Morrie

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Morrie Mozzarella
Dragon Quest VIII
DQVIII Morrie.png
Japanese name モリー
Romaji Morī
Race Human
Voice actor Brian Bowles (PS2, English)
Jôji Nakata (Japanese)

"You know what they say: You never know the depths of your own passion until you play with yourself."

Dragon Quest VIII

Morrie Mozzarella is a mostly comical character, introduced in Dragon Quest VIII. He also acts as "host" for the Monster Battle sub-series.

Although Morrie was introduced as an NPC in the original PS2 release of the DQ VIII, he has been upgraded to a playable character for the 3DS version. In combat, he is capable of wielding clubs, boomerangs, and claws, as well as utilizing the abilities of monsters from his infamous pit.

Appearance and Personality

Morrie's outfit consists of an almost jester-like tunic with alternating sections of green and red, as well as very tight leggings. He wears a white scarf and a black belt, gloves and shoes. Morrie speaks with an Italian accent and peppers his dialuge with Italian terms, such as calling the Hero "ragazzo" or Jessica "bimba". In the 3DS Version, he refers to Trode as Don Toad, Medea as Bellissima Principessa and Red as Rosa Rossa.

In Dragon Quest Heroes: Rocket Slime, Morrie Morrie (as he is called here) is a little, orange slime (in some way similar to a she-slime, although Morrie Morrie is clearly male, with his furry beard and eyebrows still on him) and now uses his white scarf as a white bandau.

Story

Dragon Quest VIII Sony PlayStation 2 Version

The Hero and company first encounter Morrie on the rooftop of his Monster Arena. Sensing something special in the Hero, Morrie sends him to capture three "infamous monsters" to deem the Hero worthy to enter his arena. Once the party has succeeded in making the captures, Morrie allows The Hero to compete in his Monstrous Pit on one condition: he must compete with GUSTO!

After many victories, Morrie eventually allows The Hero to challenge him and despite his own loss is impressed that someone was able to outperform him. As a prize, Morrie has a statue of The Hero built and placed on top of the building to commemorate his status as Champion.

Dragon Quest VIII Nintendo 3DS Version

Following on from Morrie's defeat, he joins The Hero to help him with his dream in return for fulling his dream which was finding someone superior to him as a monster trainer.

His role in the story is minimal due to him being an optional party member, though during the party's arrest he helps Red, along with Trode and Medea in finding them on Purgatory Island.

During the ending, he shows up at Trodain to mention to The Hero that he was given a formal invite to the wedding at Savella Cathedral by King Clavius. During the first ending (prior to having access to the Dragovian Path), Morrie leaps out of his seat to buy The Hero time in avoiding capture by the guards.

Recruitment

Morrie will join upon the completion of Rank S at the Monster Arena, which can be done after the party takes care of matters at Arcadia. Prior to that, Morrie mentions that he would need time to prepare for their competition.

His appearance in the ending is only possible if he joins, as otherwise he merely makes an appearance in the audience of the wedding.

Stats

Attribute Starting Stats Maximum Stats
Level 35 99
HP 328 730
MP 133 400
Strength 123 360
Agility 114 230
Resilience 46 166
Wisdom 134 300
Initial gear Iron claw, Wayfarer's clothes, Strength ring

Morrie also joins the party with 115 skill points that can be freely allocated.

Abilities

Claws

Name MP Points Target Tension Info Oomph
Attack +5 -- 4 -- -- Increase attack +5 when equipped with claws --
Propeller Blade -- 9 One Yes Deals extra damage equal to Morrie's level. Bonus damage is not woosh-element. First hit
Attack +10 -- 15 -- -- Increase attack +10 when equipped with claws --
Can Opener 0 22 One Yes Deals 150% damage to material and mechanical monsters. Yes
Critical hit rate up -- 30 One -- Increases chance of critical hit with no weapon equipped from 1/64 to 1/32. --
Hardclaw 0 40 One Yes Attack one enemy two times at half strength for 150% damage. First hit
Attack +20 -- 52 -- -- Attack increases by 20 when equipped with claws. --
Rake 'n' Break 3 66 One Yes Attacks one enemy and removes buffs and debuffs. Yes
Attack +25 -- 82 -- -- Attack increases by 25 when equipped with claws. --
Hand of God 10 100 One Yes 100%~150% damage to one enemy, ignores defence Yes

