https://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&feed=atom&action=historyList of locations in Dragon Quest I - Revision history2024-03-28T12:28:50ZRevision history for this page on the wikiMediaWiki 1.38.4https://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=210409&oldid=prevAntiyonder at 04:18, 29 December 20232023-12-29T04:18:16Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:18, 29 December 2023</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Plot and list of locations==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Plot and list of locations==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who restores {{MP}}, and a hidden entrance to the basement.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who restores {{MP}}, and a hidden entrance to the basement.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an [[<del style="font-weight: bold; text-decoration: none;">armor </del>shop|<del style="font-weight: bold; text-decoration: none;">armor</del>]] and [[weapon shop]], an [[item shop]], an [[inn]], and a [[Holy water]] shop.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an [[<ins style="font-weight: bold; text-decoration: none;">armour </ins>shop|<ins style="font-weight: bold; text-decoration: none;">armour</ins>]] and [[weapon shop]], an [[item shop]], an [[inn]], and a [[Holy water]] shop.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of [[Galenholm]]. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of [[Galenholm]]. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]].</div></td></tr>
</table>Antiyonderhttps://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=210408&oldid=prevAntiyonder at 04:17, 29 December 20232023-12-29T04:17:53Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:17, 29 December 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Line 1:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Plot and list of locations==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Plot and list of locations==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who restores {{MP}}, and a hidden entrance to the basement.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who restores {{MP}}, and a hidden entrance to the basement.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an armor and weapon shop, an item shop, an inn, and a <del style="font-weight: bold; text-decoration: none;">holy </del>water shop.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an <ins style="font-weight: bold; text-decoration: none;">[[</ins>armor <ins style="font-weight: bold; text-decoration: none;">shop|armor]] </ins>and <ins style="font-weight: bold; text-decoration: none;">[[</ins>weapon shop<ins style="font-weight: bold; text-decoration: none;">]]</ins>, an <ins style="font-weight: bold; text-decoration: none;">[[</ins>item shop<ins style="font-weight: bold; text-decoration: none;">]]</ins>, an <ins style="font-weight: bold; text-decoration: none;">[[</ins>inn<ins style="font-weight: bold; text-decoration: none;">]]</ins>, and a <ins style="font-weight: bold; text-decoration: none;">[[Holy </ins>water<ins style="font-weight: bold; text-decoration: none;">]] </ins>shop.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of Galenholm. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]].</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of <ins style="font-weight: bold; text-decoration: none;">[[</ins>Galenholm<ins style="font-weight: bold; text-decoration: none;">]]</ins>. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]].</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Kol]] (Mylar): Returning east, past Tantegel Castle, cross two bridges (each bringing increasingly difficult monsters) and reach the mountain village Kol at the northeast edge of the world map. This town has even stronger equipment for purchase as well as the [[Faerie Flute]] buried just south of a spring. The spring will heal the Hero in the remakes.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Kol]] (Mylar): Returning east, past <ins style="font-weight: bold; text-decoration: none;">[[</ins>Tantegel<ins style="font-weight: bold; text-decoration: none;">]] </ins>Castle, cross two bridges (each bringing increasingly difficult monsters) and reach the mountain village <ins style="font-weight: bold; text-decoration: none;">[[</ins>Kol<ins style="font-weight: bold; text-decoration: none;">]] </ins>at the northeast edge of the world map. This town has even stronger equipment for purchase as well as the [[Faerie Flute]] buried just south of a spring. The spring will heal the <ins style="font-weight: bold; text-decoration: none;">{{</ins>Hero <ins style="font-weight: bold; text-decoration: none;">1}} </ins>in the remakes.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Quagmire Cave]]: This underground passage south of Kol connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards [[Princess Gwaelin]], but cannot be killed at this stage yet.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Quagmire Cave]]: This underground passage south of <ins style="font-weight: bold; text-decoration: none;">[[</ins>Kol<ins style="font-weight: bold; text-decoration: none;">]] </ins>connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards [[Princess Gwaelin]], but cannot be killed at this stage yet.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells <del style="font-weight: bold; text-decoration: none;">magic keys </del>to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a <ins style="font-weight: bold; text-decoration: none;">[[</ins>merchant<ins style="font-weight: bold; text-decoration: none;">]] </ins>along the edge of town sells <ins style="font-weight: bold; text-decoration: none;">[[Magic Key]]s </ins>to open locked doors all over <ins style="font-weight: bold; text-decoration: none;">[[</ins>Alefgard<ins style="font-weight: bold; text-decoration: none;">]]</ins>. