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[[Image:Mightyhealer.gif|100px|right]]
{{Monster Infobox
The '''Medislime''' (originally '''Mighty Healer''') is a monster from ''[[Dragon Quest IV]]''. It is brown/beige Healslime with purple tentacles.
|title=Medislime
<br style="clear: right;"/>
|image=[[File:DQIV Medislime.png|center]]
==Characters==
|caption=Art by [[Akira Toriyama]]
{{Enemy
|kanji=ベホイミスライム
|float=
|romanji={{tt|[[Midheal|Behoimi]] Suraimu|'Midheal' Slime}}
|image=[[Image:Mightyhealer.gif]]
|old=Mighty Healer
|name=Mighty Healer
|firstappear={{Dragon Quest IV}}
|game=''[[Dragon Quest IV]]''
}}
|console=NES
|romanji=
|hp=
|mp=
|attack=
|defense=
|agility=
|experience=
|gold=
|droppedItem=
|skills=
|spells=
|family=
|bestiaryNumber=
|captureRate=
|description=
|locations=
|}}
Medislimes are, simply put, brown and purple Healslimes. More specifically, the float-head is brown and the tentacles are purple.


Like the Cureslime being a step up from the Healslime, the Medislime is a step up from the Cureslime. It will appear alongside powerful monsters and drag out battles by healing its allies and itself.
The '''Medislime''' is a recurring monster in the {{DQSeries}}, first appearing in {{Dragon Quest IV}}. It is a variant of the [[Healslime]] that specialises in casting [[Midheal]] on its allies.
<br style="clear: right;"/>
 
{{Enemy
==Characteristics==
|float=
Medislimes are [[Slime family|healslimes]] with amber-coloured heads and purple tentacles. They are more capable than their blue brethren, but not quite on par with the more common [[Cureslime|cureslimes]]. Although their healing magic is not as on par as their magenta cousins, occasionally the medislimes will compensate by being physically stronger.
|image=[[Image:nopic.png]]
 
{{Clear}}
 
==Appearances==
==={{DQ4}}===
{{DQ4Enemy
|name=Medislime
|name=Medislime
|game=''[[Dragon Quest IV]]''
|kanji=ベホイミスライム
|console=PS / DS
|romanji=Behoimi suraimu
|romanji=
|bestiaryNumber=#111
|hp=???
|sprite=[[Image:Medislime_DQIV_NES.gif]]
|mp=???
|hp=140
|attack=???
|mp=30
|defense=???
|attack=90
|agility=???
|defense=80
|experience=162
|agility=47
|exp=162
|gold=55
|gold=55
|droppedItem=
|spells=[[Midheal]]
|skills=
|skills=None
|spells=
|item=[[Seed of life]]({{fraction|1|128}})
|family=
|locations=[[Riverton]] region<br>[[Medal King's Palace|Minikin's Dominion]] region
|bestiaryNumber=
|evasion={{fraction|0|64}}
|captureRate=
|frizz-resist=0%
|description=
|sizz-resist=25%
|locations=
|bang-resist=75%
|}}
|crack-resist=0%
<!-- Put stuff here, yo -->
|woosh-resist=0%
<br style="clear: right;"/>
|zap-resist=0%
|whack-resist=0%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|snooze-resist=0%
|drain-magic-resist=25%
|fizzle-resist=75%
|fuddle-resist=0%
|sap-resist=0%
|remake-sprites=[[File:Medislime ds.png]]
|remake-changes=None
}}
In the remakes of {{DQ4|nolink}} starting from the [[Playstation]] version, a medislime named ''Mary Curey'' (a pun on the name [[wikipedia:Marie Curie|Marie Curie]]) can be first found in [[Strathbaile]] after the party meets the [[Zenith Dragon]] ([[Nintendo DS]] version) or after [[Estark]] is defeated ([[Cell phone]] version). Although a friendly monster, she was captured and thrown in the town's jail due to her appearance frightening the locals. The party can free then free her using the [[Ultimate Key]] (much to the shock of the guard near her cell) and the she can be asked to move in to [[Pioneer Town]], where she is present in the fourth and final stage of the town. In the former, she can be found in the town's cellar where she has befriended the frog (who is actually the cursed sultan of the kingdom that disappeared after he was cursed) that constantly made his appearance throughout the various stages of Pioneer Town. In the latter, she now resides in the town's, now a castle, well where she states that she misses the frog.
 
