Monster recruitment: Difference between revisions

2,176 bytes added ,  12:27, 9 November 2019
no edit summary
No edit summary
No edit summary
Line 31: Line 31:
| [[File:ChimaeraMUG DQV DS.png]] ||  [[Chimaera (Recruit)|Chimaera]] || Yes || Yes || Yes || {{fraction|1|16}} ||15
| [[File:ChimaeraMUG DQV DS.png]] ||  [[Chimaera (Recruit)|Chimaera]] || Yes || Yes || Yes || {{fraction|1|16}} ||15
|-
|-
| [[File:ConkererMUG DQV DS.png]] ||  [[Conkerer (Recruit)|Conkerer]] || No || No || Yes || {{fraction|1|32}} ||27
| [[File:ConkererMUG DQV DS.png]] ||  [[Conkerer (Recruit)|Conkerer]] || No || Yes || Yes || {{fraction|1|32}} ||27
|-
|-
| [[File:ConkjurerMUG DQV DS.png]] ||  [[Conkjurer (Recruit)|Conkjurer]] || No || No || Yes || {{fraction|1|32}} ||27
| [[File:ConkjurerMUG DQV DS.png]] ||  [[Conkjurer (Recruit)|Conkjurer]] || No || Yes || Yes || {{fraction|1|32}} ||27
|-
|-
| [[File:ConkuisitorMUG DQV DS.png]] || [[Conkuisitor (Recruit)|Conkuisitor]]  || No  || Yes || Yes ||{{fraction|1|32}} ||27
| [[File:ConkuisitorMUG DQV DS.png]] || [[Conkuisitor (Recruit)|Conkuisitor]]  || No  || Yes || Yes ||{{fraction|1|32}} ||27
Line 51: Line 51:
| [[File:Epipany DS mugshot.png]] || [[Epipany (Recruit)|Epipany]]  || No || Yes || Yes ||{{fraction|1|16}} ||7
| [[File:Epipany DS mugshot.png]] || [[Epipany (Recruit)|Epipany]]  || No || Yes || Yes ||{{fraction|1|16}} ||7
|-
|-
| [[File:Fandangow_DS_mugshot.png]] || [[Fandangow (Recruit)|Fandangow]]  || Yes || Yes || Yes ||{{fraction|1|32 ||9
| [[File:Fandangow_DS_mugshot.png]] || [[Fandangow (Recruit)|Fandangow]]  || Yes || Yes || Yes ||{{fraction|1|32}} ||9
|-
|-
| [[File:Fat rat DS mugshot.png]] || [[Fat rat (Recruit)|Fat rat]]  || No || Yes || Yes ||{{fraction|1|2}} || 7
| [[File:Fat rat DS mugshot.png]] || [[Fat rat (Recruit)|Fat rat]]  || No || Yes || Yes ||{{fraction|1|2}} || 7
Line 159: Line 159:


==''[[Dragon Quest VI]]''==
==''[[Dragon Quest VI]]''==
In the original SNES version of ''VI'' monster recruitment worked identically to ''V'', though someone in the party must be a [[Monster Master]]. When the DS version (and subsequent mobile ports) were produced, this mechanic was retired in favor of "Slime Buddies": slimes players could interact with in towns and dungeons like NPCs who would join the party once certain conditions were met. These slimes are not treated as full characters, however, and thus lack the detailed party chat of humans and Lizzie.
In the original SNES version of ''VI'' monster recruitment worked identically to ''V'', though someone in the party must be a [[Monster Master]] for the chance to activate. When the DS version (and subsequent mobile ports) were produced, this mechanic was retired in favor of "Slime Buddies": slimes players could interact with in towns and dungeons like NPCs who would join the party once certain conditions were met as was the case with Lizzie. These slimes are not treated as full characters, however, and thus lack the detailed party chat of humans and Lizzie.


