Monster recruitment: Difference between revisions

From Dragon Quest Wiki
2,417 bytes added ,  17:00, 11 August 2019
(9 intermediate revisions by 4 users not shown)
Line 4: Line 4:
==''[[Dragon Quest V]]''==
==''[[Dragon Quest V]]''==
Monster recruitment was simplistic in its original inception, being a fixed percentage that could not be changed by the player. If multiple recrutiable monsters appear in the same encounter, only the final felled foe will have a chance to join the Hero.
Monster recruitment was simplistic in its original inception, being a fixed percentage that could not be changed by the player. If multiple recrutiable monsters appear in the same encounter, only the final felled foe will have a chance to join the Hero.
In the DS and mobile versions, monster allies will only alternate between two lines of dialogue during party chat, as opposed to the fuller conversations of human characters. See the Gallery for recruitment percentages for each monster.
In the DS and [[cell phone]] versions, monster allies will only alternate between two lines of dialogue during party chat, as opposed to the fuller conversations of human characters.
 
Additionally, the cell phone ports saw the addition of the [[Monster magnet|Monster Magnet]] accessory for the [[Hero (Dragon Quest V)|The Hero]], which when equipped can increase the odds of a monster joining up by one rank.
 
See the Gallery for recruitment percentages for each monster.
===DS and Mobile devices===
===DS and Mobile devices===
[[Archdemon (Recruit)|Archdemon]], [[Bad apple (Recruit)|Bad apple]], [[Barbatos (Recruit)|Barbatos]]
[[Archdemon (Recruit)|Archdemon]], [[Bad apple (Recruit)|Bad apple]], [[Barbatos (Recruit)|Barbatos]], [[Battle pip (Recruit)|Battle pip]], [[Beastmaster (Recruit)|Beastmaster]], [[Blizzybody (Recruit)|Blizzybody]], [[Bomboulder (Recruit)|Bomboulder]], [[Brownie (Recruit)|Brownie]], [[Chimaera (Recruit)|Chimaera]], [[Conkerer (Recruit)|Conkerer]], [[Conkjurer (Recruit)|Conkjurer]], [[Conkuisitor (Recruit)|Conkuisitor]], [[Conkuistador (Recruit)|Conkuistador]], [[Cross eye (Recruit)|Cross eye]],[[Cureslime (Recruit)|Cureslime]], [[Dracky (Recruit)|Dracky]], [[Drag-goof (Recruit)|Drag-goof]], [[Dwight]], [[Epipany (Recruit)|Epipany]], [[Fandangow (Recruit)|Fandangow]], [[Fat rat (Recruit)|Fat rat]], [[Flamethrower (Recruit)|Flamethrower]],[[Funghoul (Recruit)|Funghoul]], [[Ghost (Recruit)|Ghost]], [[Gigantes (Recruit)|Gigantes]], [[Golem (Recruit)|Golem]], [[Goodybag (Recruit)|Goodybag]], [[Great dragon (Recruit)|Great dragon]], [[Grudgerigar (Recruit)|Grudgerigar]], [[Hades helm (Recruit)|Hades helm]], [[Hawk man (Recruit)|Hawk man]], [[Healslime (Recruit)|Healslime]], [[Hellion (Recruit)|Hellion]], [[Hoodlum (Recruit)|Hoodlum]], [[Hulagan (Recruit)|Hulagan]], [[Hyperanemon (Recruit)|Hyperanemon]], [[Jailcat (Recruit)|Jailcat]], [[Killing machine (Recruit)|Killing machine]], [[King cureslime (Recruit)|King cureslime]], [[King slime (Recruit)|King slime]], [[Liquid metal slime (Recruit)|Liquid metal slime]], [[Magic marionette (Recruit)|Magic marionette]], [[Man o' war (Recruit)|Man o' war]], [[Mandrake marshal (Recruit)|Mandrake marshal]], [[Metal slime (Recruit)|Metal slime]], [[Minidemon (Recruit)|Minidemon]], [[Moosifer (Recruit)|Moosifer]], [[Mudraker (Recruit)|Mudraker]], [[Old man of the sea (Recruit)|Old man of the sea]], [[Orc king (Recruit)|Orc king]], [[Pip fighter (Recruit)|Pip fighter]], [[Pocus poppet (Recruit)|Pocus poppet]], [[Powie yowie (Recruit)|Powie yowie]], [[Prestidigitator (Recruit)|Prestidigitator]], [[Rebjørn]], [[Restless armour (Recruit)|Restless armour]], [[Revaulting horse (Recruit)|Revaulting horse]], [[Rockbomb (Recruit)|Rockbomb]], [[Rotten apple (Recruit)|Rotten apple]], [[Saber]], [[Samigina (Recruit)|Samigina]], [[Slime (Recruit)|Slime]], [[Slime knight (Recruit)|Slime knight]], [[Small fry (Recruit)|Small fry]], [[Snowbird (Recruit)|Snowbird]], [[Starkers]], [[Ticking timeburrm (Recruit)|Ticking timeburrm]], [[Walking corpse (Recruit)|Walking corpse]], [[Warhog (Recruit)|Warhog]], [[Wax murderer (Recruit)|Wax murderer]], [[Wiz pip (Recruit)|Wiz pip]]
[[Battle pip (Recruit)|Battle pip]], [[Beastmaster (Recruit)|Beastmaster]], [[Blizzybody (Recruit)|Blizzybody]], [[Bomboulder (Recruit)|Bomboulder]], [[Brownie (Recruit)|Brownie]], [[Chimaera (Recruit)|Chimaera]], [[Conkerer (Recruit)|Conkerer]], [[Conkjurer (Recruit)|Conkjurer]], [[Conkuisitor (Recruit)|Conkuisitor]], [[Conkuistador (Recruit)|Conkuistador]], [[Cross eye (Recruit)|Cross eye]],[[Cureslime (Recruit)|Cureslime]], [[Dracky (Recruit)|Dracky]], [[Drag-goof (Recruit)|Drag-goof]], [[Dwight]], [[Epipany (Recruit)|Epipany]], [[Fandangow (Recruit)|Fandangow]], [[Fat rat (Recruit)|Fat rat]], [[Flamethrower (Recruit)|Flamethrower]],[[Funghoul (Recruit)|Funghoul]], [[Ghost (Recruit)|Ghost]], [[Gigantes (Recruit)|Gigantes]], [[Golem (Recruit)|Golem]], [[Goodybag (Recruit)|Goodybag]], [[Great dragon (Recruit)|Great dragon]], [[Grudgerigar (Recruit)|Grudgerigar]], [[Hades helm (Recruit)|Hades helm]], [[Hawk man (Recruit)|Hawk man]], [[Healslime (Recruit)|Healslime]], [[Hellion (Recruit)|Hellion]], [[Hoodlum (Recruit)|Hoodlum]], [[Hulagan (Recruit)|Hulagan]], [[Hyperanemon (Recruit)|Hyperanemon]], [[Jailcat (Recruit)|Jailcat]], [[Killing machine (Recruit)|Killing machine]], [[King cureslime (Recruit)|King cureslime]], [[King slime (Recruit)|King slime]], [[Liquid metal slime (Recruit)|Liquid metal slime]], [[Magic marionette (Recruit)|Magic marionette]], [[Man o' war (Recruit)|Man o' war]], [[Mandrake marshal (Recruit)|Mandrake marshal]], [[Metal slime (Recruit)|Metal slime]], [[Minidemon (Recruit)|Minidemon]], [[Moosifer (Recruit)|Moosifer]], [[Mudraker (Recruit)|Mudraker]], [[Old man of the sea (Recruit)|Old man of the sea]], [[Orc king (Recruit)|Orc king]], [[Pip fighter (Recruit)|Pip fighter]], [[Pocus poppet (Recruit)|Pocus poppet]], [[Powie yowie (Recruit)|Powie yowie]], [[Prestidigitator (Recruit)|Prestidigitator]], [[Rebjørn]], [[Restless armour (Recruit)|Restless armour]], [[Revaulting horse (Recruit)|Revaulting horse]], [[Rockbomb (Recruit)|Rockbomb]], [[Rotten apple (Recruit)|Rotten apple]] ,[[Saber]], [[Samigina (Recruit)|Samigina]], [[Slime (Recruit)|Slime]], [[Slime knight (Recruit)|Slime knight]], [[Small fry (Recruit)|Small fry]], [[Snowbird (Recruit)|Snowbird]], [[Starkers]], [[Ticking timeburrm (Recruit)|Ticking timeburrm]], [[Walking corpse (Recruit)|Walking corpse]], [[Warhog (Recruit)|Warhog]], [[Wax murderer (Recruit)|Wax murderer]], [[Wiz pip (Recruit)|Wiz pip]]