''Mary Curey'''s name can be mentioned by [[Healie]] in Chapter 1 after interacting with certain characters in [[Burland]] then using [[Party Chat]] while he is in the party, mentioning on how he is friends with [[Curie|Guru Curu]] and Mary Curey and how he has not seen them in a while.
 
==={{DQ7}} ({{3DS}})===
{{DQ7RemakeExclusiveEnemy
|name=Medislime
|kanji=ベホイミスライム
|romanji=Behoimi suraimu
|sprite=
|hp=140
|mp=30
|exp=143
|gold=83
|attack=90
|defense=80
|agility=47
|tameRate=[[Animal Magnetism|{{fraction|1|32}}]]
|bestiaryNumber=DLC #132
|spells=Midheal
|skills=None
|locations=[[DLC Tablet|Palace of the Perished]]
|items=[[Seed of life]]{{fraction|1|64}}
|evasion={{fraction|0|64}}
|frizz-resist=0%
|sizz-resist=25%
|bang-resist=60%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=0%
|poof-resist=50%
|dazzle-resist=0%
|snooze-resist=0%
|drain-resist=15%
|fizzle-resist=50%
|fuddle-resist=0%
|sap-resist=0%
|poison-resist=0%
|stun-resist=15%
|ban-dance-resist=100%
|fire-breath-resist=15%
|cool-breath-resist=0%
|strike-resist=0%
|burning-breath-resist=50%
|army-resist=0%
}}
 
==={{DQ9}}===
{{DQ9EnemyNew
|name=Medislime
|kanji=ベホイミスライム
|romaji=Behoimi suraimu
|bestiaryNumber=#083
|family={{Slime}}
|description=Monsters are always made up to see these support slimes' yellow faces when they turn up to tend them with Midheal.<br><br>In a bid to be the best-beloved of beasts, they make a meal of healing, mending with Midheal when Heal will do.
|model=[[File:Medislime IX.png]]
|hp=82
|mp=20
|exp=300
|gold=110
|attack=82
|defence=80
|agility=70
|spells=[[Midheal]]
|skills=None
|items=[[Strong medicine]]{{fraction|1|16}}<br>[[Slimedrop]]{{fraction|1|32}}
|locations=[[The Bad Cave]]<br>[[Angel Falls]] (Slime Hill)<br>Summoned by [[Infernal armour]]
|fire-resist=0%
|ice-resist=0%
|wind-resist=0%
|blast-resist=0%
|rock-resist=0%
|dark-resist=-100%
|light-resist=25%
|drain-resist=0%
|whack-resist=25%
|poison-resist=25%
|paralysis-resist=50%
|fuddle-resist=25%
|snooze-resist=25%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-resist=0%
|fizzle-resist=25%
|stun-resist=25%
|charm-resist=65%
}}
 
==={{DQ10}}===
Medislimes appeared from the beginning of the game. Naturally, they are still capable of casting [[Midheal]] on their allies and will flee when threatened. These slimes can also be summoned by other monsters, such as [[Infernal armour]]s.
 
