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'''''Kol''''' is a village in northeastern [[Alefgard]]. It exists in both [[Dragon Quest]] and [[Dragon Quest III]].
{{LocationInfobox
|game = {{Dragon Quest}}<br/>{{Dragon Quest III}}<br/>{{DQB}}
|title = Kol
|type= Village
|image = [[Image:Kol.jpg|center|310px]]
|caption = Official art of Kol.
|japanese=マイラ
|romaji=Maira
|old=Same
}}
'''Kol''' is a village in northeastern [[Alefgard]]. It sits in the middle of a large forest with a tall mountain chain to the north, and the buildings are made of timber rather than stone.


==Synopsis==
It is visited in {{DQ}}, {{DQ3}} and {{DQB}}.
=== Dragon Quest ===
Kol is typically the 3rd town the hero visits.  It does not contain any essential items for completing the game.  The [[Fairy Flute]] is hidden 4 steps south of the fountain and is useful for defeating the [[Golem]] outside [[Mercado]].


=== Dragon Quest II ===
==Appearances==
As is the case with most of the towns/villages in Alefgard, Kol is not accessible in Dragon Quest II. Its location on the world map is covered with forest.
==={{DQ}}===
Kol is typically the third town the player visits. It is a quiet forest village with a large hot spring for bathing, and it does not contain any essential items for completing the game. The [[Faerie Flute]] is hidden four steps south of the bath and is useful for defeating the [[Golem]] outside [[Cantlin]], especially so in the remade versions of the game.


=== Dragon Quest III ===
====Puff-Puff====
Kol contains the item shop which sells the [[Sword of Kings]], which is the hero's strongest weapon in the original Dragon Quest III (but not in remakes).  The sword is for sale after selling [[Oricon]] to the [[Zipangu]] shopkeeper and re-entering the village.
In all versions of the game, the {{Hero 1}} can receive a [[Puff-Puff]] from one of the ladies near the bath for 20 [[gold]] coins. All references to the hero's indulgence and the woman's sultry behavior were removed from the original {{NES}} version as they were seen as too risque for a Western audience, but this censorship was revoked for the [[Cell phone]] version.
*The {{Famicom}} version of the scene is different from how the act would be portrayed in later games, with the screen fading to black instead of the usual onomatopoeia playing. It also costs 50 [[gold]] coin instead of just 20.  


==Weapon/Armor shop==
====Shops and Services====
{{Shop|header}}
{{ItemShop/Start}}
{{Shop|subtable|game=[[Dragon Quest]]|console=NES,GBC}}
{{ItemShop/Item|name=Medicinal herb|price=24g|attributes=Heals a small amount of HP}}
{{Shop|entry|item=[[Copper Sword]]|price=180g}}
{{ItemShop/Item|name=Torch|price=8g|attributes=Lights a radius around the Hero}}
{{Shop|entry|item=[[Iron Axe|Iron Axe (Hand Axe)]]|price=560g}}
{{ItemShop/Item|name=Dragon's scale|price=20g|attributes=Provides a small amount of Defense}}
{{Shop|entry|item=[[Iron Armor|Iron Armor (Half Plate)]]|price=1000g}}
{{ItemShop/Item|name=Chimaera wing|price=70g|attributes=Warps the Hero back to [[Tantegel]]}}
{{Shop|entry|item=[[Steel Armor|Steel Armor (Full Plate)]]|price=3000g}}
{{ItemShop/End}}
{{Shop|entry|item=[[Leather Shield|Leather Shield (Small Shield)]]|price=90g}}
{{Shop|subtablefooter}}
{{Shop|footer}}


==Item shop==
{{WeaponShop/Start}}
The item shop in the NES version is referred to as a ''tools'' shop.
{{WeaponShop/Item|name=Copper sword|price=180|attributes=Attack +10}}
{{Shop|header}}
{{WeaponShop/Item|name=Iron axe|price=560|attributes=Attack +15}}
{{Shop|subtable|game=[[Dragon Quest]]|console=NES}}
{{WeaponShop/Item|name=Iron armour|price=1000|attributes=Defense +16}}
{{Shop|entry|item=[[Medicinal Herb]]|price=24g}}
{{WeaponShop/Item|name=Full plate armour|price=3000|attributes=Defense +24}}
{{Shop|entry|item=[[Torch]]|price=8g}}
{{WeaponShop/Item|name=Leather shield|price=90|attributes=Defense +4}}
{{Shop|entry|item=[[Dragon's Scale]]|price=20g}}
{{WeaponShop/End}}
{{Shop|entry|item=[[Wing of Wyvern]]|price=70g}}
{{Shop|subtablefooter}}
{{Shop|subtable|game=[[Dragon Quest]]|console=GBC}}
{{Shop|entry|item=[[Herb]]|price=24g}}
{{Shop|entry|item=[[Torch]]|price=8g}}
{{Shop|entry|item=[[D-Scale]]|price=20g}}
{{Shop|entry|item=[[Warp Wing]]|price=24g}}
{{Shop|subtablefooter}}
{{Shop|footer}}


