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[[Image:MysteriousHat.png|right|200px]]
{{Item
The '''Mad Cap''' (''Mysterious hat in the [[NES]] Color Version and Magic helmet in the GBC'') is unique headgear in the early entries in the ''[[Dragon Quest (series)|Dragon Quest]]'' series.
|title = ''Mad cap''
|image = [[File:Mad cap old.jpg|250px]]
|japanese = ふしぎなぼうし
|names = Mad cap<br>Mysterious hat<br>Magic helmet
|games = ''[[Dragon Quest II]]''<br/>''[[Dragon Quest III]]''<br/>''[[Dragon Quest VII]]''<br/>''[[Dragon Quest VIII]]''<br/>
|buy =
|sell =
|effect = Reduces [[MP]]. Provides defense. ''See article for details.''
}}
The '''Mad cap''' (''Mysterious hat'' in the [[NES]] and ''Magic helmet'' in the [[GBC]]) is a rather unique headgear mainly found in the early entries of the ''[[Dragon Quest (series)|Dragon Quest]]'' series.  
==Appearances==
===''[[Dragon Quest II]]''===
The hat reduces [[MP]] consumption in battle by 25% (rounded up) and provides a [[Defense]] of +4 (+8 in the remakes.)


==Appearances==
They are dropped by [[Tyrannodactyl|Tyrannodactyls]], [[Pazuzu]], and [[Hargon]] with a rate of {{fraction|1|128}}, and at a rate of {{fraction|1|16}} by [[Liquid Metal Slime]]s in the remakes. Fortunately, each of the remake versions also feature a mad cap obtainable in a chest found in the [[Cave to Rendarak]]. It is the only helmet equippable by the [[Prince of Cannock]] and the [[Princess of Moonbrooke]].


===''[[Dragon Quest II]]''===
[[Image:MysteriousHat.png|left|200px|thumb|The mad cap is generally characterized by a series of eyes running along the front.]]
The hat reduces MP consumption in battle by 25% (rounded up) and provides Defense of +4 (+8 in the remakes).  They are dropped by [[Tyrannodactyl]], [[Pazuzu]], and [[Hargon]] with a rate of 1/128, and 1/16 times by [[Liquid Metal Slime]]s in the remakes. Fortunately, the GBC and Phone Version has one obtainable in a chest at the [[Cave to Rendarak]]. It is also the only helmet equip-able by the [[Princess of Moonbrooke]]


===''[[Dragon Quest III]]''===
===''[[Dragon Quest III]]''===
The hat reduces MP consumption by 25% +1 as before, and provides Defense of +8. They are dropped by [[Firn fiend]] with a rate of 1/128, and may be equipped by [[priest]]s, [[mage]]s, and [[sage]]s. The MP reduction rate can be combined with the [[Glombolero]] for extra-economic casting.
The hat reduces [[MP]] consumption by 25% (rounded up) as before, and provides [[Defense]] of +8. They are dropped by [[Firn fiend]] with a rate of 1/128, and may be equipped by [[priest]]s, [[mage]]s, and [[sage]]s. The MP reduction rate can be combined with the [[Glombolero]] for extra-economic casting. Because of the minuscule drop rate and the absence of any chests that contain the topper, it is '''strongly''' recommended to bring a [[thief]] when attempting to snag one.
 
===''[[Dragon Quest VII]]''===
Returning after a long absence, the Mad Cap can be equipped by everyone except for [[Kiefer]], increases defence by +8, style by +5, and now cuts [[MP]] costs by '''50%'''.
 
In the 3DS remake, a superior hat called the '''Raving Mad Cap''' is available for the above mentioned characters. It increases defence by +13, style by +8, and cuts spell costs by '''75%'''. Unfortunately, the game's programming does not allow this to stack with the [[Sage]] and [[Druid]] MP discounts due to only selecting the best reduction rate instead of adding them.  The cap is available upon the first completion of the [[DLC Tablet]] ''True Steel'' by defeating the [[Überkilling machine]]
 
===''[[Dragon Quest VIII]]''===
The Mad cap only appears in the 3DS port of ''Dragon Quest VIII'', being available in the bonus dungeon. It may be equipped by everyone, meaning that if the Hero has mastered his Courage skillset, he can cast [[Omniheal]] for a scant '''14MP'''. It bolsters defence by +32.
 
==Descriptions==
{{Descriptions
|DQ2=Reduces the amount of MP consumed by spells<ref>Mobile, Android and iOS version</ref>
|DQ8=A helpful hat that magically cuts '''MP''' consumption.<ref>Nintendo 3DS version</ref>
}}
 
==Influence on Pokémon==
In a 1998 interview, Pokémon creator Satoshi Tajiri revealed that his frustrations over obtaining the Mad Cap were one of the main inspirations for the data exchanging feature his series would become famous for. To wit, he explained he felt a great deal of envy when his childhood friend (and Pocket Monster illustrator) Ken Sugimori managed to get two of them on his save file, and had absolutely no way to share the unneeded one with Tajiri.
 
==Reference==
<references/>


{{DQII}}
{{DQII}}
{{DQIII}}
{{DQIII}}
 
{{DQVII}}
{{DQVIII}}
[[Category:Dragon Quest II helmets]]
[[Category:Dragon Quest II helmets]]
[[Category:Dragon Quest III helmets]]
[[Category:Dragon Quest III helmets]]
[[Category:Dragon Quest VII helmets]]
[[Category:Dragon Quest VIII helmets]]

Revision as of 13:22, 13 November 2019

Mad cap
Mad cap old.jpg
Japanese ふしぎなぼうし
Romaji {{{romaji}}}
Old localizations Mad cap
Mysterious hat
Magic helmet
Found in Dragon Quest II
Dragon Quest III
Dragon Quest VII
Dragon Quest VIII
Effect Reduces MP. Provides defense. See article for details.

The Mad cap (Mysterious hat in the NES and Magic helmet in the GBC) is a rather unique headgear mainly found in the early entries of the Dragon Quest series.

Appearances

Dragon Quest II

The hat reduces MP consumption in battle by 25% (rounded up) and provides a Defense of +4 (+8 in the remakes.)

They are dropped by Tyrannodactyls, Pazuzu, and Hargon with a rate of 1128, and at a rate of 116 by Liquid Metal Slimes in the remakes. Fortunately, each of the remake versions also feature a mad cap obtainable in a chest found in the Cave to Rendarak. It is the only helmet equippable by the Prince of Cannock and the Princess of Moonbrooke.

The mad cap is generally characterized by a series of eyes running along the front.

Dragon Quest III

The hat reduces MP consumption by 25% (rounded up) as before, and provides Defense of +8. They are dropped by Firn fiend with a rate of 1/128, and may be equipped by priests, mages, and sages. The MP reduction rate can be combined with the Glombolero for extra-economic casting. Because of the minuscule drop rate and the absence of any chests that contain the topper, it is strongly recommended to bring a thief when attempting to snag one.

Dragon Quest VII

Returning after a long absence, the Mad Cap can be equipped by everyone except for Kiefer, increases defence by +8, style by +5, and now cuts MP costs by 50%.

In the 3DS remake, a superior hat called the Raving Mad Cap is available for the above mentioned characters. It increases defence by +13, style by +8, and cuts spell costs by 75%. Unfortunately, the game's programming does not allow this to stack with the Sage and Druid MP discounts due to only selecting the best reduction rate instead of adding them. The cap is available upon the first completion of the DLC Tablet True Steel by defeating the Überkilling machine

Dragon Quest VIII

The Mad cap only appears in the 3DS port of Dragon Quest VIII, being available in the bonus dungeon. It may be equipped by everyone, meaning that if the Hero has mastered his Courage skillset, he can cast Omniheal for a scant 14MP. It bolsters defence by +32.

Descriptions

GameDescription
DQ2-SNES-LOGO-ICON.PNG
Reduces the amount of MP consumed by spells[1]
DQ8-LOGO-ICON.png
A helpful hat that magically cuts MP consumption.[2]

Influence on Pokémon

In a 1998 interview, Pokémon creator Satoshi Tajiri revealed that his frustrations over obtaining the Mad Cap were one of the main inspirations for the data exchanging feature his series would become famous for. To wit, he explained he felt a great deal of envy when his childhood friend (and Pocket Monster illustrator) Ken Sugimori managed to get two of them on his save file, and had absolutely no way to share the unneeded one with Tajiri.

Reference

  1. Mobile, Android and iOS version
  2. Nintendo 3DS version