Difference between revisions of "Kiryl"
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Latest revision as of 19:37, 15 January 2020
|Dragon Quest series character|
|Dragon Quest IV: Chapters of the Chosen|
|Voice Actor||Daiki Nakamura (CD Theater)|
Hikaru Midorikawa (Heroes)
Alec Newman (Heroes, English)
"Thwack! Thwack! Thwack! Thwack! Thwack! Thwack! Thwack! Thwack! Be gone away!"
—Kiryl, performing his High Tension attack in Dragon Quest Heroes.
Kiryl is a character in Dragon Quest IV. He is an apprentice priest in the castle of Zamoksva, and a close friend and retainer of Tsarevna Alena. When the latter escapes from the confines of her room to explore the world, he elects to accompany her along with the court magician Borya.
- 1 Appearance and Personality
- 2 Appearances
- 2.1 Dragon Quest IV: Chapters of the Chosen
- 2.2 Dragon Quest VI: Realms of Revelation
- 2.3 Dragon Quest IX: Sentinels of the Starry Skies
- 2.4 Dragon Quest & Final Fantasy in Itadaki Street Special
- 2.5 Dragon Quest: Monster Battle Road
- 2.6 Dragon Quest Heroes and Dragon Quest Heroes II
- 3 Etymology
- 4 Gallery
Appearance and Personality
Kiryl wears a green and white Kalimavkion resembling the traditional hat of a priest, along with a green overcoat and a white long-sleeved undershirt. He carries a long and narrow sword on his back, and keeps a muted orange scarf around his neck.
He is very loyal to Princess/Tsarevna Alena, as evidenced by how he immediately rushes after her when she escapes. It is also made apparent that he has a crush on the princess as well. Aside from his not-so-subtle remarks regarding his feelings for Alena (which somehow always elude her), signs include him keeping a drawing of her hidden in his room. Beyond his relationship with Alena, Kiryl is a very studious and dedicated young man with a deep sense of faith; he has been training for some time to take over as the resident priest of Zamoksva and his room is filled with religious texts.
In the remake version of the game, it is revealed that he is scared heights if you use the party chat in certain areas, most notably El Forado.
Chapter 2 begins with Alena begging her father, the Tsar of Zamoksva, to let her explore the world, since strong fighters are needed more and more in their troubled times, with the Underworld creeping out of dormancy. However, he refuses, saying that with monsters showing increasing aggression, it's simply too dangerous to let her leave the safety of the castle. Alena goes back to her room but, within a few minutes, has been overcome with frustration and escapes the castle.
Kiryl and Borya, her retainers, give chase; they're resigned to not being able to make her stay put, but if she's going to leave, they can't allow her to travel alone. The three set out and soon come to a small village being terrorized by a local monster continually demanding young girls as a sacrifice. Alena immediately heads to the local church to offer herself as the next sacrifice, but she has no intention of dying; as soon as the demon shows its face, she, Kiryl and Broya spring into action and take it out, saving the village.
Alena and her companions are not seen again until Chapter 5, when Kiryl has fallen under a dangerous fever and is bedridden in Mintos. Alena and a band of three mercenaries set out to the reported location of the Feverfew root to try & recover some to cure Kiryl, but fails. However, The Hero succeeds, and upon learning of their destiny the three immediately join the party for the remainder of the game. Some time later, they return to Zamoksva, finding the cause of its troubles to be the demon Baalzack, whom they kill in retribution and for the greater good.
Kiryl corresponds to the priest vocation, and as such he learns strong healing and defensive spells, but is fairly limited in the weapons and armor he can equip.
The NES version of Kiryl is infamous for his poorly-programmed AI, which would continuously cast the Whack and Thwack spells above all others, even when healing is necessary and the enemy is immune to them. While this problem was eliminated since the remakes permit manual control, it has become a running gag related to the character, such as his special appearance in Dragon Quest: Monster Battle Road.
|Level Learned||Original Japanese||NES Version||DS Version||Spanish Version|
|Lvl Learned||Japanese Name||DW IV||DQ IV DS||Spanish Name|
|Attribute||Starting Stats||Maximum Stats|
|Initial gear||Oaken club, Wayfarer's clothes|
- PSX version
|Dragon Quest IV (All)|
|Cypress Stick||Attack +2|
|Staff of Salvation||Attack +5|
|Oaken Club||Attack +7|
|Copper Sword||Attack +12|
|Divine Dagger||Attack +14|
|Hunter's Bow||Attack +18|
|Iron Lance||Attack +28|
|Holy Lance||Attack +33|
|Thalian Staff||Attack +33|
|Staff of Divine Wrath||Attack +35|
|Staff of Antimagic||Attack +50|
|Somatic Staff||Attack +55|
|Magma Staff||Attack +63|
|Miracle Sword||Attack +100|
|Liquid Metal Sword||Attack +130|
|Dragon Quest IV (All)|
|Leather Hat||Defense +2|
|Hardwood Headwear||Defense +6|
|Happy Hat||Attack +15|
|Iron Helmet||Defense +16|
|Liquid Metal Helm||Defense +50|
|Death Mask||Defense +200|
|Dragon Quest IV (All)|
|Robe of Serenity||Defense+33|
|Liquid Metal Armor||Defense+95|
|Dragon Quest IV (All)|
|Liquid Metal Shield||Defense+60|
|Dragon Quest IV (Remakes)|
|Ruby of Protection||Defence+15|
Kiryl is infamous in the original 8-bit version of IV for continuously casting Whack and Thwack during boss battles, wasting his MP and time when he should be keeping the party alive. The reason for this is how the A.I. is programmed in the NES version: instead of fully comprehending a monsters' resistances and vulnerabilities at the start of battle as in later titles, characters "learn" these aspects as the battle continues. It will take up to three turns to fully understand what will work against a given foe for any character regardless of their wisdom stat. This issue is further compounded by the fact that the game reads each mode switch or transformation an enemy undertakes as an entirely new for A.I. processing, and made even worse by the fact that the final boss has no less than seven "forms".
Thankfully this bad behavior was sorted out in the PSX remake and all subsequent versions, wherein the A.I. logic processing has been improved give characters a full understand of foes at the beginning of battle.
Kiryl appears as one of the special guests at Quester's Rest in Stornway. This can be obtained through the DQVC using Nintendo's Wi-Fi Channel. When spoken to, he gives the player different pieces of his outfit depending on different situations.
Kiryl can be summoned to perform a special attack. After leaping from the wagon, Kiryl tries and fails to cast Thwack multiple times, before finally stomping on the text windows in disgust and(successfully) unleashing a magnified version of Kathwack in the form of angry spirits. Though these ghosts cannot inflict instant death, they deal colossal damage to all enemies.
Just as in Monster Battle Road, Kiryl's special attack is trying and failing multiple times to cast Thwack before casting Kathwack.
Kiryl is the Slavic derivative of the Greek Cyril. It means "Lordly".