==={{DQ11}}===
{{DQ11Enemy
|name=Medislime
|kanji=ベホイミスライム
|romanji=Behoimi suraimu
|bestiaryNumber=#132
|family=[[Slime family|Slime]] & [[Floating "family"|floating]]
|description=As healslimes go, their repertoire of spells leaves something to be desired, but don't think they don't know it--it's a constant source of shame.
|sprite=[[File:Medislime XI sprite.png]]
|hp=90
|mp=24
|attack=76
|defense=92
|agility=77
|exp=163
|gold=49
|spells=[[Midheal]]
|skills=None
|items=[[Strong medicine]]{{fraction|1|16}}<BR>[[Slimedrop]]{{fraction|1|32}}
|locations=[[The Champs Sauvage]] (first act)<br>[[The Eerie Eyrie]] (all acts)<br>[[Imperial Pantry of Parthenia]] (2D mode of {{3DS}} & ''Definitive Edition'' only)<br>[[Neverglade]] (2D mode of 3DS & ''Definitive Edition'' only)
|evasion=N/A
|fire-resist=0%
|ice-resist=0%
|wind-resist=0%
|rock-resist=25%
|light-resist=25%
|dark-resist=-25%
|zap-resist=0%
|drain-resist=0%
|whack-resist=25%
|poof-resist=100%
|poison-resist=0%
|paralysis-resist=25%
|fuddle-resist=25%
|snooze-resist=0%
|dazzle-resist=25%
|sap-resist=0%
|blunt-resist=0%
|deceleratle-resist=0%
|spooky-aura-anthamatize-resist=0%
|fizzle-resist=0%
|stun-resist=25%
|stumble-resist=100%
|charm-resist=0%
|beguile-resist=25%
|double-down-resist=0%
|elemental-resist=0%
}}This monster does not have a vicious, nor a malicious variant.
 
==={{DQTact}}===
Medislime appears as a B-rank monster of the Slime family. It can join the party after turning 1 [[mini medal]] to [[King Maximog]] and is recruitable from Chapter 8, Episode 4: Treasure Hunting Part 2 or Chapter 3, Episode 1 of the Slime Fest at any difficulty. The medislime can participate in the [[Bubble slime]], [[Rashaverak]], and [[Krystalinda]]'s Battle Roads as a party member.
{{DQTactEnemy
|name=Medislime
|kanji=ベホイミスライム
|romanji=Behoimi suraimu
|sprite=[[Image:DQT Medislime.png]]
|family=[[Image:Tact Icon Slime.png|48px]]<br>Slime
|rank=[[Image:DQTact Rank Icon B.png|48px]]
|role=[[Image:DQTact SupportType.png|48px]]<br>Support
|lvl=120
|hp=756
|mp=321
|move=2
|attack=297
|defense=291
|agility=313
|wisdom=251
|weight=25
|bskill1=[[Body Slam]]
|bskill2=[[Midheal]]{{tt|*|Level 28}}
|bskill3=[[Knuckle Sandwich]]{{tt|*|Level 32}}<br>'''Talent Blossoming''': [[Shielding Midheal]]
|askill1=Healing Ability Recovery +5% / Stats Up
|askill2=Crack Res +25 / Stats Up
|askill3=Knuckle Sandwich Potency +5% / Stats Up<br>Shielding Midheal Recovery +5%
|askill4=Bang Res +25 / Stats Up
|askill5=Knuckle Sandwich Potency +5% / Stats Up<br>Shielding Midheal Recovery +5%
|lperk1=N/a
|bperk1=Max MP +5
|bperk2=Knuckle Sandwich Potency +2%
|bperk3=N/a
|aperk1='''Healing Ability Recovery +5%''': Raises healing ability recovery by 5%.
|frizz-resist=Very Weak
|sizz-resist=Normal
|crack-resist=Half Res
|woosh-resist=Normal
|bang-resist=Half Res
|zap-resist=Normal
|zam-resist=Very Weak
|snooze-resist=Super Weak
|poison-resist=Normal
|physical-seal-resist=Normal
|spell-seal-resist=Super Weak
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Immune
|curse-resist=Half Res
|paralysis-resist=Normal
|confusion-resist=Normal
|charm-resist=Half Res
}}


==Related Monsters==
==Similar species==
*[[Healslime]]
*[[Healslime]]
*[[Cureslime]]
*[[Cureslime]]
*[[King Cureslime]]
*[[Sootheslime]]
*[[Man o' war]]
*[[Metal Healie]]
 
==Gallery==
<center><gallery>
DQ_IV_Android_Pioneer_Town_18.jpg|Mary Curey and her frog friend in the fourth stage of [[Pioneer Town]] in ''IV''.
DQ_IV_Android_Pioneer_Town_25.jpg|Mary Curey missing her friend in the final stage of Pioneer Town in ''IV''.
DQVII Medislime.png|Appearance in ''VII'''s [['The Big Book of Beasts']] in the remake.
DQX Behoimi Slime.jpg|A medislime in ''X''.
DQXI Medislime.jpg|''XI'' polygon model.
DQ Stars Android Knight Abhorrent 1.jpg|Appearance with [[Knight abhorrent]] in {{Stars}}.
DQ Stars Android Knight Abhorrent 2.jpg|
DQotS Medislime.jpg|''Stars'' model.
DQR Medislime.png|''Rivals'' card.
Eraser 0128 Medislime.jpg|A medislime in ''Keshi Keshi''.
AM Big Clear Medislime.jpg|AM Big Clear Figure.
</gallery></center>
 
