Magic Key: Difference between revisions
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|japanese = {{tt|まほうのかぎ|mahō no kagi}} | |japanese = {{tt|まほうのかぎ|mahō no kagi}} | ||
|names = | |names = | ||
|games = | |games = {{Dragon Quest}}<br>{{Dragon Quest III}}<br>{{Dragon Quest IV}}<br>{{Dragon Quest V}}<br>{{Dragon Quest VI}}<br>{{Dragon Quest VIII}}<br>{{Dragon Quest IX}}<br>{{Dragon Quest XI}}<br> | ||
|buy = Varies, see articles | |buy = Varies, see articles | ||
|sell = Varies, see articles | |sell = Varies, see articles | ||
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|romanji= | |romanji= | ||
|buy=See "'''Shops'''" | |buy=See "'''Shops'''" | ||
|sell=26 [[gold]] | |sell=26 [[gold]] coin | ||
|effect=Unlocks doors that can't normally be opened, but are consumed after a single use. Upon exiting an area and returning, the doors will reappear and will require more magic keys, but the treasure will also come back. | |effect=Unlocks doors that can't normally be opened, but are consumed after a single use. Upon exiting an area and returning, the doors will reappear and will require more magic keys, but the treasure will also come back. | ||
|out-of-battle=yes | |out-of-battle=yes | ||
|in-battle=no | |in-battle=no | ||
|shops=[[Rimuldar]] for 53 [[gold]] in the original, and 16 [[gold]] in the remakes.<br/>[[Tantegel]] for 85 [[gold]] in the original, and 24 [[gold]] in the remakes.<br/>[[Cantlin]] for 98 [[gold]] in the original, and 32 [[gold]] in the remakes. | |shops=[[Rimuldar]] for 53 [[gold]] coins in the original, and 16 [[gold]] coins in the remakes.<br/>[[Tantegel]] for 85 [[gold]] coins in the original, and 24 [[gold]] coins in the remakes.<br/>[[Cantlin]] for 98 [[gold]] coins in the original, and 32 [[gold]] coins in the remakes. | ||
|locations= | |locations= Rimuldar, Tantegel, and Cantlin | ||
|description=Opens any door in the world. | |description=Opens any door in the world. | ||
}} | }} | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
The Magic Key is located on the 3rd basement of the [[Pyramid]]. It is the 2nd key acquired in the game. The key is required in order to reach [[Portoga]] and progress in the game. In order to get the key, the | The Magic Key is located on the 3rd basement of the [[Pyramid]]. It is the 2nd key acquired in the game. The key is required in order to reach [[Portoga]] and progress in the game. In order to get the key, the {{Hero 3}}'s {{Party 3}} must solve a button puzzle which involves pressing 4 buttons in the correct order. The solution is hinted by young boys in the castle of [[Isis]]. As of this game, Magic Key's have unlimited use. | ||
It's revealed at the end that the Magic Keys in the first game were flimsy, and thus broke upon use. | It's revealed at the end that the Magic Keys in the first game were flimsy, and thus broke upon use. | ||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
The Magic Key was created through alchemy by [[Mahabala]], and is found in the [[Cave West of Aubout du Monde]] during Chapter 5. It must be obtained in order to open the warded doors at [[Palais de | The Magic Key was created through alchemy by [[Mahabala]], and is found in the [[Cave West of Aubout du Monde]] during {{DQ4 Chapter 5}}. It must be obtained in order to open the warded doors at [[Palais de Léon]]. | ||
During Chapter 4, the doors requiring the key will open with [[Oojam]] present (in the | It is found by searching the {{chest}} where the [[Night light]] was/is for a button. The button will only show up during {{DQ4 Chapter 5}}. The room within requires the [[Thief's Key]] to obtain the Magic Key. | ||
During {{DQ4 Chapter 4}}, the doors requiring the key will open with [[Oojam]] present (in the {{NES}} version, he breaks the door down, while he merely picks the lock in the {{DS}} and [[Cell phone]] version). | |||
==={{DQ5}}=== | ==={{DQ5}}=== | ||
The Magic Key is found in a chest in a warehouse at [[Lofty Peak]], along with the [[Flying Carpet]]. | The Magic Key is found in a {{chest}} in a warehouse at [[Lofty Peak]], along with the [[Flying Carpet]]. | ||
==={{DQ6}}=== | ==={{DQ6}}=== | ||
The King of [[Howcastle]] presents the {{Hero 6}} and | The King of [[Howcastle]] presents the {{Hero 6}} and {{Party 6}} with a Magic Key after their escort of [[List of characters in Dragon Quest VI#Non-Combatant Members|Prince Howard]] through the [[Hallowed Hollow]]. | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
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==={{DQ9}}=== | ==={{DQ9}}=== | ||
The Magic Key is found at the [[Mirage Mahal]] in [[Gleeba]]. It allows access to warded doors. | The Magic Key is found at the [[Mirage Mahal]] in [[Gleeba]]. It allows access to warded doors. | ||
==={{DQ11}}=== | |||
The Magic Key is found in the Nhou Wat ruins connected to [[Phnom Nonh]]. It is in possession of [[Dora-in-Grey]] in the Nhou Wat mural, and she drops the key when she is defeated. The Magic Key is needed to obtain the [[Purple Orb]] in the ruins of [[Zwaardsrust]]. It is also a prerequisite for obtaining the [[Blue Orb]] in [[Sniflheim]], as the city gates are blocked by ice and the only available doorway requires the Magic Key. In his [[Party Chat]] dialogue after the Magic Key is acquired, [[Rab]] mentions both of these doors, which is helpful for first-time players. | |||
==Gallery== | |||
<center><gallery> | |||
DQ_Magic_Key.png|{{I}}. | |||
DW1_Door_MagicKey.png|{{I}}. ({{NES}}) | |||
DW1GBC_Door_MagicKey.png|{{I}}. ({{GBC}}) | |||
DW3 Door MagicKey.png|{{III}}. ({{NES}}) | |||
DW3GBC_Door_MagicKey.png|{{III}}. (GBC) | |||
DQIV_Magic_Key.png|{{IV}}. | |||
DW4 Door MagicKey.png|{{IV}}. (NES) | |||
</gallery></center> | |||
==See Also== | ==See Also== | ||
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*[[Ultimate Key]] | *[[Ultimate Key]] | ||
*[[Watergate Key]] | *[[Watergate Key]] | ||
{{DQI}} | {{DQI}} | ||
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{{DQV}} | {{DQV}} | ||
{{DQVI}} | {{DQVI}} | ||
[[Category:Dragon Quest I items]] | [[Category:Dragon Quest I items]] | ||
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[[Category:Dragon Quest VIII items]] | [[Category:Dragon Quest VIII items]] | ||
[[Category:Dragon Quest IX items]] | [[Category:Dragon Quest IX items]] | ||
{{Wikia}} |