===Unavailable in PS2 version===
===Unavailable in PS2 version===
Line 24: Line 27:
|-
|-
! Sprite !! Monster Name !! Recruit Rate
! Sprite !! Monster Name !! Recruit Rate
|-
| [[File:Dq6batteringramsnes.png|48px|center]] || [[Battering ram (Recruit)|Battering ram]] || {{fraction|1|16}}
|-
|-
| [[File:Bosstroll DQVI SNES.gif|68px|center]] || [[Boss troll (Recruit)|Boss troll]] || {{fraction|1|16}}
| [[File:Bosstroll DQVI SNES.gif|68px|center]] || [[Boss troll (Recruit)|Boss troll]] || {{fraction|1|16}}
Line 33: Line 38:
| [[File:Windmage.gif|58px|center]] || [[Gustbluster (Recruit)|Gustbluster]] || {{fraction|1|64}}
| [[File:Windmage.gif|58px|center]] || [[Gustbluster (Recruit)|Gustbluster]] || {{fraction|1|64}}
|-
|-
| [[File:Dq6healslimesnes.png|32px|center]] || [[Healslime (Recruit)|Healslime]] || {{fraction|1|16}}
| [[File:Dq6healslimesnes.png|32px|center]] || [[Healie|Healslime]] || {{fraction|1|16}}
|-
|-
| [[File:Dq6highdjinkssnes.png|58px|center]] || [[High djinks (Recruit)|High djinks]] || {{fraction|1|256}}
| [[File:Dq6highdjinkssnes.png|58px|center]] || [[High djinks (Recruit)|High djinks]] || {{fraction|1|256}}
Line 39: Line 44:
| [[File:Dq6lesserdemonsnes.png|68px|center]] || [[Lesser Demon (Recruit)|Lesser demon]] || {{fraction|1|4}}
| [[File:Dq6lesserdemonsnes.png|68px|center]] || [[Lesser Demon (Recruit)|Lesser demon]] || {{fraction|1|4}}
|-
|-
| [[File:Dq6LMSsnes.png|48px|center]] || [[Liquid metal slime (Recruit)|Liquid metal slime]] || {{fraction|1|256}}
| [[File:Dq6LMSsnes.png|48px|center]] || [[Mercury|Liquid metal slime]] || {{fraction|1|256}}
|-
|-
| [[File:Dq6lipssnes.png|48px|center]] || [[Lips (Recruit)|Lips]] || {{fraction|1|64}}
| [[File:Dq6lipssnes.png|48px|center]] || [[Lips (Recruit)|Lips]] || {{fraction|1|64}}
Line 49: Line 54:
| [[File:Dq6rockbombsnes.png|48px|center]] || [[Rockbomb (Recruit)|Rockbomb]] || {{fraction|1|32}}
| [[File:Dq6rockbombsnes.png|48px|center]] || [[Rockbomb (Recruit)|Rockbomb]] || {{fraction|1|32}}
|-
|-
| [[File:Dq6walkingcorpsesnes.png|48px|center]] || [[Walking corpse (Recruit)|Walking corpse]] || {{fraction|1|32}}
| [[File:DQ6-SFC-SLIME.png|center]] || [[Goober|Slime]] || {{fraction|1|2}}
|-
| [[File:DQ6-SFC-SLIME.png|center]] || [[Slime (Recruit)|Slime]] || {{fraction|1|2}}
|-
|-
| [[File:Dq6slimeknightsnes.png|48px|center]]  || [[Slime knight (Recruit)|Slime knight]] || {{fraction|1|4}}
| [[File:Dq6slimeknightsnes.png|48px|center]]  || [[Goowain|Slime knight]] || {{fraction|1|4}}
|-
|-
| [[File:Supertensk.gif|48px|center]] || [[Sluggernaut (Recruit)|Sluggernaut]] || {{fraction|1|4}}
| [[File:Supertensk.gif|48px|center]] || [[Sluggernaut (Recruit)|Sluggernaut]] || {{fraction|1|4}}
|-
|-
| [[File:Dq6batteringramsnes.png|48px|center]] || [[Slumbering ram (Recruit)|Slumbering ram]] || {{fraction|1|16}}
| [[File:Dq6walkingcorpsesnes.png|48px|center]] || [[Walking corpse (Recruit)|Walking corpse]] || {{fraction|1|32}}
|}
|}


