Mummy: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
|title=Mummy | |title=Mummy | ||
|image=[[Image: | |image=[[Image:DQVIII_Mummy.png|250px|center]] | ||
|caption=Art by [[Akira Toriyama]] | |caption=Art by [[Akira Toriyama]] | ||
|kanji=マミー | |kanji=マミー | ||
Line 8: | Line 8: | ||
|firstappear={{Dragon Quest II}} | |firstappear={{Dragon Quest II}} | ||
}} | }} | ||
The '''Mummy''' is a recurring | The '''Mummy''' is a recurring {{MFamilies}} in the {{DQSeries}}, first appearing in {{DQ2}}. | ||
The typical Mummy and a [[Mummy boy]] look very similar, although the standard Mummy has a blue hue in it's mouth. Beginning with the {{Super Famicom}} remake of the third game, Mummies have been colored shades of purple to better distinguish the two. | The typical Mummy and a [[Mummy boy]] look very similar, although the standard Mummy has a blue hue in it's mouth. Beginning with the {{Super Famicom}} remake of the third game, Mummies have been colored shades of purple to better distinguish the two. | ||
Line 46: | Line 46: | ||
|remake-spells=Sleep Attack<br>Flee | |remake-spells=Sleep Attack<br>Flee | ||
|remake-locations=[[Tower of the Moon]]<br>[[Sea Cave]] | |remake-locations=[[Tower of the Moon]]<br>[[Sea Cave]] | ||
|remake-item=[[ | |remake-item=[[Plain clothes]]{{fraction|1|32}} | ||
|remake-evasion={{fraction|1|64}} | |remake-evasion={{fraction|1|64}} | ||
|remake-fire-resist={{fraction|0|7}} | |remake-fire-resist={{fraction|0|7}} | ||
Line 109: | Line 109: | ||
|agility=41 | |agility=41 | ||
|bestiaryNumber=#065 | |bestiaryNumber=#065 | ||
|family= | |family={{Undead}} | ||
|description=A cursed | |description=A cursed {{MFamilies}} that continues to suffer even in death. As an undead creature, it hates the living and attacks travelers on sight. | ||
|spells=None | |spells=None | ||
|skills=Flee<br>[[Sleep Attack]] | |skills=Flee<br>[[Sleep Attack]] | ||
|locations=[[Swordsman's Labyrinth]]<br> | |locations=[[Swordsman's Labyrinth]]<br>{{Dark Ruins}} | ||
|items=[[Turban]]{{fraction|1|64}}<br>[[Scholar's specs]]{{fraction|1|256}} | |items=[[Turban]]{{fraction|1|64}}<br>[[Scholar's specs]]{{fraction|1|256}} | ||
|evasion={{Fraction|0|64}} | |evasion={{Fraction|0|64}} | ||
Line 161: | Line 161: | ||
|skills=[[Tension]]-reducing strike | |skills=[[Tension]]-reducing strike | ||
|spells=None | |spells=None | ||
|family=Zombie | |family={{Zombie}} | ||
|bestiaryNumber=#098 | |bestiaryNumber=#098 | ||
|description=They envy the living, and torment them tirelessly. Their terrifying attacks may also sap tension, so take due care.<br><br>Reanimated retainers who have returned to revenge themselves on the regent who ruled that they be buried alive beside him. | |description=They envy the living, and torment them tirelessly. Their terrifying attacks may also sap tension, so take due care.<br><br>Reanimated retainers who have returned to revenge themselves on the regent who ruled that they be buried alive beside him. | ||
Line 183: | Line 183: | ||
|wisdom=5/5 | |wisdom=5/5 | ||
|agility=3/5 | |agility=3/5 | ||
|family= | |family={{Zombie}} | ||
|in-game-description=Its body is filled with herbs to prevent its decay | |in-game-description=Its body is filled with herbs to prevent its decay | ||
|abilities=[[Hatchet Man|EvilSlash]], [[CallHelp]], [[Paralysis Attack|Paralyze]] | |abilities=[[Hatchet Man|EvilSlash]], [[CallHelp]], [[Paralysis Attack|Paralyze]] | ||
Line 230: | Line 230: | ||
|wisdom=4/10 | |wisdom=4/10 | ||
|agility=3/10 | |agility=3/10 | ||
|family= | |family= {{Zombie}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[CallHelp]], [[Hatchet Man|EvilSlash]], [[Paralysis Attack|Paralyze]] | |abilities=[[CallHelp]], [[Hatchet Man|EvilSlash]], [[Paralysis Attack|Paralyze]] | ||
Line 282: | Line 282: | ||
}} | }} | ||
=== | ==={{DQTact}}=== | ||
Mummy appears as a B-rank monster of the Undead family. It can be recruited from Chapter 17 in episodes 2 and 9, as well as Hard Chapter 5, Episode 1: Fun with camping. The | Mummy appears as a B-rank monster of the [[Undead family]]. It can be recruited from Chapter 17 in episodes 2 and 9, as well as Hard Chapter 5, Episode 1: Fun with camping. The Mummy can also be recruited by journeying through the [[Cave to Rendarak|Passage to Rendarak]] dungeon, where it appears as an enemy on the 4th, 9th, and 14th floors. It can participate in [[Gremlin]]'s Battle Road as a party member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Mummy | |name=Mummy | ||
Line 289: | Line 289: | ||
|romanji=Mamī | |romanji=Mamī | ||
|sprite=[[Image:DQT Mummy.png|275px]] | |sprite=[[Image:DQT Mummy.png|275px]] | ||