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the <del style="font-weight: bold; text-decoration: none;">Mountain </del>Cave, this town has been taken over by monsters. An [[Knight <del style="font-weight: bold; text-decoration: none;">Aberrant</del>]] inside the weapon shop guards [[Erdrick's Armour]], but is extremely powerful.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the <ins style="font-weight: bold; text-decoration: none;">Craggy </ins>Cave, this town has been taken over by monsters. An [[Knight <ins style="font-weight: bold; text-decoration: none;">aberrant</ins>]] inside the weapon shop guards [[Erdrick's Armour]], but is extremely powerful.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver shield]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver shield]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- [[Erdrick's Sword]]. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The <ins style="font-weight: bold; text-decoration: none;">[[</ins>Rainbow Drop<ins style="font-weight: bold; text-decoration: none;">]] </ins>will create a bridge northwest of <ins style="font-weight: bold; text-decoration: none;">[[</ins>Rimuldar<ins style="font-weight: bold; text-decoration: none;">]] </ins>to the island on which the <ins style="font-weight: bold; text-decoration: none;">[[</ins>Dragonlord<ins style="font-weight: bold; text-decoration: none;">]]</ins>'s lair awaits. Ironically, it is only a short distance southeast of <ins style="font-weight: bold; text-decoration: none;">[[</ins>Tantegel<ins style="font-weight: bold; text-decoration: none;">]]</ins>. This final, eight-level dungeon contains the most powerful weapon -- [[Erdrick's Sword]]. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the <ins style="font-weight: bold; text-decoration: none;">[[</ins>Dragonlord<ins style="font-weight: bold; text-decoration: none;">]] </ins>and rule half the world, which ends the game.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{DQI}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{DQI}}</div></td></tr>
</table>Antiyonderhttps://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=192484&oldid=prevAntiyonder at 06:33, 23 February 20232023-02-23T06:33:56Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<col class="diff-content" />
<col class="diff-marker" />
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:33, 23 February 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l8">Line 8:</td>
<td colspan="2" class="diff-lineno">Line 8:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Knight Aberrant]] inside the weapon shop guards <del style="font-weight: bold; text-decoration: none;">{{</del>Erdrick's <del style="font-weight: bold; text-decoration: none;">armour}}</del>, but is extremely powerful.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Knight Aberrant]] inside the weapon shop guards <ins style="font-weight: bold; text-decoration: none;">[[</ins>Erdrick's <ins style="font-weight: bold; text-decoration: none;">Armour]]</ins>, but is extremely powerful.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver shield]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver shield]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- <del style="font-weight: bold; text-decoration: none;">{{</del>Erdrick's <del style="font-weight: bold; text-decoration: none;">sword}}</del>. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- <ins style="font-weight: bold; text-decoration: none;">[[</ins>Erdrick's <ins style="font-weight: bold; text-decoration: none;">Sword]]</ins>. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{DQI}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{DQI}}</div></td></tr>
</table>Antiyonderhttps://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=165720&oldid=prevAntiyonder at 10:07, 28 January 20222022-01-28T10:07:46Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:07, 28 January 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1">Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Plot and list of locations==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Plot and list of locations==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who <del style="font-weight: bold; text-decoration: none;">recharges </del>MP, and a hidden entrance to the basement.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who <ins style="font-weight: bold; text-decoration: none;">restores {{</ins>MP<ins style="font-weight: bold; text-decoration: none;">}}</ins>, and a hidden entrance to the basement.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an armor and weapon shop, an item shop, an inn, and a holy water shop.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an armor and weapon shop, an item shop, an inn, and a holy water shop.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l8">Line 8:</td>
<td colspan="2" class="diff-lineno">Line 8:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Knight <del style="font-weight: bold; text-decoration: none;">Errant</del>]] inside the weapon shop guards {{Erdrick's armour}}, but is extremely powerful.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Knight <ins style="font-weight: bold; text-decoration: none;">Aberrant</ins>]] inside the weapon shop guards {{Erdrick's armour}}, but is extremely powerful.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver shield]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver shield]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- {{Erdrick's sword}}. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- {{Erdrick's sword}}. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td></tr>
</table>Antiyonderhttps://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=165719&oldid=prevAntiyonder at 10:04, 28 January 20222022-01-28T10:04:58Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:04, 28 January 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l9">Line 9:</td>