Line 69: Line 72:
| [[File:Dq6healslimesnes.png|22px|center]] || [[Healie]] || [[Clearvale]]
| [[File:Dq6healslimesnes.png|22px|center]] || [[Healie]] || [[Clearvale]]
|-
|-
| [[File:Dq6 mottle slime.png|28px|center]] || [[Spot]] || [[Castle Graceskull]]
| [[File:Dq6 mottle slime.png|28px|center]] || [[Spot (DQ6)|Spot]] || [[Castle Graceskull]]
|-
|-
| [[File:Dq6 king slime.png|28px|center]] || [[Kingsley]] || [[Château de Sass]]
| [[File:Dq6 king slime.png|28px|center]] || [[Kingsley]] || [[Château de Sass]]
Line 77: Line 80:
| [[File:Dq6 cure slime.png|18px|center]] || [[Curie]] || [[Suite dreams]]
| [[File:Dq6 cure slime.png|18px|center]] || [[Curie]] || [[Suite dreams]]
|-
|-
| [[File:Marineslime3snes.png|32px|center]] || [[Shelley]] || [[Undersea Inn]]
| [[File:Marineslime3snes.png|32px|center]] || [[Shelley]] || [[Underwater Inn]]
|-
|-
| [[File:Dq6LMSsnes.png|32px|center]] || [[Mercury]] || [[Suite dreams]]
| [[File:Dq6LMSsnes.png|32px|center]] || [[Mercury]] || [[Suite dreams]]
Line 86: Line 89:
''VII'' is an interesting case; while several monsters can join the heroes, they will never participate in battle. Instead, they will sojourn off to a sort of "wild life reserve" called the [[Monster Meadows]] that is unlocked during the normal course of the game. Once there, they can be spoken to in their natural habitat as if they were NPCs, though only one line of dialogue will be spoken. The [[Animal Magnetism]] skill makes taming these beasts much easier than in previous games, being the first time a player has direct influence on the probability.  
''VII'' is an interesting case; while several monsters can join the heroes, they will never participate in battle. Instead, they will sojourn off to a sort of "wild life reserve" called the [[Monster Meadows]] that is unlocked during the normal course of the game. Once there, they can be spoken to in their natural habitat as if they were NPCs, though only one line of dialogue will be spoken. The [[Animal Magnetism]] skill makes taming these beasts much easier than in previous games, being the first time a player has direct influence on the probability.  


Additionally, defeated monsters will occasionally drop Hearts. These function similarly to the Draconic Diligence and Liquid Metal Mind scrolls from ''VI'' and allow the character holding them to take on monster-based vocations at [[Alltrades Abbey]]. The main difference is that a character's sprite/model will change into the corresponding monster once the vocation is mastered.
Additionally, defeated monsters will occasionally drop Hearts. These function similarly to the Draconic Diligence and Liquid Metal Mind scrolls from ''VI'' and allow the character holding them to take on monster-based vocations at [[Alltrades Abbey (Dragon Quest VII)|Alltrades Abbey]]. The main difference is that a character's sprite/model will change into the corresponding monster once the vocation is mastered.
*In the 3DS remake, the character will immediately become a monster after using a heart.
*In the 3DS remake, the character will immediately become a monster after using a heart.