|family=[[Image:Tact Icon Zombie.png|48px]]<br>Undead | |family=[[Image:Tact Icon Zombie.png|48px]]<br>{{Undead}} | ||
|rank=[[Image:DQTact Rank Icon B.png|48px]] | |rank=[[Image:DQTact Rank Icon B.png|48px]] | ||
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff | |role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff | ||
|lvl= | |lvl=110 | ||
|hp= | |hp=901 | ||
|mp= | |mp=201 | ||
|move=2 | |move=2 | ||
|attack= | |attack=411 | ||
|defense= | |defense=310 | ||
|agility= | |agility=207 | ||
|wisdom= | |wisdom=175 | ||
|weight=25 | |weight=25 | ||
|bskill1=[[Sleep Attack]] | |bskill1=[[Sleep Attack]] | ||
Line 335: | Line 335: | ||
|charm-resist=Normal | |charm-resist=Normal | ||
}} | }} | ||
==Gallery== | |||
<center><gallery> | |||
DQX Mummy.jpg|A Mummy in {{X}}. | |||
Mummy psx.gif|{{1·2}} sprite. | |||
Mummy 3.png|{{Caravan Heart}} sprite. | |||
DQMBRV Mummy.png|''Battle Road Victory'' cut-in. | |||
DQMBRV Mummy1.png| | |||
DQMBRV Mummy2.png| | |||
DQMBRV Mummy3.png| | |||
DQR Mummy.png|{{Rivals}} card. | |||
DQT Passage to Rendarak.jpg|The Mummy as part of the limited {{II}} event in {{Tact}}. | |||
</gallery></center> | |||
==Similar species== | ==Similar species== | ||
Line 340: | Line 353: | ||
*[[Dead Bowdy]] | *[[Dead Bowdy]] | ||
*[[Mummy boy]] | *[[Mummy boy]] | ||
[[Category:Egyptian mythology]] | [[Category:Egyptian mythology]] | ||
[[Category:Zombie family]] | |||
[[Category:Dragon Quest II enemies]] | [[Category:Dragon Quest II enemies]] | ||
[[Category:Dragon Quest III enemies]] | [[Category:Dragon Quest III enemies]] |
Revision as of 11:24, 26 March 2023
Dragon Quest monster | |
---|---|
Mummy | |
Art by Akira Toriyama | |
Japanese | マミー |
Romaji | Mamī |
First appearance | Dragon Quest II |
Old localization | Same |
The Mummy is a recurring monster in the Dragon Quest series, first appearing in Dragon Quest II: Luminaries of the Legendary Line.
The typical Mummy and a Mummy boy look very similar, although the standard Mummy has a blue hue in it's mouth. Beginning with the Super Famicom remake of the third game, Mummies have been colored shades of purple to better distinguish the two.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Sprite | HP | MP | Attack |
75 | 0 | 70 | |
Defense | Agility | Experience | Gold |
26 | 42 | 62 | 60 |
Abilities | Sleep Attack Flee |
Location(s) | Tower of the Moon Sea Cave |
Item Dropped | Plain clothes1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 4⁄7 | 4⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
4⁄7 | 7⁄7 | 3⁄7 |
Sprites | HP | MP | Attack |
75 | 0 | 70 | |
Defense | Agility | Experience | Gold |
26 | 32 | 62 | 60 |
Abilities | Sleep Attack Flee |
Location(s) | Tower of the Moon Sea Cave |
Item Dropped | Plain clothes1⁄32 |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 0⁄7 | 1⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
1⁄7 | 7⁄7 | 3⁄7 |
Dragon Quest III: The Seeds of Salvation
Sprite | Level | HP | MP | |
13 | 55 | 30 | ||
Attack | Defense | Agility | Experience | Gold |
60 | 35 | 20 | 82 | 36 |
Bestiary No. | #037 |
Spell(s) | None |
Skill(s) | Brutal Strike Call for help (Walking Corpse) |
Location(s) | Pyramid |
Item Dropped | Holy water1⁄64 |
Evasion | Fire Resistance * | Crack Resistance * | Woosh Resistance * | ||
0⁄64 | 0% | 0% | 70% | ||
Zap Resistance * | Drain Magic Resistance | Whack Resistance * | Kamikazee Resistance | ||
0% | 0% | 100% | 0% | ||
Poof Resistance | Fuddle Resistance | Snooze Resistance | Dazzle Resistance | ||
25% | 25% | 70% | 70% | ||
Fizzle Resistance | Sap Resistance * | Deceleratle Resistance * | |||
25% | 25% | 70% |
Dragon Quest VIII: Journey of the Cursed King
Sprite | HP | MP | Attack |
66 | 0 | 67 | |
Defense | Agility | Experience | Gold |
60 | 41 | 67 | 10 |
Bestiary no. | #065 |
Family | Undead |
In-game description | A cursed monster that continues to suffer even in death. As an undead creature, it hates the living and attacks travelers on sight. |
Spell(s) | None |
Skill(s) | Flee Sleep Attack |
Location(s) | Swordsman's Labyrinth Dark Ruins |
Item(s) dropped | Turban1⁄64 Scholar's specs1⁄256 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 30% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Woosh Resistance * | Crack Resistance * | |
0% | 0% | 25% | 25% | |
Ice breath Resistance * |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
25% | 0% | 0% | 100% | |
Whack Resistance * | Poison Resistance * | Paralysis Resistance * | Fuddle Resistance * | |
100% | 50% | 15% | 50% | |
Snooze resistance * | Dazzle Resistance | Fizzle Resistance | Ban Dance Resistance | |
100% | 15% | 100% | 100% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
50% | 0% | 0% |
Dragon Quest IX: Sentinels of the Starry Skies
