Malroth: Difference between revisions

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Malroth is a large demon covered mostly in blue scales (green in the original NES ''Dragon Quest II'') and wearing only a necklace with a skull on it. He has six limbs, four of which appear to be arms, a massive pair of wings and a serpent for a tail. His mouth is always shown as being a wide-opened grin, fangs clearly visible.
Malroth is a large demon covered mostly in blue scales (green in the original NES ''Dragon Quest II'') and wearing only a necklace with a skull on it. He has six limbs, four of which appear to be arms, a massive pair of wings and a serpent for a tail. His mouth is always shown as being a wide-opened grin, fangs clearly visible.


Being a god of destruction, Malroth is clearly powerful and capable of both altering his stats and those of his opponents, at least in the installment he originates from. He is also capable of breathing fire and can launch crippling physical attacks.
Being a god of destruction, Malroth is clearly powerful and capable of both altering his stats and those of his opponents, at least in the installment he originates from. He is also capable of breathing fire and can launch crippling physical attacks. In all of his appearances Malroth has almost never spoken, preferring annihilation over conversation.


In all of his appearances Malroth has almost never spoken, preferring annihilation over conversation.
==Appearances==
===''[[Dragon Quest II]]''===
<!-- Old info: As far as I recall, Malroth was merely the being Hargon was trying to summon so calling him the 'leader of everything evil in Alefgard' seems more like speculation than supported info, but I might need to brush up my DQII play...
<!-- Old info: As far as I recall, Malroth was merely the being Hargon was trying to summon so calling him the 'leader of everything evil in Alefgard' seems more like speculation than supported info, but I might need to brush up my DQII play...
Malroth is the leader of everything evil in [[Alefgard]]. He is the true being responsible for the chaos spreading from one town to the next and the destruction of the once beautiful forests and rivers. He is the one behind the attempted annhilation of [[Moonbroke]] and all of its citizens, though he makes the mistake of leaving the [[Princess of Moonbrooke|Princess]] alive, and able to get her revenge upon the demon.
Malroth is the leader of everything evil in [[Alefgard]]. He is the true being responsible for the chaos spreading from one town to the next and the destruction of the once beautiful forests and rivers. He is the one behind the attempted annhilation of [[Moonbroke]] and all of its citizens, though he makes the mistake of leaving the [[Princess of Moonbrooke|Princess]] alive, and able to get her revenge upon the demon.
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The player's party does not come face-to-face with the mighty demon until after Hargon is slain. When the party tries to move away from Hargon's throne their path will be blocked by flames and the floor will begin to break apart, heralding Malroth's return. Though successful in defeating Hargon, the sorcerer summoned the god of destruction in death, leaving the heroes to contend with him in the final battle of the game.
The player's party does not come face-to-face with the mighty demon until after Hargon is slain. When the party tries to move away from Hargon's throne their path will be blocked by flames and the floor will begin to break apart, heralding Malroth's return. Though successful in defeating Hargon, the sorcerer summoned the god of destruction in death, leaving the heroes to contend with him in the final battle of the game.
==Other Appearances==
Outside his main role in ''Dragon Quest II'', Malroth also makes appearances in these titles:


===''[[Dragon Quest Monsters]]''===
===''[[Dragon Quest Monsters]]''===
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:''"Brings about destruction by breathing both fire and ice, and disruption with Disruptive Wave. Hard to harm with darkness. This deity of the damned enjoys nothing more than the sacrificed souls of his most sincere followers. Mmmmm!" - Dragon Quest IX bestiary''
:''"Brings about destruction by breathing both fire and ice, and disruption with Disruptive Wave. Hard to harm with darkness. This deity of the damned enjoys nothing more than the sacrificed souls of his most sincere followers. Mmmmm!" - Dragon Quest IX bestiary''


Malroth appears as a [[Legacy Boss]], obtained after completing [[List of quests in Dragon Quest IX#Quest #151 - #152|Quest #151]] (or received at special events).
Malroth appears as a [[Legacy Boss]], obtained after completing [[List of quests in Dragon Quest IX#Quest #151 - #152|Quest #151]] (or received at special events). He will become [[enraged]] once his health drops to orange range.


{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
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!style="background:#4682B4; color: white;"|New abilities
!style="background:#4682B4; color: white;"|New abilities
|-
|-
|''Initial''||[[Blazing Fire]] breath, [[Dazzleflash]], [[Psyche Up]]
|''Initial''||[[Scorch]], [[C-c-cold Breath]], critical attack, sometimes attacks twice per round
|-
|-
|5||[[Disruptive Wave]]
|5||[[Disruptive Wave]]
|-
|-
|10||[[Moreheal]]
|10||[[Moreheal]]
|-
|16||Always attacks twice per round
|-
|-
|28||[[Blinder]]
|28||[[Blinder]]
|-
|-
|41||[[Hellfire]] breath, begins attacking 3 times per turn
|41||[[Hellfire]] breath, begins attacking 3 times per turn, stops using Scorch and Moreheal
|-
|-
|49||[[C-c-cold Breath]]
|49||[[Psyche Up]]
|-
|-
|57||[[Fullheal]]
|57||[[Fullheal]] (capped at 999 HP)
|}
|}
|}
|}
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Image:SidohMetal.jpg|Special metalic version of Malroth from the [[Dragon Quest Sofubi Monster]] merchandise series.
Image:SidohMetal.jpg|Special metalic version of Malroth from the [[Dragon Quest Sofubi Monster]] merchandise series.
</gallery>
</gallery>
 
