Magic Barrier: Difference between revisions
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==Appearances== | ==Appearances== | ||
===''[[Dragon Quest VI]]''=== | ===''[[Dragon Quest VI]]''=== | ||
This spell is obtained by advancing to either Rank 5 of the [[Paladin]] vocation or rank 7 of the [[Sage]] vocation. | This spell is obtained by advancing to either Rank 5 of the [[Paladin]] vocation or rank 7 of the [[Sage]] vocation. Magical damage is cut by 25%, lasts until the end of battle, and costs 3 MP to cast. | ||
===''[[Dragon Quest VII]]''=== | ===''[[Dragon Quest VII]]''=== | ||
Magic barrier is learned by reaching the same ranks as in the previous game int he psx version, and also by reaching rank 4 pf the [[Monster Master|Monster Masher]] profession in the 3DS remake. The spell now lasts for 11~14 turns in either version. | |||
===''[[Dragon Quest VIII]]''=== | ===''[[Dragon Quest VIII]]''=== | ||
[[Jessica]] will learn Magic Barrier after investing 31 skill points into her Staves. The spell | [[Jessica]] will learn Magic Barrier after investing 31 skill points into her Staves. The spell operates as before, nut will last for 6~9 turns. | ||
===''[[Dragon Quest IX]]''=== | ===''[[Dragon Quest IX]]''=== | ||
Magic Barrier is learned by [[sage]]s at level 38. It costs 6 MP to cast, increases resistance by 25% when first cast, and lasts for 6~9 turns. | Magic Barrier is learned by [[sage]]s at level 38. It costs 6 MP to cast, increases resistance by 25% when first cast, 50% on the second application, and lasts for 6~9 turns. | ||
==={{DQ10}}=== | |||
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===''[[Dragon Quest XI]]''=== | ===''[[Dragon Quest XI]]''=== | ||
Magic Barrier is known by [[Veronica (Dragon Quest XI)|Veronica]] when she joins the party and costs 4 MP to cast. | Magic Barrier is known by [[Veronica (Dragon Quest XI)|Veronica]] when she joins the party and costs 4 MP to cast. Aside from the lowered cost, it functions exactly as it did in ''IX'' | ||
==See Also== | ==See Also== | ||
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[[Category:Dragon Quest VIII spells]] | [[Category:Dragon Quest VIII spells]] | ||
[[Category:Dragon Quest IX spells]] | [[Category:Dragon Quest IX spells]] | ||
[[Category:Dragon Quest X spells]] | |||
[[Category:Dragon Quest XI spells]] | [[Category:Dragon Quest XI spells]] |
Revision as of 22:07, 18 March 2019
Magic Barrier | |
---|---|
Japanese | マジックバリア |
Rōmaji | Majikkubaria |
Type | Support |
Older names | MagicWall |
Magic Barrier is a recurring spell in the Dragon Quest series. It raises the magic resistance of the whole party.
Appearances
Dragon Quest VI
This spell is obtained by advancing to either Rank 5 of the Paladin vocation or rank 7 of the Sage vocation. Magical damage is cut by 25%, lasts until the end of battle, and costs 3 MP to cast.
Dragon Quest VII
Magic barrier is learned by reaching the same ranks as in the previous game int he psx version, and also by reaching rank 4 pf the Monster Masher profession in the 3DS remake. The spell now lasts for 11~14 turns in either version.
Dragon Quest VIII
Jessica will learn Magic Barrier after investing 31 skill points into her Staves. The spell operates as before, nut will last for 6~9 turns.
Dragon Quest IX
Magic Barrier is learned by sages at level 38. It costs 6 MP to cast, increases resistance by 25% when first cast, 50% on the second application, and lasts for 6~9 turns.
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest XI
Magic Barrier is known by Veronica when she joins the party and costs 4 MP to cast. Aside from the lowered cost, it functions exactly as it did in IX