[[Category:Slimes]]
[[Category:Dragon Quest IV enemies]]
[[Category:Dragon Quest VII 3DS enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest XI enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact monsters]]
[[Category:A Hero's Bonds enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[Category:Dragon Quest: Scan Battlers enemies]]
 
[[fr:Coagluant]]

Latest revision as of 23:55, 28 February 2024

The Medislime is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest IV. It is a variant of the Healslime that specialises in casting Midheal on its allies.

Characteristics[edit]

Medislimes are healslimes with amber-coloured heads and purple tentacles. They are more capable than their blue brethren, but not quite on par with the more common cureslimes. Although their healing magic is not as on par as their magenta cousins, occasionally the medislimes will compensate by being physically stronger.


Appearances[edit]

Dragon Quest IV: Chapters of the Chosen[edit]

Medislime (ベホイミスライム Behoimi suraimu)DQIV Logo.png
Original (NES)
Sprite HP MP Attack
Medislime DQIV NES.gif 140 30 90
Defense Agility Experience Gold
80 47 162 55
Bestiary No. #111
Spell(s) Midheal
Skill(s) None
Location(s) Riverton region
Minikin's Dominion region
Item Dropped Seed of life(1128)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
064 0% 25% 75%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 25%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
0% 0% 0% 0%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
0% 0% 0% 75%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
Medislime ds.png None


In the remakes of Dragon Quest IV: Chapters of the Chosen starting from the Playstation version, a medislime named Mary Curey (a pun on the name Marie Curie) can be first found in Strathbaile after the party meets the Zenith Dragon (Nintendo DS version) or after Estark is defeated (Cell phone version). Although a friendly monster, she was captured and thrown in the town's jail due to her appearance frightening the locals. The party can free then free her using the Ultimate Key (much to the shock of the guard near her cell) and the she can be asked to move in to Pioneer Town, where she is present in the fourth and final stage of the town. In the former, she can be found in the town's cellar where she has befriended the frog (who is actually the cursed sultan of the kingdom that disappeared after he was cursed) that constantly made his appearance throughout the various stages of Pioneer Town. In the latter, she now resides in the town's, now a castle, well where she states that she misses the frog.

Mary Curey's name can be mentioned by Healie in Chapter 1 after interacting with certain characters in Burland then using Party Chat while he is in the party, mentioning on how he is friends with Guru Curu and Mary Curey and how he has not seen them in a while.

Dragon Quest VII: Fragments of the Forgotten Past (3DS)[edit]

Medislime (ベホイミスライム Behoimi suraimu)
DQ7-PSX-LOGO-ICON.png
Remake exclusive (3DS)
Sprite HP MP Attack Defense
140 30 90 80
Agility Experience Gold Tame Rate
47 143 83 132
Bestiary No. DLC #132
Spell(s) Midheal
Skill(s) None
Location(s) Palace of the Perished
Item(s) Dropped Seed of life164
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
064 0% 25% 15%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
60% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 15% 0%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
50% 0% 50% 0%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
0% 0% 50% 100%
Stun Resistance * Sap Resistance * Army Resistance *
15% 0% 0%


Dragon Quest IX: Sentinels of the Starry Skies[edit]

Medislime (ベホイミスライム Behoimi suraimu)DQIX Logo.png
Model HP MP Attack
Medislime IX.png 82 20 82
Defence Agility Experience Gold
80 70 300 110
Bestiary no. #083
Family Slime
In-game description Monsters are always made up to see these support slimes' yellow faces when they turn up to tend them with Midheal.

