List of guts skills in Dragon Quest IX

From Dragon Quest Wiki
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Guts skills are learned via the Gladiator class.

Clap Trap

A stinging slap across the face that deals an extra 20% damage. Costs 1 MP to use and 10 skill points to learn.

Double Up

Lowers defense a little (one level) to increase attack a lot (two levels). The positive boost lasts for 6~9 turns, while the impediment last for 7~10. This stance requires 22 skill points to master.

Double-Edged Slash

Deals a high powered attack that inflicts 50% more damage to a foe, and 25% recoil on the user. Warning: A highly tensioned character can easily kill themselves with this attack. This dangerous maneuver requires 42 skill points to master.

Blind Man's Biff

Devastates a single, randomly chosen enemy for 50% more damage. Costs 4 MP to use and 68 skill points to master.

Feel the Burn

User's tension will increase every time they're attacked. The technique lasts for 5~8 turns, requires 6 MP to use, and 100 skill points to master.

Passive Bonuses

Fully maximizing the Guts skill tree will grant the following permanent bonuses for the character:

  • +10 Hp when 4 skill points are invested.
  • +10 Strength when 16 skill points are invested.
  • +20 HP when 32 skill points are invested.
  • +30 Strength when 55 skill points are invested.
  • +30 HP when 82 skill points are invested.