King of Aliahan

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King of Aliahan
Dragon Quest III
Nopic.png
Japanese name アリアハン王
Romaji Ōshō no Ariahan

The King of Aliahan is the ruling monarch of Aliahan, the first kingdom the player explores in Dragon Quest III. He rules over the island continent that contains the eponymous town and the village of Reeve, and is gravely concerned with the actions of the archfiend Baramos. He is also a very protective father, refusing to allow his daughter to play outside the castle-town's walls out of fear of the rising monster activity.

Appearances

Dragon Quest III: The Seeds of Salvation

The King has had a long relationship with the Hero's family, having sent the great Ortega off to assassinate the archfiend Baramos sixteen years before the beginning of the game. When his soldiers bring word that Ortega was last seen at the summit of the Great Pit of Giaga and that no trace of him could be found at the volcano's crater, he assumes the worst and attempts to console the newly-widowed mother of the Hero. The King fears that all hope is lost with Ortega gone, but the young woman assures him that her child will succeed where her husband has failed.

The years pass, and when the Hero comes of age and is escorted to the castle by their mother, the King receives them in high spirits. The King is implied to feel responsible for the death of Ortega, and as such he strongly recommends that the Hero take allies with them to avoid the same fate, explaining the importance of Patty's Party Planning Place. The King then gives the Hero 50 pieces of Gold to buy armaments, and wishes them well on their mission.

After the Hero has succeeded in killing Baramos and restoring peace to the world, the King will call for a celebration--he will also give the player a Bastard sword if they defeated the archfiend with the Hero alone. Before the celebration can begin, however, a booming, disembodied voice fills his throne room with mocking laughter. The devil Zoma announces that Baramos was merely an underling of his, and that the true lord of darkness will bring the world under his heel very soon. The King is distraught at this, having his strength robbed of him after finally seeing world peace during his reign only for it to be crushed by a greater evil. He becomes depressed and very short with the Hero, and his minister manages the saving of the player's file for the rest of the game.

Though the King does not have much dialogue, many of his actions can be inferred by the player even on a casual playthrough. He discreetly sends word of the Hero's mission to the five other monarchs, which is why the player is welcomed in each kingdom and does not have to prove their identity.

Dragon Quest XI: Echoes of an Elusive Age

The King appears at Baramos's Lair at an unknown point in time, presumably after the death of Zoma. He, the King of Romaria, King of Portoga, King of Edina, and King of Manoza investigate the ruins and stumble upon a plot to revive Baramos.

Trivia

  • If the player picks the female Hero in III, the King will mistakenly address her as Ortega's son before correcting himself.