In a bid to be the best-beloved of beasts, they make a meal of healing, mending with Midheal when Heal will do.
Spell(s) Midheal
Skill(s) None
Location(s) The Bad Cave
Angel Falls (Slime Hill)
Summoned by Infernal armour
Item(s) dropped Strong medicine116
Slimedrop132
Fire Resistance * Ice
Resistance
*
Wind Resistance * Blast/Lightning Resistance *
0% 0% 0% 0%
Rock Resistance * Dark Resistance * Light Resistance * Drain Magic Resistance
0% -100% 25% 0%
Whack Resistance * Poison Resistance * Paralysis Resistance * Fuddle Resistance *
25% 25% 50% 25%
Snooze Resistance * Dazzle Resistance Sap Resistance * Blunt Resistance *
25% 25% 0% 0%
Deceleratle Resistance * Spooky Aura Resistance* Fizzle Resistance * Stun Resistance *
0% 0% 25% 25%
Charm Resistance *
65%


Dragon Quest X[edit]

Medislimes appeared from the beginning of the game. Naturally, they are still capable of casting Midheal on their allies and will flee when threatened. These slimes can also be summoned by other monsters, such as Infernal armours.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Medislime (ベホイミスライム Behoimi suraimu)DQXI Logo EN.png
Sprite HP MP Attack
Medislime XI sprite.png 90 24 76
Defense Agility Experience Gold
92 77 163 49
Bestiary no. #132
Family Slime & floating
In-game description As healslimes go, their repertoire of spells leaves something to be desired, but don't think they don't know it--it's a constant source of shame.
Spell(s) Midheal
Skill(s) None
Location(s) The Champs Sauvage (first act)
The Eerie Eyrie (all acts)
Imperial Pantry of Parthenia (2D mode of 3DS & Definitive Edition only)
Neverglade (2D mode of 3DS & Definitive Edition only)
Item(s) dropped Strong medicine116
Slimedrop132
Evasion Fire Resistance * Ice
Resistance
*
Wind Resistance *
N/A 0% 0% 0%
Rock Resistance * Light Resistance * Dark Resistance * Zap Resistance *
25% 25% -25% 0%
Drain Magic Resistance Whack Resistance * Poof Resistance Poison Resistance *
0% 25% 100% 0%
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
25% 25% 0% 25%
Sap Resistance * Blunt Resistance Deceleratle Resistance Spooky Aura
Anathematise Resistance
0% 0% 0% 0%
Fizzle Resistance * Stun Resistance * Stumble Resistance * Charm Resistance *
0% 25% 100% 0%
Beguile Resistance * Double Down Resistance * Elemental Resistance *
25% 0% 0%

This monster does not have a vicious, nor a malicious variant.

Dragon Quest Tact[edit]

Medislime appears as a B-rank monster of the Slime family. It can join the party after turning 1 mini medal to King Maximog and is recruitable from Chapter 8, Episode 4: Treasure Hunting Part 2 or Chapter 3, Episode 1 of the Slime Fest at any difficulty. The medislime can participate in the Bubble slime, Rashaverak, and Krystalinda's Battle Roads as a party member.

Medislime (ベホイミスライム Behoimi suraimu)Tactlogo.png
Stats


DQT Medislime.png
Family Rank Role
Tact Icon Slime.png
Slime
DQTact Rank Icon B.png DQTact SupportType.png
Support
Max Level HP MP Move
120 756 321 2
Attack Defense Agility Wisdom Weight
297 291 313 251 25
Basic Skills
First Second Third
Body Slam Midheal* Knuckle Sandwich*
Talent Blossoming: Shielding Midheal
Awakening Skills
First Second Third
Healing Ability Recovery +5% / Stats Up Crack Res +25 / Stats Up Knuckle Sandwich Potency +5% / Stats Up
Shielding Midheal Recovery +5%
Fourth Fifth
Bang Res +25 / Stats Up Knuckle Sandwich Potency +5% / Stats Up
Shielding Midheal Recovery +5%
Leader Perks
First
N/a
Basic Perks
First Second Third
Max MP +5 Knuckle Sandwich Potency +2% N/a
Perk Details
First
Healing Ability Recovery +5%: Raises healing ability recovery by 5%.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Super Weak Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Normal Immune
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Half Res Normal Normal Half Res



Similar species[edit]

Gallery[edit]