Monster Master: Difference between revisions
→Dragon Quest VII
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==''[[Dragon Quest VII]]''== | ==''[[Dragon Quest VII]]''== | ||
[[Image:3DS Monster Master.png|border|right]] | [[Image:3DS Monster Master.png|border|right]] | ||
In ''VII'' the vocation will instead give players a greater chance to send defeated monsters off to [[The Haven|the Haven]], a wildlife preserve of sorts where monsters can interact with the party as NPCs. To become a | In ''VII'' the vocation will instead give players a greater chance to send defeated monsters off to [[The Haven|the Haven]], a wildlife preserve of sorts where monsters can interact with the party as NPCs. To become a Master, characters need to master the [[Thief]] and [[Shepherd]] vocations. | ||
Appearance-wise, the costume of the | Appearance-wise, the costume of the Master looks the same for both genders, with a green cape, a purple sash tied about the waist like a belt and magenta pants, but [[Hero (Dragon Quest VII)|the Hero]] is shirtless and has yellow gloves and boots. | ||
===Stat Changes=== | ===Stat Changes=== | ||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |