Mastermine

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The Mastermine is a monster introduced in Dragon Quest VII.

Characteristics

Menacing floating mines that are more mindful than they first look, managing to swing themselves fiercely at foes, spikes first, but also use Bounce to block spells and send them right back at attackers. They are also prone to self-destructing at will to harm adventurers with a violent explosion. In the 3DS version, the mastermine and its cousins do not move around much on the field and can be avoided easily as long as they directly blocking the party's path. If they are faced by a much stronger enemy, they can rapidly flee by rolling away on the ground.

Appearances

Dragon Quest VII

Mastermine (キラースター Kirā sutā) DQVII Logo.png
Sprite HP MP Attack Defense
DQVII Killer star.png 110 8 91 115
Agility Experience Gold Tame Rate
90 51 (PS1)
71 (3DS)
47 (PS1)
77 (3DS)
164
Bestiary No. 088
Spell(s) Bounce
Skill(s) Self-destruct (22~33 damage to party)
Location(s) Falls Hollow
Item(s) Dropped Silver cuirass1128
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
0% 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 25%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 15% 50%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
90% 0% 80% 15%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 100% 15% 100%
Stun Resistance * Sap Resistance * Army Resistance *
15% 15% 15%
3DS version changes
None



Related Enemies