List of Traits in Dragon Quest Monsters: Joker
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Revision as of 18:05, 9 October 2020 by TwoHeadedGiraffe (talk | contribs) (A list of Traits from Joker)
Traits
Trait | Description |
---|---|
Able Ambusher | Doubles your chance of a preemptive strike on the enemy |
Artful Dodger | Doubles your chance of dodging an attack. |
Bangmeister | Bang magic costs 10% less to cast and deals 10% more damage |
Counterstriker | Counter physical attacks |
Crackmeister | Crack magic deals 10% less to cast and deals 10% more damage |
Critical Massacre | Doubles your chance of making a critical hit. |
Desperado | Double your chance of making a critical hit when your life is less than 1/4 |
Double Trouble | Go twice when you let the monster loose on AI |
Early Bird | Your action comes first |
Escape Artist | Flee is always successful except in boss battles |
Fly Swatter | Ignore special agility bonus of flying monster |
Frizzmeister | Frizz magic costs 10% less to cast and deals 10% more damage |
Health Professional | Healing magic costs 10% less to cast and you get healed 10% more |
Last Word | Your action comes last |
Magic Miser | Magic consumption reduced to 3/4 |
Magic Regenerator | Regain 10% of max MP each round |
Magic Scrooge | Magic consumption reduced to 1/2 |
Master of Weapons | Equip any weapon |
Metal Beater | Increases damage dealt to a metal enemy by 1 |
Metal Body | Damage from physical attacks is reduced by 1/3 |
Paralyzer | Paralyze enemies with attack |
Poisoner | Poison enemies with attack |
Psycho | Gain ability to Psyche Up |
Steady Recovery | Regain 10% of max HP each round. |
Wooshmeister | Woosh magic costs 10% less to cast and deals 10% more damage |
Zammeister | Zam magic costs 10% less to cast and deals 10% more damage |
Zapmeister | Zap magic costs 10% less to cast and deals 10% more damage |