Ne'er-do-well

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Revision as of 15:44, 13 September 2022 by Antiyonder (talk | contribs)

Characteristics

Purple powerful pests that pop up from wells so rarely that they're almost never seen, thankfully for unsuspecting adventurers. Dripping with drool and even more frightening than their fellows well dwellers, the Ne'er-do-well is capable of darkening the very air around itself, neutralizing all magic affects on adventurers. They carry with them a magic lightening staff that they can use in battle to strike bolts down all enemies at once. Oddly enough, they're also armed with a Power shield that allows them to raise the object to the skies and heal back dealt damage.

Appearances

Dragon Quest VI: Realms of Revelation

Ne'er-Do-Well DQVI Logo.png
Original (SFC)
Sprite HP * MP Attack Defense
Neer-do-well DQVI SNES.gif 536 0 180 150
Agility Experience * Gold Tame Rate
84 1620 42 NA
Bestiary No. 114
Spell(s) None
Skill(s) Dark Haze (neutralizes all magic)
Uses the Lightning staff (20~30 sizz damage)
Uses the Power shield (restores 75~95 HP)
Location(s)
Item(s) Dropped Bunny ears (100%)
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
0% 25% 25% 25%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
25% 25% 25% 60%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 25% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 15% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
50% 50% 0%
Remakes (DS, Mobile)
Sprites Notable Changes
None



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