==Inn==
====Treasures====
{{Inn|header}}
*[[Faerie Flute]]
{{Inn|entry|game=[[Dragon Quest]]|console=NES,GBC|price=20g}}
*[[Plain clothes]]
{{Inn|footer}}
*[[Seed of strength]]
 
====Nearby monsters====
*[[Drackolyte]]
*[[Scorpion]]
*[[Skeleton]]
 
==={{DQ2}}===
As is the case with most of the towns/villages in [[Alefgard]], Kol is not accessible in {{Dragon Quest II}}. Its location on the world map is covered with forest.
 
==={{DQ3}}===
The people of Kol frequently mention the legendary {{Sword of Kings}} and how it was so dangerous to the [[Zoma|devil]] that he spent three years doing all he could to destroy it. Furthermore, a merchant sitting in the large common room mentions that the blade was forged of the infallible [[Orichalcum]] metal. The remarkable smithing skills of the item merchant are also told to the player, which tells them that all three are related and bringing the ore to the merchant will result in the sword.
 
The item merchant was once a blacksmith living in [[Jipang]], who fled with his wife once she was selected to be the next sacrifice to [[Orochi]]. The couple wandered the world until they stumbled upon The [[Great Pit of Giaga]] and fell through the crack in the firmament, possibly leading to the construction of the guard post at the site when their fall was mistaken for attempted suicide. The husband has adopted the speaking mannerisms of their new home, but his wife still speaks in haiku.
 
In order to obtain the {{Sword of Kings}}, the player must sell the oricalchum found in [[Damdara]] to the Jipangese merchant. The sword can then be purchased for 35,000 [[gold]] coins.
 
====Shops and Services====
{{ItemShop/Start}}
{{ItemShop/Item|name=Medicinal herb|price=8g|attributes=Heals a small amount of HP}}
{{ItemShop/Item|name=Holy water|price=20g|attributes=Keeps away low level monsters}}
{{ItemShop/Item|name=Chimaera wing|price=25g|attributes=Same effect as [[zoom]] spell}}
{{ItemShop/Item|name=Moonwort bulb|price=30g|attributes=Cures paralysis}}
{{ItemShop/End}}
 
{{WeaponShop/Start}}
{{WeaponShop/Item|name=Steel broadsword|price=1500|attributes=Attack +33}}
{{WeaponShop/Item|name=Sledgehammer|price=6500|attributes=Attack +55}}
{{WeaponShop/Item|name=Dragon mail|price=9800|attributes=Defence +45}}
{{WeaponShop/Item|name=Flowing dress|price=12500|attributes=Defence +50}}
{{WeaponShop/Item|name=Silver shield|price=8800|attributes=Defence +40}}
{{WeaponShop/Item|name=Iron mask|price=3500|attributes=Defence +25}}
{{WeaponShop/End}}
 
====Treasures====
*[[Faerie Flute]]
*[[Mini medal]]s (3)
*[[Plain clothes]]
*[[Seed of magic]]
*[[T'n'T ticket]] (3) (removed for [[Cell phone]] version)
 
====Nearby enemies====
*[[Flying flayer]]
*[[Ghoul]]
*[[Muddy hand]]
*[[Skelegon]]
 
==={{DQB}}===
In this game, Kol (along with [[Galenholm]]) consists of different areas that can be reached by using teleportals: the Ruins, the Island of Lava, and the Island of Ice. The boss at the end of Chapter 3 is a [[Magmalice]] and a [[Firn fiend]]. The articles for each area within the region are:
*[[Bleak and Burning Badlands]]
*[[Island of Lava]]
*[[Galenholm]]
*[[Island of Ice]]
*[[Galenholm Ruins]]
 
==={{DQTact}}===
The [[Hero (Dragon Quest Tact)|Master]] and [[Majellan]] pay a visit to the town in Chapter 2, Episode 1 of the game's limited ''Dragon Quest I'' event. Majellan wants to relax in the town's hot springs before he remembering they're trying to locate the missing [[Mindini]], much to his dismay. In the town, they encounter a fortune-telling old man who points them in the direction of the [[Quagmire Cave]].
 
==Gallery==
<center><gallery>
Kol_DQI_GBC_1.PNG|Villager's greeting.
Fairyflute.png|The flute's location.
Kol DQ NES.gif|NES map.
Kol 16-bit.png|SFC map.
DQT Kol.jpg|Majellan visiting Kol in ''Tact''.
</gallery></center>


{{DQI}}
{{DQI}}
{{DQIII}}
{{DQIII}}
{{DQBI}}
[[Category:Dragon Quest I locations]]
[[Category:Dragon Quest I locations]]
[[Category:Dragon Quest III locations]]
[[Category:Dragon Quest Builders locations]]
[[Category:Dragon Quest Tact locations]]

Revision as of 20:19, 1 February 2022

Kol is a village in northeastern Alefgard. It sits in the middle of a large forest with a tall mountain chain to the north, and the buildings are made of timber rather than stone.

