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''DQVIII'' | ''DQVIII'' | ||
*0~249: 1/64 chance aside from equipment bonuses. '''Note''': if a character has raised his or her Fisticuffs level to receive an increase in evasion, the default is raised to 50% before stacking with all other bonuses. | *0~249: 1/64 chance aside from equipment bonuses. '''Note''': if a character has raised his or her Fisticuffs level to receive an increase in evasion, the default is raised to 50% before stacking with all other bonuses. The character's level must be higher than the attacking enemy's for the boost to take effect. | ||
*250~499: 1/32 chance. | *250~499: 1/32 chance. | ||
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==Luck== | ==Luck== | ||
In all versions of [[Dragon Quest III]] and [[Dragon Quest IV]], '''Luck''' affects your character's chances of being affected by status ailments such as Snooze, Fizzle, and Dazzle. Each enemy spell has a different base accuracy that is lowered as the stat rises, being calculated as | In all versions of [[Dragon Quest III]] and [[Dragon Quest IV]], '''Luck''' affects your character's chances of being affected by status ailments such as Snooze, Fizzle, and Dazzle. Each enemy spell has a different base accuracy that is lowered as the stat rises, being calculated as | ||
A = ( ( MOD * [ ( 768 - 2 * LUCK ) / 2 ] ) / 256 ) If A <= 0..255, status effect will fail If A > 0..255, status effect is successful | |||
[[Image:DQIII_Luck.png|right|border|130px]] | [[Image:DQIII_Luck.png|right|border|130px]] | ||
[[Dazzle]] and Deceleratele have a MOD of 160, [[Sap]] 128, [[Snooze]] and [[Fizzle]] 96, [[Fuddle]] 64, [[Whack]] and [[Thwhack]] 32, and [[Kamikaze]] having a fixed rate 128, thus staying at 50% accuracy regardless of luck. | [[Dazzle]] and Deceleratele have a MOD of 160, [[Sap]] 128, [[Snooze]] and [[Fizzle]] 96, [[Fuddle]] 64, [[Whack]] and [[Thwhack]] 32, and [[Kamikaze]] having a fixed rate 128, thus staying at 50% accuracy regardless of luck. |