<td colspan="2" class="diff-lineno">Line 9:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Knight Errant]] inside the weapon shop guards {{Erdrick's armour}}, but is extremely powerful.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Knight Errant]] inside the weapon shop guards {{Erdrick's armour}}, but is extremely powerful.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver <del style="font-weight: bold; text-decoration: none;">Shield</del>]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver <ins style="font-weight: bold; text-decoration: none;">shield</ins>]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- {{Erdrick's sword}}. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- {{Erdrick's sword}}. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
</table>Antiyonderhttps://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=165718&oldid=prevAntiyonder at 10:04, 28 January 20222022-01-28T10:04:34Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:04, 28 January 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l8">Line 8:</td>
<td colspan="2" class="diff-lineno">Line 8:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a [[Magic Key]] to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[<del style="font-weight: bold; text-decoration: none;">Axe knight</del>]] inside the weapon shop guards {{Erdrick's armour}}, but is extremely powerful.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[<ins style="font-weight: bold; text-decoration: none;">Knight Errant</ins>]] inside the weapon shop guards {{Erdrick's armour}}, but is extremely powerful.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver Shield]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver Shield]] is available in one of three equipment shops, although a [[Magic Key]] is needed.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- {{Erdrick's sword}}. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Dragonlord's Castle]] (Charlock Castle)- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- {{Erdrick's sword}}. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td></tr>
</table>Antiyonderhttps://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=165661&oldid=prevAntiyonder at 05:59, 28 January 20222022-01-28T05:59:47Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:59, 28 January 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l4">Line 4:</td>
<td colspan="2" class="diff-lineno">Line 4:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Erdrick's Cave]]: (Roto's Cave): After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of Galenholm. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of Galenholm. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]].</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Kol]] (Mylar): Returning east, past Tantegel Castle, cross two bridges (each bringing increasingly difficult monsters) and reach the mountain village Kol at the northeast edge of the world map. This town has even stronger equipment for purchase as well as the [[<del style="font-weight: bold; text-decoration: none;">Fairy </del>Flute]] buried just south of a spring. The spring will heal the Hero in the remakes.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Kol]] (Mylar): Returning east, past Tantegel Castle, cross two bridges (each bringing increasingly difficult monsters) and reach the mountain village Kol at the northeast edge of the world map. This town has even stronger equipment for purchase as well as the [[<ins style="font-weight: bold; text-decoration: none;">Faerie </ins>Flute]] buried just south of a spring. The spring will heal the Hero in the remakes.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Quagmire Cave]]: This underground passage south of Kol connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards [[Princess Gwaelin]], but cannot be killed at this stage yet.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Quagmire Cave]]: This underground passage south of Kol connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards [[Princess Gwaelin]], but cannot be killed at this stage yet.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td></tr>
</table>Antiyonderhttps://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=165660&oldid=prevAntiyonder at 05:58, 28 January 20222022-01-28T05:58:58Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:58, 28 January 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l2">Line 2:</td>
<td colspan="2" class="diff-lineno">Line 2:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who recharges MP, and a hidden entrance to the basement.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel]] (Radatomu): The capital of [[Alefgard]], and the starting point of the quest. The eastern side of the castle is sealed behind locked doors. There is an old man who recharges MP, and a hidden entrance to the basement.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an armor and weapon shop, an item shop, an inn, and a holy water shop.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an armor and weapon shop, an item shop, an inn, and a holy water shop.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*Erdrick's Cave<del style="font-weight: bold; text-decoration: none;">/[[</del>Roto's Cave<del style="font-weight: bold; text-decoration: none;">]]</del>: After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*<ins style="font-weight: bold; text-decoration: none;">[[</ins>Erdrick's Cave<ins style="font-weight: bold; text-decoration: none;">]]: (</ins>Roto's Cave<ins style="font-weight: bold; text-decoration: none;">)</ins>: After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of Galenholm. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Galenholm]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of Galenholm. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[Lyre of Ire]].</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Kol]] (Mylar): Returning east, past Tantegel Castle, cross two bridges (each bringing increasingly difficult monsters) and reach the mountain village Kol at the northeast edge of the world map. This town has even stronger equipment for purchase as well as the [[Fairy Flute]] buried just south of a spring. The spring will heal the Hero in the remakes.