Difference between revisions of "Nadiria"

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===[[Dragon Quest V]]===
===[[Dragon Quest V]]===
Nadiria lies beyond the [[Estuary Sanctuary]], normally sealed from the world. The [[Nimzo|Grandmaster of the Underworld]] has been steadily trying to extend his influence beyond Nadiria. The underworld contains a town called [[Precaria]], as well as a T'n'T board and [[Mt. Zugzwang]].
Nadiria lies beyond the [[Estuary Sanctuary]], normally sealed from the world. The [[Nimzo|Grandmaster of the Underworld]] has been steadily trying to extend his influence beyond Nadiria. The underworld consists of wild tropical jungles and treacherous canyons underneath a churning sky. Locales within this realm include a town called [[Precaria]], as well as a T'n'T board and [[Mt. Zugzwang]].


====Enemies in the area====
====Enemies in the area====

Revision as of 20:35, 26 December 2010

Nadiria is the name of the evil underworld in Dragon Quest IV, V, and VI. It is accessible only near the end of each game and contains the final dungeon and boss for each. It has its own world map which is typically much darker (and smaller) than the normal world map.

Its counterpart is Zenithia, a castle in the sky.

Appearances

Dragon Quest IV

Nadiria lies beneath the Central Island. Access is granted through a cave said to lead to the abyss. Nadiria itself appears as an enclosed realm containing both Heaven's Haven and Psaro's Castle, along with four barrier shrines.

Dragon Quest V

Nadiria lies beyond the Estuary Sanctuary, normally sealed from the world. The Grandmaster of the Underworld has been steadily trying to extend his influence beyond Nadiria. The underworld consists of wild tropical jungles and treacherous canyons underneath a churning sky. Locales within this realm include a town called Precaria, as well as a T'n'T board and Mt. Zugzwang.

Enemies in the area

South side

North side

Dragon Quest VI

Trivia

  • The name "Nadiria" is derived from nadir, meaning the lowest point, or (appropriately) point of greatest adversity or despair.
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