Lump mage
From Dragon Quest Wiki
Dragon Quest monster | |
---|---|
Lump mage | |
Art by Akira Toriyama | |
Japanese | げんじゅつし |
Romaji | Genjutsushi |
First appearance | Dragon Quest III |
Old localization | Nev Mystifier |
The Lump mage is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest III: The Seeds of Salvation.
It's a squat little member of the Humanoid family, known for its green skin and annoying habit of befuddling adventurers with illusions and confusion to hide its own ugliness.
Appearances
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite | Level | HP | MP | |
16 | 42 | 10 | ||
Attack | Defense | Agility | Experience | Gold |
60 | 46 | 25 | 128 | 55 |
Bestiary No. | #041 |
Spell(s) | Dazzle Fuddle |
Skill(s) | Flee |
Location(s) | Baharata region Kidnapper's Cave Alltrades Abbey region Tower of Transcendence Ocean |
Item Dropped | T'n'T token1⁄16 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0/64 | 25% | 0% | 0% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 70% | 25% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
100% | 70% | 25% | 25% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
70% | 25% | 0% |
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite | HP | MP | Attack |
38 | 12 | 18 | |
Defense | Agility | Experience | Gold |
24 | 31 | 31 | 18 |
Bestiary no. | #025 |
Family | Humanoid |
In-game description | Physically quite weak, but capable of wearing enemies down by repeatedly casting unpleasant spells. Occasionally splits into two when losing in a battle. |
Spell(s) | Dazzle Fuddle |
Skill(s) | Fission (Divides into two) |
Location(s) | Maella Region (night only) |
Item(s) dropped | Cypress stick1⁄32 Wizard's staff1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0/64 | 0% | 25% | 25% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
25% | 25% | 25% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 25% | 50% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
50% | 15% | 0% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
50% | 50% | 0% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
0% | 15% | 0% |
Dragon Quest XI: Echoes of an Elusive Age
Sprite | HP | MP | Attack |
96 | 18 | 73 | |
Defense | Agility | Experience | Gold |
85 | 60 | 155 | 46 |
Bestiary no. | #131 |
Family | Humanoid |
In-game description | They're fully aware of how hideous they look, and make deft use of Dazzle to avoid being gawked at with disgust. |
Spell(s) | Bang Dazzle Fuddle |
Skill(s) | Lullab-Eye |
Location(s) | The Champs Sauvage (first and third acts) |
Item(s) dropped | Magic water1⁄64 Wizard's staff1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -110% | 0% | -110% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 25% | 25% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 50% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
0% | 50% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Sprite | HP | MP | Attack |
139 | 24 | 112 | |
Defense | Agility | Experience | Gold |
133 | 86 | 1,409 | 349 |
Bestiary no. | #238 |
Family | Humanoid |
In-game description | Lump mages driven to dangerous extremes by the dark power of the Lord of Shadows. |
Spell(s) | Boom* Kaboom* Dazzle Fuddle* Kafuddle* |
Skill(s) | Lullab-Eye |
Location(s) | The Champs Sauvage (second act, day only) The Sage's Trial - The Fierce Forest (third act, night only) |
Item(s) dropped | Magic water1⁄64 Wizard's staff1⁄128 |
Evasion | Fire Resistance * | Ice Resistance * |
Wind Resistance * | |
N/a | -110% | 0% | -110% | |
Rock Resistance * | Light Resistance * | Dark Resistance * | Zap Resistance * | |
25% | 25% | 25% | 0% | |
Drain Magic Resistance | Whack Resistance * | Poof Resistance | Poison Resistance * | |
0% | 25% | 100% | 0% | |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | |
25% | 50% | 25% | 25% | |
Sap Resistance * | Blunt Resistance | Deceleratle Resistance | Spooky Aura Anathematise Resistance |
|
0% | 0% | 0% | 0% | |
Fizzle Resistance * | Stun Resistance * | Stumble Resistance * | Charm Resistance * | |
25% | 75% | 0% | 0% | |
Beguile Resistance * | Double Down Resistance * | Elemental Resistance * | ||
25% | 0% | 0% |
Dragon Quest Tact
Lump mage appears as an E-rank monster of the Demon family as part of the limited Dragon Quest VIII event. It can be recruited from the Dark Ruins on B1, 7, and 12 and can participate in Yangus's Battle Road as a party member.
Stats
Family | Rank | Role | ||
Demon |
Debuff |
|||
Max Level | HP | MP | Move | |
95 | 328 | 113 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
167 | 237 | 146 | 216 | 10 |
Basic Skills
First | Second | Third | ||
Fuddle | Zam* | N/a | ||
Awakening Skills
First | Second | Third |
Max MP +5 / Stats Up | Woosh Res +25 / Stats Up | Zam Potency +5% / Stats Up |
Fourth | Fifth | |
Zap Res +25 / Stats Up | Zam Potency +5% / Stats Up | |
Leader Perks
First | |
N/a | |
Basic Perks
First | Second | Third |
Zam Potency +2% | N/a | N/a |
Perk Details
First | |
Max MP +5: Raises max MP by 5. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Very Weak | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Half Res | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Normal | Super Weak | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Immune | Super Weak | Half Res | Normal |