Clubs

Name MP Points Target Tension Info Oomph
Attack +5 -- 4 -- -- Increases attack by five when equipped with a club. --
Shattershield 0 14 One Yes Chance of reducing a foe's defence by 25%. Yes
Heart Breaker 2 20 One Yes Single strike that deals normal damage and has a 12.5%(18) chance of stunning an enemy for one turn. Yes
Attack +10 -- 30 -- -- Increase attack +10 when equipped with a club. --
POWER Pound 3 40 One Yes 25% chance to land a critical hit or normal blow, 50% chance to miss. No
Mind Breaker 2 71 All Yes Single strike that deals 25% more damage than a normal attack and has a 1/4 chance of causing an enemy to lose one turn. Yes
Attack power +25 -- 82 -- -- Increase attack +25 when equipped with a Club. --
POWER Pummel 3 93 One No Single strike with a 50% chance of hitting the enemy and is an automatic critical hit if it connects. No
Feel the Beat 10 100 All Yes Strikes all enemies for 130 damage, with a 12.5%(18) chance to stun. No

Boomerangs

Name MP Points Target Tension Info Oomph
Crosscutter Throw 2 6 All Yes Hits first enemy twice. First hit
Attack +5 -- 12 -- -- Increase attack +5 when equipped with a boomerang. --
Power Throw 4 18 All Yes Slightly less damage but damage does not decrease. First hit
Ooze Bruiser 0 25 All Yes Deals 150% damage to Slimes. yes
Attack +10 -- 32 -- -- Increases attack by ten when equipped by a Boomerang. --
Metal Mower 0 40 All Yes Deals 1~2 damage to metal slimes, does not stack with Metal wing boomerang. No
Attack +15 -- 52 -- -- Increases attack by fifteen when equipped by a Boomerang. --
Super Throw 4 66 All Yes 120% damage to all enemies, does not decrease. First hit
Attack +20 -- 82 -- -- Increases attack by twenty when equipped with a Boomerang. --
Swing Both Ways 10 100 All Yes Strikes all enemies twice. First hit

Fisticuffs

Name MP Points Target Tension Info Oomph
Stone's Throw 0 7 group yes 8-20 damage on a group of enemies. no
Attack +10 -- 14 -- -- Increases attack by ten when unarmed. --
Agility +10 -- 21 -- -- Increases Morrie's agility by ten when unarmed. --
Knuckle Sandwich 0 28 One Yes Inflicts 150% damage, strike/rock element. Yes
Attack +20 -- 35 -- -- Increase attack twenty when unarmed. --
Thin Air 2 42 All Yes Morrie sends waves of thin air at the enemy, power rising with his level No
Critical Hit Up -- 54 -- -- Increases chance of critical hit with no weapon equipped from 1/64 to 1/32. --
Multifists 6 68 Random Yes Strikes four random foes at 33% damage per punch. First hit
Attack +50 -- 82 -- -- Increase attack by fifty when unarmed. --
PASSION Plunge 8 100 One Yes 100%~200% damage that ignores defence. Morrie takes 50% recoil damage Yes

Passion

Name MP Points Target Tension Info Oomph
Oomph 6 3 -- -- Increases an ally's attack by 80%. --
Sap 3 8 One Yes Reduces one foe's defence by 50%. --
Pit of Fire 5 18 All Yes Roasts all enemies with the flames of passion. Damage is calculated as LvL/2 +30. --
Intensso 5 30 -- -- Raises one ally's tension up to two levels. --
Pit Stop 0 42 -- -- Restores 75~90 HP and removes status ailments. --
Critical Hit Rate Up 6 54 -- -- Doubles Morrie's critical hit rate to either 1/32 or 1/16, depending on allocated skill points in weapons. --
GRANDE GUSTO 0 68 Self -- Increases Morrie's tension by two levels. --
Arena of Flames 5 78 All -- Fire damage calculated as LvL/2 + 65 --
Kazing 15 88 One -- Revies one ally to full health. --
Monster Mia 15 100 Random -- Morrie summons either Mazin, a Slime, or a pride of Great sabrecats to battle for random effects. --

Magic and Abilities

Name MP Level Target Tension Info
Monstrous Musk 0 start -- -- A 'special' scent that monsters just can't get enough of.
Midheal 3 start One Yes Restores at least 75 HP to a single ally.

