Monster Master

Revision as of 11:09, 25 October 2010 by Melios (talk | contribs)

The Beastmaster is a character class in Dragon Quest VI. In the original version, having a Beastmaster in the party increases the chances that a monster will join you upon its defeat.

Stat Changes

Statistics Change
Battles to Master 164
Strength -15%
Defence -20%
Max HP -20%
Max MP -30%

Abilities

Level Title Learns Battles Needed Target Info MP
1 Slime Master N/A
2 Animal Tamer Sweet Breath All enemies Puts all enemies to sleep
3 Zombie Tamer Poison Breath All enemies Poisons all enemies
4 Metal Master Dark Lick ??? Reduces defense of enemies
5 Demon Master Cold Breath All enemies Emits a cold breath
6 Troll Master Flame Breath All enemies Emits a fiery breath
7 Killer Tamer Stun Breath All enemies Stuns all enemies
8 Dragon Tamer Puff! Self Transforms into a dragon 18


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