Magic Barrier

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Magic Barrier is a recurring spell in the Dragon Quest series. It raises the magic resistance of the whole party.

Appearances[edit]

Dragon Quest VI[edit]

This spell is obtained by advancing to either Rank 5 of the Paladin vocation or rank 7 of the Sage vocation. Magical damage is cut by 25%, lasts until the end of battle, and costs 3 MP to cast.

Dragon Quest VII[edit]

Magic barrier is learned by reaching the same ranks as in the previous game int he psx version, and also by reaching rank 4 pf the Monster Masher profession in the 3DS remake. The spell now lasts for 11~14 turns in either version.

Dragon Quest VIII[edit]

Jessica will learn Magic Barrier after investing 31 skill points into her Staves. The spell operates as before, nut will last for 6~9 turns.

Dragon Quest IX[edit]

Magic Barrier is learned by sages at level 38. It costs 6 MP to cast, increases resistance by 25% when first cast, 50% on the second application, and lasts for 6~9 turns.

Dragon Quest X[edit]

Dragon Quest XI[edit]

Magic Barrier is known by Veronica when she joins the party and costs 4 MP to cast. Aside from the lowered cost, it functions exactly as it did in IX

See Also[edit]