes
None



Dragon Quest IX

#206 - King cureslime
HP MP Experience Gold
256 255 3030 174
Attack Defense Speed
216 235 101
Dropped Item Slimedrop (common, 1/8)
Slime crown (rare, 1/128)
Locations Grotto
Spells Fullheal
Omniheal
Family Slime family
Bestiary # 206
Game Dragon Quest IX
Console DS
Description They may look like mere support slimes, but as well as Fullheal and Omniheal, they can put their weight behind big body blows.

Dragon Quest X

Dragon Quest XI: Echoes of an Elusive Age

Dragon Quest Monsters: Joker 2

Gallery

Trivia

  • It is unknown why the king cureslime temporarily changed colors to red-violet for DQVI.

See also