List of focus skills in Dragon Quest IX: Difference between revisions
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'''Focus''' skills are learned via the [[Martial Artist]] class. | |||
==War Cry== | ==War Cry== | ||
A battle cry that paralyzes a group of enemies with fear. This prevents them from taking their next turn (similar to [[Pratfall]]). | |||
A battle cry that | |||
==Psyche Up== | ==Psyche Up== | ||
Boosts your own [[tension]] by one level. | |||
Boosts your own tension by one level. | |||
==Mens Sana== | ==Mens Sana== | ||
Removes negative status changes from user. Costs 2 MP to use. | |||
==Mind Over Matter== | ==Mind Over Matter== | ||
Applies [[Insulate]] to protect from [[breath]] attacks. Costs 1 MP to use. | |||
==Meditation== | ==Meditation== | ||
Heals self for at least 80 HP. Costs 3 MP to use, making it slightly more cost efficient than [[Midheal]]. | |||
==Passive Bonuses== | |||
Fully maximizing the Focus skill tree will grant the following permanent bonuses for the character: | |||
*Agility +100 | |||
*Strength +10 | |||
*HP +30 | |||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category:Dragon Quest IX lists]]{{Wikia}} | |||
[[Category:Dragon Quest IX lists]] |
Revision as of 17:46, 6 October 2010
Focus skills are learned via the Martial Artist class.
War Cry
A battle cry that paralyzes a group of enemies with fear. This prevents them from taking their next turn (similar to Pratfall).
Psyche Up
Boosts your own tension by one level.
Mens Sana
Removes negative status changes from user. Costs 2 MP to use.
Mind Over Matter
Applies Insulate to protect from breath attacks. Costs 1 MP to use.
Meditation
Heals self for at least 80 HP. Costs 3 MP to use, making it slightly more cost efficient than Midheal.
Passive Bonuses
Fully maximizing the Focus skill tree will grant the following permanent bonuses for the character:
- Agility +100
- Strength +10
- HP +30
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