In both versions of the game, any recruited slime may enter into the gladiatorial contests at [[Slimopolis]].
In both versions of the game, any recruited slime may enter into the gladiatorial contests at [[Slimopolis]].
Line 208: Line 208:
! Sprite !! Monster Name !! Location
! Sprite !! Monster Name !! Location
|-
|-
| [[File:Dq6slimeknightsnes.png|32px|center]]  || [[Goowain]] || [[Howcastle]]
| [[File:Goowain mugshot.png]]  || [[Goowain]] || [[Howcastle]]
|-
|-
| [[File:Dq6healslimesnes.png|22px|center]] || [[Healie]] || [[Clearvale]]
| [[File:Healie mugshot.png]] || [[Healie]] || [[Clearvale]]
|-
|-
| [[File:Dq6 mottle slime.png|28px|center]] || [[Spot (DQ6)|Spot]] || [[Castle Graceskull]]
| [[File:Spot mugshot.png]] || [[Spot (DQ6)|Spot]] || [[Castle Graceskull]]
|-
|-
| [[File:Dq6 king slime.png|28px|center]] || [[Kingsley]] || [[Château de Sass]]
| [[File:Kinglsey mugshot.png]] || [[Kingsley]] || [[Château de Sass]]
|-
|-
| [[File:DQ6-SFC-SLIME.png|center]] || [[Goober]] || [[Slimopolis]]
| [[File:Goober mugshot.png]] || [[Goober]] || [[Slimopolis]]
|-
|-
| [[File:Dq6 cure slime.png|18px|center]] || [[Curie]] || [[Suite dreams]]
| [[File:Lizzie mugshot.png]] || [[Lizzie]] || [[Arkbolt]]
|-
|-
| [[File:Marineslime3snes.png|32px|center]] || [[Shelley]] || [[Underwater Inn]]
| [[File:Curie mugshot.png]] || [[Curie]] || [[Suite dreams]]
|-
|-
| [[File:Dq6LMSsnes.png|32px|center]] || [[Mercury]] || [[Suite dreams]]
| [[File:Shelley mugshot.png]] || [[Shelley]] || [[Underwater Inn]]
|-
| [[File:Mercury mugshot.png]] || [[Mercury]] || [[Suite dreams]]
|-
|-
|}
|}
Line 241: Line 243:
==''[[Dragon Quest X]]''==
==''[[Dragon Quest X]]''==
Certain monsters can be recruited by players beginning in version 2.4 Taming is done through a skill attack that creates a fixed 10% chance to capture the monster once it falls. The skill does not need to be the final blow of the battle; as long as it has been used over the course of the encounter the chance to recruit the beast is established. Monsters that have joined players are controlled through A.I. and essentially serve as party members for times when the player's fiends and comrades are offline.
Certain monsters can be recruited by players beginning in version 2.4 Taming is done through a skill attack that creates a fixed 10% chance to capture the monster once it falls. The skill does not need to be the final blow of the battle; as long as it has been used over the course of the encounter the chance to recruit the beast is established. Monsters that have joined players are controlled through A.I. and essentially serve as party members for times when the player's fiends and comrades are offline.
==''[[Dragon Quest Builders 2]]''==
==''[[Dragon Quest Builders 2]]''==
On explorer's shores after Skelkatrez, one can recruit monsters with Monster Munchies.
On explorer's shores after Skelkatrez, one can recruit monsters with [[Monster munchies]]. When a monster that can be tamed is defeated, there is a chance that it will stand up instead of fading away and a thirty second timer will begin to count down--the munchies must be used in this period or the monster will become annoyed and go away.
 
Tamed monsters join the residents of the Island of Awakening as NPCs, who go about their daily routines as the other islanders do, and some have special effects: the chimaeras can be ridden to fly, the powie yowie can be given an ice lolly to spread snow, the liquid metal slime will play tag once a day for 100 hearts, etc.
 
{| class="wikitable"
|-
! Monster Name !! Location !! Gimmick
|-
|Bloody Hand || Unholy Holm || Plays with islanders<br>crafts items at workstations
|-
|Brownie || Iridescent Island ||Demolishes blocks marked with a smashing sign
|-
|Chimaera || Blossom Bay || Flying mount
|-
|Corpse Corporal || Laguna Perfuma ||Bartender
|-
|Cosmic Chimaera || Rimey Reef ||Flying mount
|-
|Ghoul || Rimey Reef ||Bartender
|-
|Gold Golem || Coral Cay ||Can use terraforma tiles<br>Melee mount
|-
|Golem || Sunny Sands (one per visit) ||Can use terraforma tiles<br>Mount
|-
|Great Sabrecub || Blossom Bay ||Double-jump mount
|-
|Great Sabrecat || Soggy Skerry ||Double-jump mount
|-
|Hammerhood || Sunny Sands ||Demolishes blocks marked with a smashing sign
|-
|Healslime || nearly all Explorer's Shores ||Casts Heal in battle<br>Bartender
|-
|Hocus Chimaera || Iridescent Island ||Flying mount
|-
|Hunter Mech || Rimey Reef ||Farmer
|-
|Killing Machine || Laguna Perfuma ||Farmer
|-
|Living Statue || Rimey Reef (one per visit) ||Produces dyes at stain extractors
|-
|Liquid Metal Slime || Laguna Perfuma ||Plays tag
|-
|Muddy Hand || Soggy Skerry ||Plays with islanders<br>crafts items at workstations
|-
|Powie Yowie || Rimey Reef ||Feed ice lollies to freeze ground
|-
|She-Slime || Sunny Sands ||Double-jump mount
|-
|Slime || Blossom Bay ||Double-jump mount
|-
||Stone Golem || Iridescent Island (one per visit) ||Can use terraforma tiles<br>Melee mount
|-
|Stone Guardian || Unholy Holm || Produces dyes at stain extractors
|-
|Walking Corpse || Soggy Skerry ||Bartender
|}
 


==''[[Dragon Quest Monsters|Dragon Quest Monsters 1]]'' & ''[[Dragon Quest Monsters 2|2]]''==
==''[[Dragon Quest Monsters|Dragon Quest Monsters 1]]'' & ''[[Dragon Quest Monsters 2|2]]''==
While monsters retain a base chance to join the player upon defeat as in previous games, the chance can be greatly enhanced by using [[Monster munchies]] in battle.  
While monsters retain a base chance to join the player upon defeat as in previous games, the chance can be greatly enhanced by using Monster munchies in battle.  


==''[[Dragon Quest Monsters: Joker]] series''==
==''[[Dragon Quest Monsters: Joker]] series''==