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Kol]] (Mylar): Returning east, past Tantegel Castle, cross two bridges (each bringing increasingly difficult monsters) and reach the mountain village Kol at the northeast edge of the world map. This town has even stronger equipment for purchase as well as the [[Fairy Flute]] buried just south of a spring. The spring will heal the Hero in the remakes.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Quagmire Cave]]: This underground passage south of Kol connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards Princess Gwaelin, but cannot be killed at this stage yet.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Quagmire Cave]]: This underground passage south of Kol connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards <ins style="font-weight: bold; text-decoration: none;">[[</ins>Princess Gwaelin<ins style="font-weight: bold; text-decoration: none;">]]</ins>, but cannot be killed at this stage yet.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a <del style="font-weight: bold; text-decoration: none;">magic key </del>to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a <ins style="font-weight: bold; text-decoration: none;">[[Magic Key]] </ins>to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Axe knight]] inside the weapon shop guards <del style="font-weight: bold; text-decoration: none;">[[</del>Erdrick's armour<del style="font-weight: bold; text-decoration: none;">|Erdrick's armor]]</del>, but is extremely powerful.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Damdara]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Axe knight]] inside the weapon shop guards <ins style="font-weight: bold; text-decoration: none;">{{</ins>Erdrick's armour<ins style="font-weight: bold; text-decoration: none;">}}</ins>, but is extremely powerful.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver Shield]] is available in one of three equipment shops, although a <del style="font-weight: bold; text-decoration: none;">magic key </del>is needed.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Cantlin]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver Shield]] is available in one of three equipment shops, although a <ins style="font-weight: bold; text-decoration: none;">[[Magic Key]] </ins>is needed.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[<del style="font-weight: bold; text-decoration: none;">Charlock </del>Castle]] <del style="font-weight: bold; text-decoration: none;">or [[Dragonlord]]'s </del>Castle - The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- <del style="font-weight: bold; text-decoration: none;">[[</del>Erdrick's sword<del style="font-weight: bold; text-decoration: none;">]]</del>. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[<ins style="font-weight: bold; text-decoration: none;">Dragonlord's </ins>Castle]] <ins style="font-weight: bold; text-decoration: none;">(Charlock </ins>Castle<ins style="font-weight: bold; text-decoration: none;">)</ins>- The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- <ins style="font-weight: bold; text-decoration: none;">{{</ins>Erdrick's sword<ins style="font-weight: bold; text-decoration: none;">}}</ins>. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{DQI}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{DQI}}</div></td></tr>
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<td colspan="2" class="diff-lineno">Line 16:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Wikipedia|Dragon Quest (game)}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Wikipedia|Dragon Quest (game)}}</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Wikipedia-ja|ドラゴンクエスト}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Wikipedia-ja|ドラゴンクエスト}}</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Dragon Quest I locations|*]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Dragon Quest I locations|*]]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Location lists]]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Location lists]]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Dragon Quest I lists]]{{Wikia}}</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Dragon Quest I lists]]</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Wikia}}</div></td></tr>
</table>Antiyonderhttps://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=115559&oldid=prevAntiyonder at 04:31, 11 September 20182018-09-11T04:31:21Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:31, 11 September 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l3">Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an armor and weapon shop, an item shop, an inn, and a holy water shop.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Tantegel|Brecconary/Tantegel]] (Radatomu): The castle town. Has an armor and weapon shop, an item shop, an inn, and a holy water shop.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Erdrick's Cave/[[Roto's Cave]]: After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Erdrick's Cave/[[Roto's Cave]]: After leveling up and equipping oneself in the nearby town of [[Tantegel|Brecconary]], travel a short distance northwest of [[Tantegel]] Castle to the tomb of [[Erdrick]]. This two-level dungeon is devoid of enemies, and the [[Erdrick's Tablet|Tablet]] can be found in the second floor. Although this will reveal a good deal of the story, it is not strictly necessary.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[<del style="font-weight: bold; text-decoration: none;">Garinham</del>]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of <del style="font-weight: bold; text-decoration: none;">Garinham</del>. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[<del style="font-weight: bold; text-decoration: none;">Silver Harp</del>]].</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[<ins style="font-weight: bold; text-decoration: none;">Galenholm</ins>]]/Garai: Further northwest of the Tomb at the edge of the continent is the town of <ins style="font-weight: bold; text-decoration: none;">Galenholm</ins>. The weapons and armor available are superior to those in Brecconary. The north half of town is a large, covered and locked building which cannot be accessed until later in the game. It contains the [[<ins style="font-weight: bold; text-decoration: none;">Lyre of Ire</ins>]].</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Kol]] (Mylar): Returning east, past Tantegel Castle, cross two bridges (each bringing increasingly difficult monsters) and reach the mountain village Kol at the northeast edge of the world map. This town has even stronger equipment for purchase as well as the [[Fairy Flute]] buried just south of a spring. The spring will heal the Hero in the remakes.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Kol]] (Mylar): Returning east, past Tantegel Castle, cross two bridges (each bringing increasingly difficult monsters) and reach the mountain village Kol at the northeast edge of the world map. This town has even stronger equipment for purchase as well as the [[Fairy Flute]] buried just south of a spring. The spring will heal the Hero in the remakes.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[<del style="font-weight: bold; text-decoration: none;">Swamp </del>Cave]]: This underground passage south of Kol connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards Princess Gwaelin, but cannot be killed at this stage yet.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[<ins style="font-weight: bold; text-decoration: none;">Quagmire </ins>Cave]]: This underground passage south of Kol connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards Princess Gwaelin, but cannot be killed at this stage yet.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a magic key to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Craggy Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a magic key to reach the deepest area, but the reward is a [[Warrior's ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td></tr>
</table>Antiyonderhttps://dragon-quest.org/w/index.php?title=List_of_locations_in_Dragon_Quest_I&diff=114919&oldid=prevAntiyonder at 06:22, 25 August 20182018-08-25T06:22:43Z<p></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:22, 25 August 2018</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l7">Line 7:</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Swamp Cave]]: This underground passage south of Kol connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards Princess Gwaelin, but cannot be killed at this stage yet.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Swamp Cave]]: This underground passage south of Kol connects to the next continent. While there is a straightforward path through the cave, a [[Green dragon]] resides deeper inside. He guards Princess Gwaelin, but cannot be killed at this stage yet.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Rimuldar]]: This lake town opens up a great deal of the game, since a merchant along the edge of town sells magic keys to open locked doors all over Alefgard. A wider selection of armor and weapons are also available. However, in the original versions there was no item shop. [A wandering item merchant was added in the remakes.]</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[<del style="font-weight: bold; text-decoration: none;">Mountain </del>Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a magic key to reach the deepest area, but the reward is a [[<del style="font-weight: bold; text-decoration: none;">Fighter</del>'s ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[<ins style="font-weight: bold; text-decoration: none;">Craggy </ins>Cave]]: Due west of Tantegel, a bridge provides access to the third continent. Just south of this crossing is a dungeon in the mountainside. It requires a magic key to reach the deepest area, but the reward is a [[<ins style="font-weight: bold; text-decoration: none;">Warrior</ins>'s ring]], which permanently increases strength. Unusually, the layout changes between the original and remake versions.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[<del style="font-weight: bold; text-decoration: none;">Domdora</del>]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Axe knight]] inside the weapon shop guards [[Erdrick's armour|Erdrick's armor]], but is extremely powerful.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[<ins style="font-weight: bold; text-decoration: none;">Damdara</ins>]] (Originally Hauskness): South of the Mountain Cave, this town has been taken over by monsters. An [[Axe knight]] inside the weapon shop guards [[Erdrick's armour|Erdrick's armor]], but is extremely powerful.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[<del style="font-weight: bold; text-decoration: none;">Mercado</del>]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver Shield]] is available in one of three equipment shops, although a magic key is needed.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[<ins style="font-weight: bold; text-decoration: none;">Cantlin</ins>]] (Originally Cantlin): North of the swamp, a modern city surrounded by massive walls. It is guarded by a [[Golem]] which must be defeated to gain entry. The [[Silver Shield]] is available in one of three equipment shops, although a magic key is needed.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Charlock Castle]] or [[Dragonlord]]'s Castle - The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- [[Erdrick's sword]]. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Charlock Castle]] or [[Dragonlord]]'s Castle - The Rainbow Drop will create a bridge northwest of Rimuldar to the island on which the Dragonlord's lair awaits. Ironically, it is only a short distance southeast of Tantegel. This final, eight-level dungeon contains the most powerful weapon -- [[Erdrick's sword]]. The castle's layout is different in the remakes than in the originals. At the climax of the game, you are offered a chance to join the Dragonlord and rule half the world, which ends the game.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
</table>Antiyonder