It is visited in Dragon Quest, Dragon Quest III: The Seeds of Salvation and Dragon Quest Builders.

Appearances

Dragon Quest

Kol is typically the third town the player visits. It is a quiet forest village with a large hot spring for bathing, and it does not contain any essential items for completing the game. The Faerie Flute is hidden four steps south of the bath and is useful for defeating the Golem outside Cantlin, especially so in the remade versions of the game.

Puff-Puff

In all versions of the game, the Hero can receive a Puff-Puff from one of the ladies near the bath for 20 gold coins. All references to the hero's indulgence and the woman's sultry behavior were removed from the original NES version as they were seen as too risque for a Western audience, but this censorship was revoked for the Cell phone version.

  • The Famicom version of the scene is different from how the act would be portrayed in later games, with the screen fading to black instead of the usual onomatopoeia playing. It also costs 50 gold coin instead of just 20.

Shops and Services

ICON-ITEM-SHOP.png Item Shop 
Item Price Attributes
ICON-Medicinal herb.png Medicinal herb24gHeals a small amount of HP
ICON-Torch.png Torch8gLights a radius around the Hero
ICON-Dragon's scale.png Dragon's scale20gProvides a small amount of Defense
ICON-Chimaera wing.png Chimaera wing70gWarps the Hero back to Tantegel
ICON-WEAPON-SHOP.png Weapon Shop 
Item Price Attributes
ICON-Copper sword.png Copper sword180Attack +10
ICON-Iron axe.png Iron axe560Attack +15
ICON-Iron armour.png Iron armour1000Defense +16
ICON-Full plate armour.png Full plate armour3000Defense +24
ICON-Leather shield.png Leather shield90Defense +4

Treasures

Nearby monsters

Dragon Quest II: Luminaries of the Legendary Line

As is the case with most of the towns/villages in Alefgard, Kol is not accessible in Dragon Quest II. Its location on the world map is covered with forest.

Dragon Quest III: The Seeds of Salvation

The people of Kol frequently mention the legendary Template:Sword of Kings and how it was so dangerous to the devil that he spent three years doing all he could to destroy it. Furthermore, a merchant sitting in the large common room mentions that the blade was forged of the infallible Orichalcum metal. The remarkable smithing skills of the item merchant are also told to the player, which tells them that all three are related and bringing the ore to the merchant will result in the sword.

The item merchant was once a blacksmith living in Jipang, who fled with his wife once she was selected to be the next sacrifice to Orochi. The couple wandered the world until they stumbled upon The Great Pit of Giaga and fell through the crack in the firmament, possibly leading to the construction of the guard post at the site when their fall was mistaken for attempted suicide. The husband has adopted the speaking mannerisms of their new home, but his wife still speaks in haiku.

In order to obtain the Template:Sword of Kings, the player must sell the oricalchum found in Damdara to the Jipangese merchant. The sword can then be purchased for 35,000 gold coins.

Shops and Services

ICON-ITEM-SHOP.png Item Shop 
Item Price Attributes
ICON-Medicinal herb.png Medicinal herb8gHeals a small amount of HP
ICON-Holy water.png Holy water20gKeeps away low level monsters
ICON-Chimaera wing.png Chimaera wing25gSame effect as zoom spell
ICON-Moonwort bulb.png Moonwort bulb30gCures paralysis
ICON-WEAPON-SHOP.png Weapon Shop 
Item Price Attributes
ICON-Steel broadsword.png Steel broadsword1500Attack +33
ICON-Sledgehammer.png Sledgehammer6500Attack +55
ICON-Dragon mail.png Dragon mail9800Defence +45
ICON-Flowing dress.png Flowing dress12500Defence +50
ICON-Silver shield.png Silver shield8800Defence +40
ICON-Iron mask.png Iron mask3500Defence +25

Treasures

Nearby enemies

Dragon Quest Builders

In this game, Kol (along with Galenholm) consists of different areas that can be reached by using teleportals: the Ruins, the Island of Lava, and the Island of Ice. The boss at the end of Chapter 3 is a Magmalice and a Firn fiend. The articles for each area within the region are:

Dragon Quest Tact

The Master and Majellan pay a visit to the town in Chapter 2, Episode 1 of the game's limited Dragon Quest I event. Majellan wants to relax in the town's hot springs before he remembering they're trying to locate the missing Mindini, much to his dismay. In the town, they encounter a fortune-telling old man who points them in the direction of the Quagmire Cave.

Gallery