Monster Master

From Dragon Quest Wiki
Revision as of 02:03, 11 January 2011 by Melios (talk | contribs)

The Monster Master (known as Beastmaster in fan translations) is a character class in Dragon Quest VI. In the original version, having a Beastmaster in the party increases the chances that a monster will join you upon its defeat, however this function was dropped in the DS remake. Monster Master is one of the prerequisites for the Ranger vocation (along with Merchant and Thief).


Stat Changes

Statistics Change
Battles to Master 164
Strength -15%
Defence -20%
Max HP -20%
Max MP -30%

Abilities

Level Title Learns Battles Needed Target Info MP
1 Slime Master N/A
2 Animal Tamer Sweet Breath All enemies Puts all enemies to sleep
3 Zombie Tamer Poison Breath All enemies Poisons all enemies
4 Metal Master Dark Lick ??? Reduces defense of enemies
5 Demon Master Cool Breath All enemies Emits a cold breath
6 Troll Master Fire Breath All enemies Emits a fiery breath
7 Killer Tamer Stun Breath All enemies Stuns all enemies
8 Dragon Tamer Puff! Self Transforms into a dragon 18

Trivia


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