Editing List of personality types in Dragon Quest III

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This is a '''list of personality types in ''Dragon Quest III: The Seeds of Salvation'''''.
This is a '''list of personality types in ''Dragon Quest III'''''.


[[Personality|Personalities]] are a game mechanic added to the remakes of {{Dragon Quest III}} which affect character stat growth. The [[Erdrick|Hero]] is assigned one of 32 personalities through a test at the beginning of the game. Recruited members are assigned a personality based on their starting stats. Personalities can be changed throughout the game with the use of book items and by equipping certain pieces of equipment.  There are a total of '''45''' possible personalities. Note that in most Dragon Quest games, stats are determined randomly at level up, or according to a specific distribution of growth.
[[Personality|Personalities]] are a game mechanic added to the remakes of ''[[Dragon Quest III]]'' which affect character stat growth. The [[Erdrick|Hero]] is assigned one of 32 personalities through a test at the beginning of the game. Recruited members are assigned a personality based on their starting stats. Personalities can be changed throughout the game with the use of [[List of personality altering books in Dragon Quest|book items]] and by equipping certain pieces of equipment.  There are a total of '''45''' possible personalities. Note that in most Dragon Quest games, stats are determined randomly at level up, or according to a specific distribution of growth.


The personality names were re-translated for the mobile and Nintendo Switch versions of ''Dragon Quest III''.  The [[Game Boy#Game Boy Color|Game Boy Color]] version of the game was the first official translation of the personality names, as the [[Super Nintendo Entertainment System|Super NES]] version of the game was never officially translated and released in English.  
In the sections below, the names of personalities from the Phone version of ''Dragon Quest III'' are usedThese are the only 'official' names for personalities as the Super NES version of the game was never officially translated, and the ones featured in the Game Boy Color are obsolete.  However, most fan translation names are similar to the ones used in the Game Boy Color version.


== Personalities and stat effects ==
== Personalities and stat effects ==
{| cellspacing="0" cellpadding="0" class="listTable sortable"
{| cellspacing="0" cellpadding="0" class="listTable sortable"
|- style="font-size:80%;"
|- style="font-size:80%;"
! scope="col" | Mobile/Switch Name
! scope="col" | Android / iOS Name
! scope="col" | GBC Name
! scope="col" | GBC Name
! scope="col" | Gender
! scope="col" | Gender
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|  130% || 90% || 100% || 80% || 80% || −20%
|  130% || 90% || 100% || 80% || 80% || −20%
|-
|-
| [[Bat out of Hell]] || Quick
| [[Bat out of hell]] || Quick
| data-sort-value="0" | ♂ ♀
| data-sort-value="0" | ♂ ♀
|  100% || 140% || 100% || 100% || 100% || +40%
|  100% || 140% || 100% || 100% || 100% || +40%
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== Books & Items ==
== Books & Items ==


A character's personality type can be changed permanently with a book, or temporarily with an item. Only 28 of the 45 personality types have a corresponding book or item.
A character's personality type can be changed permanently with a book, or temporarily with an item. Not all personality types have a corresponding book or item.


{| cellspacing="0" cellpadding="0" class="listTable sortable"
{| cellspacing="0" cellpadding="0" class="listTable sortable"
|- style="font-size:80%;"
|- style="font-size:80%;"
! scope="col" | Mobile/Switch Name
! scope="col" | Android / iOS Name
! scope="col" | GBC Name
! scope="col" | GBC Name
! scope="col" | Book (Mobile/Switch)
! scope="col" | Book (Android/iOS)
! scope="col" | Book (GBC)
! scope="col" | Book (GBC)
! scope="col" | Item (Mobile/Switch)
! scope="col" | Item (Android/iOS)
! scope="col" | Item (GBC)
! scope="col" | Item (GBC)
|-
|-
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|  [[Agility ring]] || Speed ring
|  [[Agility ring]] || Speed ring
|-
|-
| [[Bat out of Hell]] || Quick
| [[Bat out of hell]] || Quick
| - || -
| - || -
|  [[Mercury's bandana]] || Gale bandana
|  [[Mercury's bandana]] || Gale bandana
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|-
|-
| [[Crybaby]] || Weepy
| [[Crybaby]] || Weepy
| [[The Saddest Story Ever Told]] || Tragic Tale
| [[The Saddest Story Ever Told]] || Tragic Tale
| - || -
| - || -
|-
|-
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|-
|-
| [[Happy camper]] || Happy
| [[Happy camper]] || Happy
| [[Loving Living: A Grinner's Guide]] || Lucky Book
| [[Loving Living: A Grinner's Guide]] || ?
| [[Bunny tail]] || Rabbit's foot
| [[Bunny tail]] || Rabbit's foot
|-
|-
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|-
|-
| [[Lucky devil]] || Lucky
| [[Lucky devil]] || Lucky
| || ?
| ? || Lucky Book
| [[Hen's tooth]] || Golden beak
| [[Hen's tooth]] || Golden beak
|-
|-
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| [[Plugger]] || Diligent
| [[Plugger]] || Diligent
| - || -
| - || -
| [[Restless heart]] || Toughness
| [[Restless heart]] || Hard heart
|-
|-
| [[Princess]] || Ladylike
| [[Princess]] || Ladylike
| [[Primm's Primer]] || Lady Manual
| [[Primm's Power]] || Lady Manual
| [[Golden tiara]] || Golden tiara
| [[Golden tiara]] || Golden tiara
|-
|-
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|-
|-
| [[Spoilt brat]] || Helpless
| [[Spoilt brat]] || Helpless
| [[Tears Before Bedtime]] || Wimpy book
| Tears before Bedtime || -
| [[Dummy]] || Pacifier
| Dummy || Pacifier
|-
|-
| [[Thug]] || Bully
| [[Thug]] || Bully
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| [[Scholar's specs]] || Smart glasses
| [[Scholar's specs]] || Smart glasses
|}
|}
The personality types without a corresponding book or item are: Amazon, Contrarian, Drudge, Egghead, Everyman, Free spirit, Gourmand, Idealist, Klutz, Lazybones, Lout, Meddler, Narcissist, Scatterbrain, Shrinking violet, and Straight arrow.


== Analysis ==
== Analysis ==
Opinion #1:
Opinion #1:
The [[vamp]] personality is often regarded as the best due to its +70% composite stat bonus.  For this reason, choosing female characters is often preferred since males cannot have said personality. Personality does not effect anything significant in the game other than stats, so it does not benefit the player to have any character with a personality that results in a negative overall composite total. Certain personalities are better for specific vocations; for example, a male martial artist that has a [[lucky devil]] personality will keep his traditionally high agility and add a high amount of luck. This allows him to evade debilitating spells more easily.
The [[vamp]] personality is often regarded as the best due to its +70% composite stat bonus.  For this reason, choosing female characters is often preferred since males cannot have said personality. Personality does not affect anything significant in the game other than stats, so it does not benefit the player to have any character with a personality that results in a negative overall composite total. Certain personalities are better for specific vocations; for example, a male martial artist that has a [[lucky devil]] personality will keep his traditionally high agility and add a high amount of luck. This allows him to evade debilitating spells more easily.


Opinion #2:
Opinion #2:
Since this is primarily a team-based game, personalities that give a large, focused increase in a particular stat are preferable to even spread options. Personalities such as [[paragon]], [[bat out of Hell]], [[wit]], [[tough cookie]] and maybe even [[lucky devil]].
Since this is primarily a team-based game, personalities that give a large, focused increase in a particular stat are preferable to even spread options. Personalities such as [[paragon]], [[bat out of hell]], [[wit]], [[tough cookie]] and maybe even [[lucky devil]].


Paragon obviously works well with physically inclined classes such as the warrior and martial artist, as it will make their attack rating skyrocket. Although their agility will suffer, they will be able to kill many monsters in scant few hits, if not one.
Paragon obviously works well with physically inclined classes such as the warrior and martial artist, as it will make their attack rating skyrocket. Although their agility will suffer, they will be able to kill many monsters in scant few hits, if not one.


Bat out of Hell is best chosen through books later in the game. The vocations that would most benefit from the increased agility, spellcasters, cannot start with this personality. The other alternative is giving this to the martial artist to optimize his agility early and switch to another class or personality later on.
Bat out of hell is best chosen through books later in the game. The vocations that would most benefit from the increased agility, spellcasters, cannot start with this personality. The other alternative is giving this to the martial artist to optimize his agility early and switch to another class or personality later on.


Tough cookie is an optimal choice for players who prefer durability. It either makes physical vocations even harder to kill, or gives precious HP to frailer ones like the mage and priest. The mage will especially enjoy the increase as it will allow him to better survive enemy attack spells, so long as you don't mind the drop in MP.
Tough cookie is an optimal choice for players who prefer durability. It either makes physical vocations even harder to kill, or gives precious HP to frailer ones like the mage and priest. The mage will especially enjoy the increase as it will allow him to better survive enemy attack spells, so long as you don't mind the drop in MP.
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* Acrobat
* Acrobat
* Amazon
* Amazon
* Bat out of Hell
* Bat out of hell
* Contrarian
* Contrarian
* Everyman
* Everyman
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|  8 ||  3 || 8 || 3 ||  3
|  8 ||  3 || 8 || 3 ||  3
|-
|-
| {{DQIII sprite|Martial Artist male}} Martial artist ♂
| {{DQIII sprite|Martial artist male}} Martial artist ♂
| 14 ||  9 || 7 || 3 ||  2
| 14 ||  9 || 7 || 3 ||  2
|-
|-
| {{DQIII sprite|Martial Artist female}} Martial artist ♀
| {{DQIII sprite|Martial artist female}} Martial artist ♀
| 12 || 11 || 7 || 4 ||  3
| 12 || 11 || 7 || 4 ||  3
|-
|-
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