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A '''Mummy''' (マミー) is an enemy introduced in ''[[Dragon Quest II]].'' The typical Mummy and a [[Mummy boy]] look very similar, although the standard Mummy has a blue hue in it's mouth. Beginning with the super famicom remake of the third game, Mummies have been colored shades of purple to better distinguish the two. | A '''Mummy''' (マミー) is an enemy introduced in ''[[Dragon Quest II]].'' The typical Mummy and a [[Mummy boy]] look very similar, although the standard Mummy has a blue hue in it's mouth. Beginning with the super famicom remake of the third game, Mummies have been colored shades of purple to better distinguish the two. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ2}}=== | ||
{{DQ2Enemy | {{DQ2Enemy | ||
|name=Mummy | |name=Mummy | ||
Line 52: | Line 52: | ||
|remake-kasap-resist={{fraction|3|7}} | |remake-kasap-resist={{fraction|3|7}} | ||
}} | }} | ||
=== | ==={{DQ3}}=== | ||
{{DQ3Enemy | {{DQ3Enemy | ||
|name=Mummy | |name=Mummy | ||
|kanji= | |kanji= | ||
|romanji= | |romanji= | ||
|bestiaryNumber=037 | |bestiaryNumber=#037 | ||
|sprite= | |sprite=[[File:Mummy II nes.png]] | ||
|lvl=13 | |lvl=13 | ||
|hp=55 | |hp=55 | ||
Line 68: | Line 68: | ||
|agility=20 | |agility=20 | ||
|spells=None | |spells=None | ||
|skills=[[Critical Hit|Brutal Strike]]<br>Call for help ([[ | |skills=[[Critical Hit|Brutal Strike]]<br>Call for help ([[Walking Corpse]]) | ||
|item=[[Holy Water]]{{fraction|1|64}} | |item=[[Holy Water]]{{fraction|1|64}} | ||
|locations=[[Pyramid]] | |locations=[[Pyramid]] | ||
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}} | }} | ||
=== | ==={{DQ8}}=== | ||
{{DQ8Enemy | {{DQ8Enemy | ||
|name=Mummy | |name=Mummy | ||
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|defense=60 | |defense=60 | ||
|agility=41 | |agility=41 | ||
|bestiaryNumber=065 | |bestiaryNumber=#065 | ||
|family=[[Undead family|Undead]] | |family=[[Undead family|Undead]] | ||
|description=A cursed monster that continues to suffer even in death. As an undead creature, it hates the living and attacks travelers on sight. | |description=A cursed monster that continues to suffer even in death. As an undead creature, it hates the living and attacks travelers on sight. | ||
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}} | }} | ||
=== | ==={{DQ9}}=== | ||
{{Enemy | {{Enemy | ||
|float= | |float= | ||
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|spells= | |spells= | ||
|family=Zombie | |family=Zombie | ||
|bestiaryNumber=098 | |bestiaryNumber=#098 | ||
|description=They envy the living, and torment them tirelessly. Their terrifying attacks may also sap tension, so take due care. | |description=They envy the living, and torment them tirelessly. Their terrifying attacks may also sap tension, so take due care. | ||
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===''[[Dragon Quest Monsters: Caravan Heart]]''=== | ===''[[Dragon Quest Monsters: Caravan Heart]]''=== | ||
{{Stub}} | {{Stub}} | ||
=== | ==={{DQH2}}=== | ||
{{DQH2Enemy | {{DQH2Enemy | ||
|name=Mummy | |name=Mummy | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
File:Mummy psx.gif|DQM I&II sprite | File:Mummy psx.gif|DQM I&II sprite | ||
File:Mummy 3.png|Caravan heart sprite | File:Mummy 3.png|Caravan heart sprite |
Revision as of 19:56, 27 July 2020
Dragon Quest monster | |
---|---|
Mummy | |
Art by Akira Toriyama | |
Japanese | マミー |
Romaji | Mamii |
First appearance | Dragon Quest II |
Old localization | Same |
A Mummy (マミー) is an enemy introduced in Dragon Quest II. The typical Mummy and a Mummy boy look very similar, although the standard Mummy has a blue hue in it's mouth. Beginning with the super famicom remake of the third game, Mummies have been colored shades of purple to better distinguish the two.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Dragon Quest III: The Seeds of Salvation
Original (NES)
Sprite | Level | HP | MP | |
13 | 55 | 30 | ||
Attack | Defense | Agility | Experience | Gold |
60 | 35 | 20 | 82 | 36 |
Bestiary No. | #037 |
Spell(s) | None |
Skill(s) | Brutal Strike Call for help (Walking Corpse) |
Location(s) | Pyramid |
Item Dropped | Holy Water1⁄64 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0⁄64 | 0% | 0% | 70% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 0% | 100% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
25% | 25% | 70% | 70% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
25% | 25% | 70% |
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite | HP | MP | Attack |
66 | 0 | 67 | |
Defense | Agility | Experience | Gold |
60 | 41 | 67 | 10 |
Bestiary no. | #065 |
Family | Undead |
In-game description | A cursed monster that continues to suffer even in death. As an undead creature, it hates the living and attacks travelers on sight. |
Spell(s) | None |
Skill(s) | Flee Sleep Attack |
Location(s) | Kingdom of Ascantha |
Item(s) dropped | Turban1⁄64 Scholar's specs1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 30% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 25% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
100% | 50% | 15% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 15% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 0% | 0% |
Dragon Quest IX: Sentinels of the Starry Skies
##098 - Mummy | |||||||||||||||||||||||||||||||||||||||||||
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| |||||||||||||||||||||||||||||||||||||||||||
Dropped Item | Grubby Bandage (common) Malicite (rare) | ||||||||||||||||||||||||||||||||||||||||||
Locations | Djust Desert The Plumbed Depths | ||||||||||||||||||||||||||||||||||||||||||
Family | Zombie | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | #098 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Description | They envy the living, and torment them tirelessly. Their terrifying attacks may also sap tension, so take due care.
Reanimated retainers who have returned to revenge themselves on the regent who ruled that they be buried alive beside him. |
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
50 | 2/5 | 3/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 3/5 | 5/5 | 3/5 |
Family | Zombie |
In-game description | Its body is filled with herbs to prevent its decay |
Abilities | EvilSlash, CallHelp, Paralyze |
Habitat | Gate of Joy, Gate of Sleep |
Breeding chart | Zombie family x Plant family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | None | None | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Strong | Strong | Strong | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Strong | Strong | Strong | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | Weak | Weak | None |
Decelerate Resistance * | Curse Resistance | ||
None | Immune |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
50 | 5/10 | 6/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
7/10 | 5/10 | 4/10 | 3/10 |
Family | Zombie |
In-game description | |
Abilities | CallHelp, EvilSlash, Paralyze |
Habitat | Border Mine (Cobi's Journey) |
Breeding chart | Zombie family x Plant family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
None | Weak | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Strong | Strong | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Strong | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Weak | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Immune |
Dragon Quest Monsters: Caravan Heart
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
11 | 15g | Yes |
List No. | 052 |
Field Notes | Ex-employees of an ancient emperor who were interred alongside him so they could serve in the afterlife. They're insanely envious of the living, and delight in depriving others of the gift of life. |
Location(s) | Battle of the Great Divide (N), Redrock Ravine |
Item(s) Dropped | Deadwood, Grubby bandage |