Difference between revisions of "Lost soul"

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{{Monster Infobox
{{Monster Infobox
|title=Lost soul
|title=Lost soul
|image=[[File:Lost soul.png|80px]]
|image=[[File:Lost soul.png|70px]]
|caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]

Revision as of 12:40, 7 April 2016

Lost soul first appeared in Dragon Quest IV as Rogue wisper.


Main series

  • IV
  • VIII
  • IX

#060 - Lost soul
HP MP Experience Gold
20 28
Attack Defense Speed
Dropped Item Holy water
Bestiary # 060
Game Dragon Quest IV
Console DS

#68 - Lost soul
HP MP Experience Gold
53 0 62 9
Attack Defense Speed
41 54 49
Dropped Item Holy water (common)
Magic water (rare)
Locations Swordsman's Labyrinth
Family Elemental
Bestiary # 68
Game Dragon Quest VIII
Console PS2
Description The soul of a slain traveler, endlessly wandering in search of its path back home.

#038 - Lost soul
HP MP Experience Gold
62 10 96 40
Attack Defense Speed
32 32 70
Dropped Item Holy water (common, 1/8)
Angel bell (rare, 1/64)
Locations Quarantomb
Eastern Coffinwell (night)
Western Coffinwell (night)
Skills "can't make up its mind"
Family Elemental
Bestiary # 038
Description Self-destructive miseries of the monster realm who shy away from reality, only to implode self-importantly.
These wandering wretches would readily renounce their roaming and undo their disrepute. They long to happen upon happiness.

Dragon Quest Swords

Related enemies

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