Monster Master: Difference between revisions

2,485 bytes added ,  14:57, 30 August 2016
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[[Image:3DS Monster Master.png|boarder|right|200px]]
[[Image:3DS Monster Master.png|boarder|right|200px]]
The '''Monster Master''' (known as '''Beastmaster''' in fan translations) is a character vocation in ''[[Dragon Quest VI]]''. In the original version, having a master in the party increases the chances that a monster will join you upon its defeat, however this function was dropped in the [[Nintendo DS]] remake in lieu of Slime Buddies. Monster Master is one of the prerequisites for the [[Ranger]] vocation (along with [[Merchant]] and [[Thief]]).
The '''Monster Master''' (also known as Monster ''Masher'') is a vocation in ''[[Dragon Quest VI]]'' and ''[[Dragon Quest VII]]''. In the original version of ''VI'', having a master in the party increases the chances that a monster will join you upon its defeat, however this function was dropped in the [[Nintendo DS]] remake in lieu of Slime Buddies. Monster Master is one of the prerequisites for the [[Ranger]] vocation (along with [[Merchant]] and [[Thief]]).
 
In ''VII'', the vocation will instead give players a greater chance to send defeated monsters off to the Haven, a wildlife preserve of sorts where monsters can interact with the party as NPCs. To become a Masher, characters need to master the [[Thief]] and [[Shepherd]] vocations..


==Dragon Quest VI==
==Dragon Quest VI==
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Rank 8
Rank 8
*High Djinks(1/256)
*High Djinks(1/256)
==''[[Dragon Quest VII]]''==
===Stat Changes===
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>'''
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>'''
|-
|Battles to Master
|165
|-
|Strength
| Null
|-
|Agility
| +10%
|-
|Resilience
| Null
|-
|Wisdom
| +20%
|-
|Style
| +5%
|-
|Max HP
| -5%
|-
|Max MP
| -5%
|-
|Mastery Bonus
| +15 Bonus to Resilience
|}
===Abilities===
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>'''
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>'''
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>'''
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>'''
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>'''
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>'''
|-
|1
|Pet Owner
|[[Poison Breath]]
|1
|One Group
|Has a chance to poison one group of enemies
|0
|-
|1
|Pet Owner
|Tamer
|1
|One Group
|Increases the chance of taming one group of enemies
|0
|-
|2
|Groomer
|Nothing
|18
|
|
|
|-
|3
|Ranch Hand
|[[Sweet Breath]]
|33
|One Group
|Has a chance of putting one group of enemies to sleep
|0
|-
|4
|Tracker
|[[Cool Breath]]
|58
|All Enemies
|Causes ~15HP in ice damage
|0
|-
|5
|Hunter
|[[Burning Breath]]
|77
|One Group
|Has a chance of cause paralysis to one group of enemies
|0
|-
|6
|Handler
|[[Flame Breath]]
|93
|All Enemies
|Causes ~40HP in fire damage
|0
|-
|7
|Trainer
|[[Venom Mist]]
|125
|One Group
|Severely poisons one group of enemies, causing them to lose 1/6 of their HP every round
|0
|-
|8
|Beast Lord
|[[Puff!]]
|165
|Self
|Turns the caster into an uncontrollable dragon
|18
|}


==Trivia==
==Trivia==
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{{DQVIClasses}}
{{DQVIClasses}}
{{DQVIIClasses}}
[[Category:Classes]]
[[Category:Classes]]
[[Category:Dragon Quest VI classes]]
[[Category:Dragon Quest VI classes]]
[[Category:Dragon Quest VII classes]]