Mercurial Thrust

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Mercurial Thrust is a recurring ability in the franchise. It gives the user an immense priority in turn order, often going first.


Dragon Quest VI[edit]

Mercurial Thrust has the third highest priority of any ability in the game, trailing behind only Double Up and Kaclang, but attack power is reduced to 80% when used. It is obtained by advancing to rank 5 of the Warrior vocation.

Dragon Quest VII[edit]

Mercurial thrust operates exactly as it did in the previous game, and is learned by reaching rank 4 of the Warrior, rank 2 of the Berserker, and rank 7 of the Notso Macho

Dragon Quest VIII[edit]

The hero can use Mercurial Thrust as a spear technique after investing 7 skill points into the associated skill. The skill has received an upgrade under Level-5, and now always goes first turning a turn.

Dragon Quest IX[edit]

This ability is learned with 3 skill points invested into Spear skill, and operates exactly as it did in VIII.