{{Wikia}}
{{Bosses}}
{{Bosses}}
{{DWII}}
{{DWII}}
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[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II bosses]]
[[Category:Dragon Quest II bosses]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest IX bosses]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest IX bosses]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]{{Wikia}}

Revision as of 12:44, 5 February 2011

Malroth
Dragon Quest II
Malroth/Sidoh from the Dragon Quest Sofubi Monster series by Square Enix.
Romaji Shidoo

Malroth (シドー Shidoo, also known as Sidoh) is a sorcerer of shadowtime that Hargon summons after his defeat - the final enemy you face in Dragon Warrior II, and is a recurring enemy in the Dragon Quest series. Also known as 'The Destroyer', he is a god of destruction that hungers for the eradication of all things. Malroth is not mentioned until this point except for his eye which is found in a cave and is needed to uncover the Cave to Rhone. Malroth can use the spell of Healall, breathe scorching flames on the entire party, and use a powerful physical attack against one ally.

Characteristics

Malroth is a large demon covered mostly in blue scales (green in the original NES Dragon Quest II) and wearing only a necklace with a skull on it. He has six limbs, four of which appear to be arms, a massive pair of wings and a serpent for a tail. His mouth is always shown as being a wide-opened grin, fangs clearly visible.

Being a god of destruction, Malroth is clearly powerful and capable of both altering his stats and those of his opponents, at least in the installment he originates from. He is also capable of breathing fire and can launch crippling physical attacks. In all of his appearances Malroth has almost never spoken, preferring annihilation over conversation.

At the start of the game, Malroth is only referenced to and rarely by his name. All that is first hinted to is his penchant for destruction and the fact that Hargon threatens all of Alefgard by trying to summon him.

The player's party does not come face-to-face with the mighty demon until after Hargon is slain. When the party tries to move away from Hargon's throne their path will be blocked by flames and the floor will begin to break apart, heralding Malroth's return. Though successful in defeating Hargon, the sorcerer summoned the god of destruction in death, leaving the heroes to contend with him in the final battle of the game.

Other Appearances

Outside his main role in Dragon Quest II, Malroth also makes appearances in these titles:

Dragon Quest Monsters

Malroth (Sidoh at the time) is one of the many boss characters players can breed to obtain. He also appears as the boss of the Gate of Demolition, though only on the second time through: players must first defeat Hargon and then go through the gate again to confront Malroth, whose presence is noted by Watabou when Hargon is defeated. It is interesting to note that this is the only time Malroth speaks in person, talking with pauses between words and occasionally syllables.

Dragon Quest Monsters 2

Malroth (Sidoh at the time) is present. Additionally, like several other boss characters, he was given an additional form called Genosidoh, a far more fearsome looking form than that of his original.

Dragon Quest Monsters: Joker

A god of destruction who plans to usher death
unto all living beings.

Malroth is present as a rank S member of the Demon family and is integral to synthesizing some of the most powerful monsters in the game, being needed to synthesize Zoma and Nimzo. Malroth himself can be synthesized by using a Living Statue and a Demon-at-arms, though other combinations exist.

Dragon Quest Monsters: Joker 2

Dragon Quest IX

"Brings about destruction by breathing both fire and ice, and disruption with Disruptive Wave. Hard to harm with darkness. This deity of the damned enjoys nothing more than the sacrificed souls of his most sincere followers. Mmmmm!" - Dragon Quest IX bestiary

Malroth appears as a Legacy Boss, obtained after completing Quest #151 (or received at special events). He will become enraged once his health drops to orange range.

Treasure

Level Range Secondary Drop Orb
1-3 Midenhall boots 15% Red Orb 5%
4-8 Midenhall trousers 15% Red Orb 5%
9-15 Midenhall gloves 15% Red Orb 6%
16-25 Midenhall garb 15% Red Orb 6%
26-40 Midenhall helm 15% Red Orb 7%
41-56 Midenhall boots 20% Red Orb 7%
57-68 Midenhall trousers 20% Red Orb 8%
69-80 Midenhall gloves 20% Red Orb 8%
81-90 Midenhall garb 20% Red Orb 9%
91-99 Midenhall helm 20% Red Orb 10%

Skills

Level New abilities
Initial Scorch, C-c-cold Breath, critical attack, sometimes attacks twice per round
5 Disruptive Wave
10 Moreheal
16 Always attacks twice per round
28 Blinder
41 Hellfire breath, begins attacking 3 times per turn, stops using Scorch and Moreheal
49 Psyche Up
57 Fullheal (capped at 999 HP)

Gallery

Fandom icon.png  This page uses CC BY-SA-licensed content from FANDOM.

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