Line 92: Line 95:
In the PS2 version of the game, players will notice several monsters wandering the overworld. These infamous beasties prove '''much''' more capable than their randomly encountered counterparts, but once the player pays a visit to [[Morrie|Morrie's]] place they can join the party. This allows the monsters to enter the competition in [[Monster Arena|Morrie's Monstrous Pit]], and through the use of the [[Call team]] skill they may be summoned into battle for 3 or more turns. All recruited monsters grow more powerful as the Hero's level rises, and do not need to gain battle experience themselves.
In the PS2 version of the game, players will notice several monsters wandering the overworld. These infamous beasties prove '''much''' more capable than their randomly encountered counterparts, but once the player pays a visit to [[Morrie|Morrie's]] place they can join the party. This allows the monsters to enter the competition in [[Monster Arena|Morrie's Monstrous Pit]], and through the use of the [[Call team]] skill they may be summoned into battle for 3 or more turns. All recruited monsters grow more powerful as the Hero's level rises, and do not need to gain battle experience themselves.
*In the 3DS port, all monsters are visible in the overworld, with the infamous monsters being given distinctive icons.
*In the 3DS port, all monsters are visible in the overworld, with the infamous monsters being given distinctive icons.
===Available in all versions===
[[Archer]], [[Archfiend (Recruit)|Archfiend]], [[Arges]], [[Big Al]], [[Bishop (Recruit)|Bishop]], [[Bladewolf]], [[Blizag Jr]], [[Bones (Recruit)|Bones]], [[Brickman]], [[Brontes]], [[Bush-W]], [[Capers]], [[Clio]], [[Cowboy]], [[Curer (Recruit)|Curer]], [[Cybot]], [[Deadnoble (Recruit)|Deadnoble]], [[Dolldrums]], [[Doug]], [[Dumbking]], [[Fat cat]], [[Faunus]], [[Flameman]], [[Fletch]], [[Foul fowl]], [[Frillsaur]], [[Goldman (Recruit)|Goldman]], [[Gryphus]], [[Hackzilla]], [[Hazel (Recruit)|Hazel]], [[Healer (Recruit)|Healer]], [[Hev]], [[Hoodwink]], [[Hori (Recruit)|Hori]], [[Hork (Recruit)|Hork]], [[Jack Frost]], [[Jewelbag (Recruit)|Jewelbag]], [[Jockey]], [[Klub kong]], [[Lonely Joe]], [[McHammer]], [[Mechabubo]], [[Metabble (Recruit)|Metabble]], [[Metaly (Recruit)|Metaly]], [[Moppet]], [[Mornstar]], [[Nightwing]], [[Nohi]], [[Octurion]], [[Orcus]], [[Orrid]], [[Pa Troll]], [[Potbelly]], [[Roborg]], [[Robster]], [[Sagittari]], [[Salsa]], [[Scorpius]], [[Seasaw]], [[Sippy]], [[Skeledoid]], [[Slurpy]], [[Smiles]], [[Snap Case]], [[Spike]], [[Spot (DQ8)|Spot]], [[Squiggles]], [[Steropes]], [[Stoneman (Recruit)|Stoneman]], [[Sugi]], [[Talos]], [[Torchman]], [[Tori]], [[Trick Bag (Recruit)|Trick Bag]], [[Twiggy]]


==''[[Dragon Quest X]]''==
==''[[Dragon Quest X]]''==
Certain monsters can be recruited by players beginning in version 2.4 Taming is done through a skill attack that creates a fixed 10% chance to capture the monster once it falls. The skill does not need to be the final blow of the battle; as long as it has been used over the course of the encounter the chance to recruit the beast is established. Monsters that have joined players are controlled through A.I. and essentially serve as party members for times when the player's fiends and comrades are offline.
Certain monsters can be recruited by players beginning in version 2.4 Taming is done through a skill attack that creates a fixed 10% chance to capture the monster once it falls. The skill does not need to be the final blow of the battle; as long as it has been used over the course of the encounter the chance to recruit the beast is established. Monsters that have joined players are controlled through A.I. and essentially serve as party members for times when the player's fiends and comrades are offline.


==''[[Dragon Quest Monsters|Dragon Quest Monsters 1]]'' & ''[[Dragon Quest Monsters 2|2]]''==
While monsters retain a base chance to join the player upon defeat as in previous games, the chance can be greatly enhanced by using [[Monster munchies]] in battle.
==''[[Dragon Quest Monsters: Joker]] series''==
Recruitment is implemented via the ''Scout'' option in the battle menu. When selected, the player's team of monsters will perform a group assault on the target to impress the monster into joining. The percentile chance is displayed onscreen, and can easily reach 100% if the group's sum attack power is high enough. However, if the enemy is too durable then the assault can easily leave the player with a big fat 0%--it is imperative to apply [[Oomph]] and [[Sap]] to raise the chances even higher.
*In Joker 2, tossing a bundle of [[Beastie bites]] at the foe will raise the chance by a flat 10%.
==Gallery==
==Gallery==
<gallery>
<gallery>
Line 106: Line 118:
{{DQVIII}}
{{DQVIII}}
{{DQX}}
{{DQX}}
{{DQM}}
{{DQM2}}
[[Category: Game mechanics]]
[[Category: Game mechanics]]
[[category:Recurring elements]]
[[category:Recurring elements]]