##098 - Mummy | |||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||||||
Dropped Item | Template:Grubby bandage 91⁄8 Template:Malicite 91⁄256 | ||||||||||||||||||||||||||||||||||||||||||
Locations | Djust Desert The Plumbed Depths | ||||||||||||||||||||||||||||||||||||||||||
Skills | Tension-reducing strike | ||||||||||||||||||||||||||||||||||||||||||
Spells | None | ||||||||||||||||||||||||||||||||||||||||||
Family | Zombie | ||||||||||||||||||||||||||||||||||||||||||
Bestiary # | #098 | ||||||||||||||||||||||||||||||||||||||||||
Game | Dragon Quest IX | ||||||||||||||||||||||||||||||||||||||||||
Console | DS | ||||||||||||||||||||||||||||||||||||||||||
Japanese Name | マミー | ||||||||||||||||||||||||||||||||||||||||||
Romanized Jap. | Mamī | ||||||||||||||||||||||||||||||||||||||||||
Description | They envy the living, and torment them tirelessly. Their terrifying attacks may also sap tension, so take due care. Reanimated retainers who have returned to revenge themselves on the regent who ruled that they be buried alive beside him. |
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
50 | 2/5 | 3/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
3/5 | 3/5 | 5/5 | 3/5 |
Family | Zombie |
In-game description | Its body is filled with herbs to prevent its decay |
Abilities | EvilSlash, CallHelp, Paralyze |
Habitat | Gate of Joy, Gate of Sleep |
Breeding chart | Zombie family x Plant family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | None |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Weak | None | None | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Strong | Strong | Strong | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Strong | Strong | Strong | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | Weak | Weak | None |
Decelerate Resistance * | Curse Resistance | ||
None | Immune |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
50 | 5/10 | 6/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
7/10 | 5/10 | 4/10 | 3/10 |
Family | Zombie |
In-game description | |
Abilities | CallHelp, EvilSlash, Paralyze |
Habitat | Border Mine (Cobi's Journey) |
Breeding chart | Zombie family x Plant family |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
None | None | None | None |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
None | None | Weak | None |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
None | Weak | None | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Strong | Strong | Strong |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Strong | Strong | Strong |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Weak | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
None | None | Immune |
Dragon Quest Monsters: Caravan Heart
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
11 | 15g | Yes |
List No. | #052 |
Field Notes | Ex-employees of an ancient emperor who were interred alongside him so they could serve in the afterlife. They're insanely envious of the living, and delight in depriving others of the gift of life. |
Location(s) | Battle of the Great Divide (N), Redrock Ravine |
Item(s) Dropped | Deadwood, Template:Grubby bandage 9 |
Dragon Quest Tact
Mummy appears as a B-rank monster of the Undead family. It can be recruited from Chapter 17 in episodes 2 and 9, as well as Hard Chapter 5, Episode 1: Fun with camping. The Mummy can also be recruited by journeying through the Passage to Rendarak dungeon, where it appears as an enemy on the 4th, 9th, and 14th floors. It can participate in Gremlin's Battle Road as a party member.
Family | Rank | Role | ||
Undead |
Debuff |
|||
Max Level | HP | MP | Move | |
110 | 901 | 201 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
411 | 310 | 207 | 175 | 25 |
First | Second | Third | ||
Sleep Attack | Blow Away* | Rolling Attack* | ||
First | Second | Third |
Physical Potency +5% / Stats Up | Zap Res +25 / Stats Up | Rolling Attack Potency +5% / Stats Up |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Rolling Attack Potency +5% / Stats Up | |
First | |
N/a | |
First | Second | Third |
ATK +5 | Rolling Attack Potency +2% | N/a |
First | |
Physical Potency +5%: Raises physical potency by 5%. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Very Weak | Normal | Normal | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Half Res | Normal | Half Res | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Half Res | Normal | Normal | Super Weak | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Super Weak | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Immune | Normal | Normal |
Gallery
A Mummy in X.
DQM1·2 sprite.
Caravan Heart sprite.
Rivals card.