List of enlightenment skills in Dragon Quest IX

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Revision as of 15:33, 3 December 2014 by Follower of Light (talk | contribs)

Enlightenment skills are learned via the Sage class.

Jack's Knack

Allows you to switch vocations on the field. Costs 3 MP to use and 10 skill points to learn.

Right as Rain

Applies a replenishing rain shower that restores HP for 7~9. The amount restored is calculated as (Recipient's LVL/2)+10. Costs 6 MP to use and 22 skill points to learn.

Disruptive Wave

Removes all status changes from enemies. Costs 10 MP to use and 42 skill points to learn.

Caster Sugar

Increases the users magical might & magical mending by 50% per cast, for 6~9 turns. Costs 8 MP to use and 68 skill points to learn.

Twocus Pocus

Enables a party members to cast the same spell twice per round. Costs 10 MP to use. Requires the 'Sage's Scripture' in a character's inventory to use. NOTE: the following spells will not be cast twice; Magic Burst, Kerplunk, Kamikaze, Zing, Kazing, Fullheal, and Omniheal.

Passive bonuses

Fully maximizing the Enlightenment skill tree will grant the following permanent bonuses for the character:

  • +20 Magical mending when 4 skill points are invested.
  • +20 Magical might when 16 skill points are invested.
  • +40 Magical mending when 32 skill points are invested.
  • +40 Magical might when 55 skill points are invested
  • +60 MP when 82 skill points are invested.
  • When a character reaches the pinnacle of wisdom, the MP cost of all spells cast by them will be reduced by 25%