Equipment

Dragon Quest VIII (All) 
Weapon Modifier(s)
Oaken Club Attack +7
Giant Mallet Attack +13
Boomerang Attack +19
Edged Boomerang Attack +27
Reinforced Boomerang Attack +32
Sledgehammer Attack +33
Razor Wing Boomerang Attack +42
War Hammer Attack +51
Swallowtail Attack +53
Iron Claw Attack +55
Flametang Boomerang Attack +63
Fire Claw Attack +66
Über War Hammer Attack +69
Cobra Claw Attack +75
Beast Claw Attack +81
Dragon Claw Attack +82
Metal Wing Boomerang Attack +90
King Cobra Claw Attack +91
Beast Talon Attack +95
Dragonlord Claw Attack +99
Megaton Hammer Attack +108
Orichalcum Claw Attack +133

Dragon Quest VIII (All) 
Armor Modifier(s)
Plain Clothes Defense+4
Wayfarer's Clothes Defense+7
Leather Armour Defense+11
Scale Armour Defense+17
Chain Mail Defense+20
Leather Cape Defense+22
Iron Cuirass Defense+25
Cloak of Evasion Defense+29
Turtle Shell Defense+37
Magic Vestment Defense+39
Zombie Mail Defense+42
Silver Cuirass Defense+44
Magic Armour Defense+55
Dragon Mail Defense+60
Velvet Cape Defense+60
Spiked Armour Defense+68
Angel's Robe Defense+73
Crimson Robe Defense+82
Sacred Armour Defense+84
Dark Robe Defense+87
Jester's Outfit Defense+91
Liquid Metal Armour Defense+101
Dragon Robe Defense+103
Metal King Armour Defense+120

Dragon Quest VIII (All) 
Accessories Modifier(s)
Agility Ring Agility +15
Argon Ring Attack +20
Agility +20
Catholicon Ring Defence +15
Devil's Tail Agility +10
Dragon Scale Defence +5
Elevating Shoes Agility +5
Full moon Ring Defence +10
Goddess Ring Wisdom +20
Gold Bracer Defence +4
Gold Ring Defence +10
Gold Rosary Wisdom +5
Gospel Ring Defence +5
Holy Talisman Defence +10
Life Bracer Defence +5
Max HP +30
Meteorite Bracer Agility +50
Mighty Armlet Attack +15
Prayer Ring Defence +5
Recovery Ring Defence +15
Ring of Awakening Defence +10
Ring of Clarity Defence +10
Ring of Immunity Defence +10
Ring of Truth Defence +10
Ruby of Protection Defence +15
Scholar's Specs Wisdom +15
Skull Ring Agility +15
Slime Earrings Defence +4
Sorcerer's Ring Wisdom +10
Max MP +30
Strength Ring Attack +5
Templar's Ring Defence +5
Templar Captain's Ring Attack +10
Wisdom +10
Titan Belt Attack +10
Tough Guy Tattoo Attack +8


Morrie's Memo

To determine whether The Hero and his party are worthy to compete in the Monster Arena, Morrie hands out three notes referred to as Morrie's Memo. Each one gives the location of a specific monster and their description.

Upon fulfilling the request, Morrie gives the party the Arena Key and takes his memos' back.

Description

  • A strange note containing information about a monster Morrie is seeking. (Description when selecting of of Morrie's Memos in any version of Dragon Quest VIII.)

Other Appearances

Dragon Quest IX

Morrie appears as one of the special guests at the Quester's Rest in Stornway. This was obtainable through the DQVC using Nintendo's Wi-Fi Channel when it was still avaiable. When spoken to, Morrie gives the player different pieces of his outfit if certain fulfillment are required.

Itadaki Street Portable

Dragon Quest: Young Yangus and the Mysterious Dungeon

Dragon Quest Heroes: Rocket Slime

In Rocket Slime, Morrie appears as a guest character. Though in the world where the events take place the human race is not present at all, Morrie has become a slime himself.

Trivia

  • His appearance is loosely based on Toriyama's own Mr. Satan/Hercule character from the famous Dragon Ball series.
  • Morrie's outfit is based on the Italian flag.
  • In his clash with the Hero inside the Monster Arena it is revealed that his last name is Mozzarella through the announcer's introductions in the Rank S finals.
  • Prior to the release of the 3DS version in Japan, Dragon Quest VIII's producer Noriyoshi Fujimoto stated that if Morrie were classified with a vocation, he would be an evolved mix of a Minstrel and Martial Artist.
  • Morrie has the lowest resilience of all characters in VIII. This is due to both his age and beanpole build.
  • Incidentally, while he has no role in any of the cutscenes if he's present in Pirate's Cove, putting Morrie in the party in place of Yangus will result in several scenes playing out differently.

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