List of character statistics: Difference between revisions

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'''Defense''' is used to determine how well a character or monster can withstand incoming melee attacks. It is checked against the enemy's Attack in calculation of damage inflicted. It has no effect on magical or breath damage.
'''Defense''' is used to determine how well a character or monster can withstand incoming melee attacks. It is checked against the enemy's Attack in calculation of damage inflicted. It has no effect on magical or breath damage.


Defense is the sum of a character's resilience and the durability of their armor.
In NES and SNES titles, '''Defense''' is the sum of half a character's Agility and the armor's durability.
 
In other titles, '''Defense''' is the sum of a character's resilience and the durability of their armor.




[[Category:Lists]]
[[Category:Lists]]
[[Category:Statistics|*]]{{Wikia}}
[[Category:Statistics|*]]{{Wikia}}
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