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'''Malroth''' (シドー ''Shidoo'', also known as '''Sidoh''') is a destruction God that [[Hargon]] summons after his defeat - the final enemy you face in ''[[Dragon Quest II]]'', and is a recurring enemy in the ''[[Dragon Quest (series)|Dragon Quest]]'' series.  Also known as 'The Destroyer', he is a god of destruction that hungers for the eradication of all things. Malroth is not mentioned until this point except for his eye which is found in a cave and is needed to uncover the [[Cave to Rendarak]]. Malroth can use the spell of [[Fullheal]] in his original appearance, leading to infamy amongst fans and adding to the already considerable challenge of ''DQII''.
'''Malroth''' (シドー ''Shidoo'', also known as '''Sidoh''') is a destruction God that [[Hargon]] summons after his defeat - the final enemy faced in ''[[Dragon Quest II]]'', and is a recurring enemy in the ''[[Dragon Quest (series)|Dragon Quest]]'' series.  Also known as 'The Destroyer', he is a god of destruction that hungers for the eradication of all things. Malroth is not mentioned until this point except for his eye which is found in a cave and is needed to uncover the [[Cave to Rendarak]]. Malroth can use the spell of [[Fullheal]] in his original appearance, leading to infamy amongst fans and adding to the already considerable challenge of ''DQII''.


==Characteristics==
==Characteristics==

Revision as of 12:50, 9 June 2016

Malroth
Dragon Quest II
Malroth 87.png
Romaji Shidoo
Race Destruction Deity

Malroth (シドー Shidoo, also known as Sidoh) is a destruction God that Hargon summons after his defeat - the final enemy faced in Dragon Quest II, and is a recurring enemy in the Dragon Quest series. Also known as 'The Destroyer', he is a god of destruction that hungers for the eradication of all things. Malroth is not mentioned until this point except for his eye which is found in a cave and is needed to uncover the Cave to Rendarak. Malroth can use the spell of Fullheal in his original appearance, leading to infamy amongst fans and adding to the already considerable challenge of DQII.

Characteristics

Malroth is a large, chimeric abomination covered mostly in blue scales (green in the original NES Dragon Quest II) and wearing only a necklace with a skull on it. He has six limbs, four of which appear to be arms, a massive pair of wings and a serpent for a tail. His mouth is always shown as being a wide-opened grin, fangs clearly visible.

Being a god of destruction, Malroth is immensely powerful and more than capable of living up to his title. In all of his appearances Malroth has almost never spoken, preferring annihilation over conversation. At the start of the game, Malroth is only alluded to and rarely by his name. All that is first hinted to is his penchant for destruction and the fact that Hargon threatens all of Alefgard by trying to summon him.

The player's party does not come face-to-face with the mighty demon until after Hargon is slain. When the party tries to move away from Hargon's throne their path will be blocked by flames and the floor will begin to break apart, heralding Malroth's return. Though successful in defeating Hargon, the sorcerer summoned the god of destruction in death, leaving the heroes to contend with him in the final battle of the game.

Appearances

Dragon Quest II

Malroth
Malroth.gif
HP MP Experience Gold
250 (NES)
1750 (remix)
0 (NES)
Infinite (remix)
Attack Defense Speed
255 (NES)
235 (remix)
255 (NES)
240 (remix)
110
Skills Attacks twice (all versions)
Sleep attack (NES)
Blazing fire (49~91 NES, 90~110 remix)
Game Dragon Quest II
Console NES, SNES, GBC, Mobile Phone

Malroth has a 4/7 chance to succumb to Dazzle in the original, and 5/7 in the remix, and a 6/7 chance to be snooze'd in the remade version as well. He has immunity to all other spells (including offensive ones) in all versions.

Dragon Quest Monsters

Malroth (Sidoh at the time) is one of the many boss characters players can breed to obtain. He also appears as the boss of the Gate of Demolition, though only on the second time through: players must first defeat Hargon and then go through the gate again to confront Malroth, whose presence is noted by Watabou when Hargon is defeated. It is interesting to note that this is the only time Malroth speaks in person, talking with pauses between words and occasionally syllables.

Dragon Quest Monsters 2

Malroth (Sidoh at the time) is present. Additionally, like several other boss characters, he was given an additional form called Genosidoh, a far more fearsome looking form than that of his original.

Dragon Quest Monsters: Joker

A god of destruction who plans to usher death
unto all living beings.

Malroth is present as a rank S member of the Demon family and is integral to synthesizing some of the most powerful monsters in the game, being needed to synthesize Zoma and Nimzo. Malroth himself can be synthesized by using a Living Statue and a Demon-at-arms, though other combinations exist.

Dragon Quest Monsters: Joker 2

Dragon Quest Monsters: Joker 2 Professional

Dragon Quest IX

Malroth appears as a Legacy Boss, obtained after completing Quest #151 (or received at special events). He will become enraged once his health drops to orange range.


Malroth
HP MP Experience Gold
1600
15066( 99)
255 63600 2490
Attack Defense Speed
900
1306( 99)
480
720( 99)
260
416( 99)
Dropped Item Mini medal (common, 100%)
Red Orb (rare, 5%-10%)
Locations Grotto
Family ???
Game Dragon Quest IX
Console DS
Description "Brings about destruction by breathing both fire and ice, and disruption with Disruptive Wave. Hard to harm with darkness. This deity of the damned enjoys nothing more than the sacrificed souls of his most sincere followers. Mmmmm!"


Treasure

Level Range Secondary Drop Orb
1-3 Midenhall boots 15% Red Orb 5%
4-8 Midenhall trousers 15% Red Orb 5%
9-15 Midenhall gloves 15% Red Orb 6%
16-25 Midenhall garb 15% Red Orb 6%
26-40 Midenhall helm 15% Red Orb 7%
41-56 Midenhall boots 20% Red Orb 7%
57-68 Midenhall trousers 20% Red Orb 8%
69-80 Midenhall gloves 20% Red Orb 8%
81-90 Midenhall garb 20% Red Orb 9%
91-99 Midenhall helm 20% Red Orb 10%

Skills

Level New abilities
Initial Scorch, C-c-cold Breath, critical attack, sometimes attacks twice per round
5 Disruptive Wave
10 Moreheal
16 Always attacks twice per round
28 Blinder
41 Hellfire breath, begins attacking 3 times per turn, stops using Scorch and Moreheal
49 Psyche Up
57 Fullheal (capped at 999 HP)

Gallery