List of glitches in Dragon Quest III: Difference between revisions

→‎Companion overload glitch: Adding the negative aspect of this glitch.
(→‎Companion overload glitch: Adding the negative aspect of this glitch.)
Line 6: Line 6:
==Companion overload glitch==
==Companion overload glitch==
This glitch involves recruiting the maximum number of companions using [[Ruida's Tavern]]. Once the capacity has been reached, the [[Hero (Dragon Quest III)|hero]] will mysteriously know many spells which are not learned until later levels. It is hypothesized that some memory addresses overlap causing this glitch. This glitch only applies to the NES version.
This glitch involves recruiting the maximum number of companions using [[Ruida's Tavern]]. Once the capacity has been reached, the [[Hero (Dragon Quest III)|hero]] will mysteriously know many spells which are not learned until later levels. It is hypothesized that some memory addresses overlap causing this glitch. This glitch only applies to the NES version.
Several downsides to the glitch, however include the inability for the Hero to learn Heal and Return outside of battle & certain items disappearing from the inventory.  The first Wizard spells for battle will also disappear from the list.


==Stat rollover glitch==
==Stat rollover glitch==
Anonymous user